Religious Sects Suggestions?
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- Joined: Sat Apr 11, 2020 7:54 am
- Byond Username: Enginseer-42
Religious Sects Suggestions?
So, I think the religious sects thing that was added was pretty cool, and have noticed a pretty neat effect wherein Technophiles to really work mostly have to work with Science... which is kind of a neat add on. So I figured it would be neat to make a suggestion thread for new sects so ideas can be tossed around.
Using the Technophile as the blueprint....
Sect Name: Technophile
Description: A sect oriented around Technology.
Bible/Holy Book Effect: Charges Cyborgs. I think it might also repair robot limbs.
Sacrificial Offering: Charged Power Cells, scaling off the power in the cell.
Sacrificial Boon: Transforms the Recipient into an Android consuming 500 favor.
Suggested Departmental Synergy: Science.
Leaves us with a pretty clear cut 'blueprint to follow. And just to kick us off, I'll throw a few out there.
Sect Name: Druidic
Description: A naturalist sect.
Bible/Holy Book Effect: Removes weeds and pests from plant beds.
Sacrificial Offering: Wooden Logs or other plants?
Sacrificial Boon: Animal Companion, spawns a player controlled bear with the objective to aid their master, consuming 500 favor.
Suggested Departmental Synergy: Botany
Sect Name: Clock Church
Description: The Reformed Church of Ratvar
Bible/Holy Book Effect: Transmutes Sheets of Metal into Brass
Sacrificial Offering: Brass.
Sacrificial Boon: Gives the devotee a tool that lets them turn Brass into Clock-y furniture, Walls, and such at 500 Favor.
Suggested Departmental Synergy: Mining/Cargo
Sect Name: Death God
Description: A morbid cult of a god of the dead.
Bible/Holy Book Effect: Heals a large amount of damage but only when used on corpses.
Sacrificial Offering: Skulls
Sacrificial Boon: Skeletal Ascension. Spend 500 Favor, Transmute someone into a skeleton.
Suggested Departmental Synergy: Medical/Genetics
So, Any suggestions from out there?
Using the Technophile as the blueprint....
Sect Name: Technophile
Description: A sect oriented around Technology.
Bible/Holy Book Effect: Charges Cyborgs. I think it might also repair robot limbs.
Sacrificial Offering: Charged Power Cells, scaling off the power in the cell.
Sacrificial Boon: Transforms the Recipient into an Android consuming 500 favor.
Suggested Departmental Synergy: Science.
Leaves us with a pretty clear cut 'blueprint to follow. And just to kick us off, I'll throw a few out there.
Sect Name: Druidic
Description: A naturalist sect.
Bible/Holy Book Effect: Removes weeds and pests from plant beds.
Sacrificial Offering: Wooden Logs or other plants?
Sacrificial Boon: Animal Companion, spawns a player controlled bear with the objective to aid their master, consuming 500 favor.
Suggested Departmental Synergy: Botany
Sect Name: Clock Church
Description: The Reformed Church of Ratvar
Bible/Holy Book Effect: Transmutes Sheets of Metal into Brass
Sacrificial Offering: Brass.
Sacrificial Boon: Gives the devotee a tool that lets them turn Brass into Clock-y furniture, Walls, and such at 500 Favor.
Suggested Departmental Synergy: Mining/Cargo
Sect Name: Death God
Description: A morbid cult of a god of the dead.
Bible/Holy Book Effect: Heals a large amount of damage but only when used on corpses.
Sacrificial Offering: Skulls
Sacrificial Boon: Skeletal Ascension. Spend 500 Favor, Transmute someone into a skeleton.
Suggested Departmental Synergy: Medical/Genetics
So, Any suggestions from out there?
- TheMidnghtRose
- Joined: Sun Oct 01, 2017 8:16 am
- Byond Username: TheMidnightRose
Re: Religious Sects Suggestions?
Something involving Necropolis? There is also the Honkmother which is referenced for some of clown items. Beyond that I am not too sure.
Emerald Gleaner -/Roboticist/Replica AI Series
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: Religious Sects Suggestions?
Sect Name: Grey Tide
Description: Revolutionaries Assistants rejoice!
Bible/Holy Book Effect: Induces a Pump-Up effect on those without mindshield implants. Gives brain damage to those with mindshield implants, even through helmets.
Sacrificial Offering: Handcuffs(small favor), and head stamps(large favor) as proof of chaos and/or conquest.
Sacrificial Boon: A passive consecration of the chapel area that induces speed and RNG debuffs on people with mindshield implants, intensity scaling with favor.
Suggested Departmental Synergy: The Free State of Assistopia
Sect Name: Gun Enthusiast
Description: A sect for those with a passion for ranged weaponry.
Bible/Holy Book Effect: Can hold (almost) any gun. Slowly charges stored energy weapons.
Sacrificial Offering: Bullets/Shells(small favor), or guns(moderate or massive favor, depending on the gun).
Sacrificial Boon: Any guns placed on the altar are immediately charged or reloaded. In the case of shotguns, with a random shell type.
Suggested Departmental Synergy: Security. Alternatively, Cargonia
Sect Name: Cult of Nar-Sie(hidden sect)
Description: Achieved by a cultist desecrating the altar with an offering rune placed under/in front the altar, and a sacrificial corpse placed on top. Takes a fairly long time and requires the cultist to stand still while performing the rites. Gives the altar the same effects as a Pylon.
Bible/Holy Book Effect: Can no longer purify soul stones. Has a chance to create unholy water instead of holy water.
