Implants should be their own surgery

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CPTANT
Joined: Mon May 04, 2015 1:31 pm
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Implants should be their own surgery

Post by CPTANT » #513059

Implants being put under organ manipulation makes no sense. You aren't manipulating organs, you are putting an implant in.

In my experience it is very unintuitive and novice surgeons never know what surgery to perform.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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terranaut
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Re: Implants should be their own surgery

Post by terranaut » #513064

implant removal is its own surgery gamer
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Cobby
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Re: Implants should be their own surgery

Post by Cobby » #513158

alternatively, rename organ manipulation to organ/implant manipulation.
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Sandshark808
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Re: Implants should be their own surgery

Post by Sandshark808 » #513190

terranaut wrote:implant removal is its own surgery gamer
He's talking about putting special science implants into someone's body. They're treated like organs whereas I think normal implants aren't?
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CPTANT
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Re: Implants should be their own surgery

Post by CPTANT » #513212

terranaut wrote:implant removal is its own surgery gamer
Thanks for proving my point that the naming is confusing.

Things like tracking/mindhsields implants have the remove implant surgery.

However CNC rebooters, reviver implants, surgical/engineering arm implants are also called implants but use the organ manipulation surgery.

Then there is augmentation, which is basically the same thing but with cyborg parts and that is augmentation surgery and that doesn't remove the original limb (getting better eyes of course requires removing the old ones).

But if you don't want a robotic limb but a prosthetic one or a chainsaw its prosthetic replacement and suddenly the original limb has to be gone.

It's honestly rather a mess.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Super Aggro Crag
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Re: Implants should be their own surgery

Post by Super Aggro Crag » #513253

cptant is raising valid points
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Calomel
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Re: Implants should be their own surgery

Post by Calomel » #513436

Consistent termoinology would be greatly appreciated.
It shouldn't be expected for anyone who wants to playy med to have to make a list of every implant and the surgery asociated with it.
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CPTANT
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Re: Implants should be their own surgery

Post by CPTANT » #513452

I think the surgeries we should have are:

Augmentation surgery: Adding or removal of all implants or cyborg parts. Mindshields, revivers, toolsets, cnc rebooters, cyborg limbs etc

Organ replacement: Adding and removing organs

Limb replacement: add or remove limbs


I also think the eye upgrades such as x-ray and welding eyes would be more appropriate as implants.

Organ "manipulation" is also a somewhat vague term and it should be renamed to organ replacement, especially after implant surgery is removed from it. Cybernetic organs stay under organ replacement.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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