Sacrificial Offering: Any human remains or blood.
Sacrificial Boon: Reduces cooldowns on any nearby cult constructs or structures.
Suggested Departmental Synergy: All who accept the darkness of our true lord and savior into their hearts.
Description: A funny sect with a focus on devout Clownery.
Bible/Holy Book Effect: Has a honk sound. Can slip people. Blessed water will also contain some laughter.
Sacrificial Offering: Shoes
Sacrificial Boon: Release a vast honk that can be heard across the station.
Suggested Departmental Synergy: Theater
Sect Name: Ash Faithful
Description: A necropolis-themed sect.
Bible/Holy Book Effect: Gives the holder a slight passive defensive bonus against simple mobs.
Sacrificial Offering: Mob corpses, or the remains of lavaland mobs.
Sacrificial Boon: Spawns an Ashwalker egg(that comes without the antag-lite rules)
Suggested Departmental Synergy: Mining, Xenobio
Description: Revolutionaries Assistants rejoice!
Bible/Holy Book Effect: Induces a Pump-Up effect on those without mindshield implants. Gives brain damage to those with mindshield implants, even through helmets.
Sacrificial Offering: Handcuffs(small favor), and head stamps(large favor) as proof of chaos and/or conquest.
Sacrificial Boon: A passive consecration of the chapel area that induces speed and RNG debuffs on people with mindshield implants, intensity scaling with favor.
Suggested Departmental Synergy: The Free State of Assistopia
Sect Name: Gun Enthusiast
Description: A sect for those with a passion for ranged weaponry.
Bible/Holy Book Effect: Can hold (almost) any gun. Slowly charges stored energy weapons.
Sacrificial Offering: Bullets/Shells(small favor), or guns(moderate or massive favor, depending on the gun).
Sacrificial Boon: Any guns placed on the altar are immediately charged or reloaded. In the case of shotguns, with a random shell type.
Suggested Departmental Synergy: Security. Alternatively, Cargonia
Sect Name: Cult of Nar-Sie(hidden sect)
Description: Achieved by a cultist desecrating the altar with an offering rune placed under/in front the altar, and a sacrificial corpse placed on top. Takes a fairly long time and requires the cultist to stand still while performing the rites. Gives the altar the same effects as a Pylon.
Bible/Holy Book Effect: Can no longer purify soul stones. Has a chance to create unholy water instead of holy water.
Sacrificial Offering: Any human remains or blood.
Sacrificial Boon: Reduces cooldowns on any nearby cult constructs or structures.
Suggested Departmental Synergy: All who accept the darkness of our true lord and savior into their hearts.
Sect Name: PranksterTheMidnghtRose wrote:Something involving Necropolis? There is also the Honkmother which is referenced for some of clown items.
Description: A funny sect with a focus on devout Clownery.
Bible/Holy Book Effect: Has a honk sound. Can slip people. Blessed water will also contain some laughter.
Sacrificial Offering: Shoes
Sacrificial Boon: Release a vast honk that can be heard across the station.
Suggested Departmental Synergy: Theater
Sect Name: Ash Faithful
Description: A necropolis-themed sect.
Bible/Holy Book Effect: Gives the holder a slight passive defensive bonus against simple mobs.
Sacrificial Offering: Mob corpses, or the remains of lavaland mobs.
Sacrificial Boon: Spawns an Ashwalker egg(that comes without the antag-lite rules)
Suggested Departmental Synergy: Mining, Xenobio
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Re: Religious Sects Suggestions?
Their sacrificial offering should be ambrosia gaia. Then, you could make their alternate boon be the ability to (for, say, 50 favor) remove a golden tray's increased power consumption cost, sort of replicating the earthsblood effect from ye olden days.Sect Name: Druidic
Description: A naturalist sect.
Bible/Holy Book Effect: Removes weeds and pests from plant beds.
Sacrificial Offering: Wooden Logs or other plants?
Sacrificial Boon: Animal Companion, spawns a player controlled bear with the objective to aid their master, consuming 500 favor.
Suggested Departmental Synergy: Botany
Sect Name: Birdboat
Description: A sect oriented around the worship of geese, vomit, and bugs.
Bible/Holy Book Effect: Forces the bible'd person to perform a stun-less vomit (like the kind from the "yuck" chem). Maybe even set the purging parameter to TRUE for said vomiting.
Sacrificial Offering: Food with the "GROSS" foodtype.
Sacrificial Boon: For 500 favor, replicates the effect of https://github.com/tgstation/tgstation/issues/44884. Maybe this could even unanchor the altar and make it so that if the altar is moved, you'll teleport back to it and lose your ghost powers.
Suggested Departmental Synergy: The chef?
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Re: Religious Sects Suggestions?
"Bible/Holy Book Effect: Transmutes Sheets of Metal into Brass"Sect Name: Clock Church
Description: The Reformed Church of Ratvar
Bible/Holy Book Effect: Transmutes Sheets of Metal into Brass
Sacrificial Offering: Brass.
Sacrificial Boon: Gives the devotee a tool that lets them turn Brass into Clock-y furniture, Walls, and such at 500 Favor.
Suggested Departmental Synergy: Mining/Cargo
You can already do this; dump a beaker of copper onto some metal sheets.
"Sacrificial Boon: Gives the devotee a tool that lets them turn Brass into Clock-y furniture, Walls, and such at 500 Favor."
You can already turn brass sheets into clockwork walls, brass boots (and other armor pieces), a statue of Karl Marx, and even a spinny-chair.
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Re: Religious Sects Suggestions?
"Bible/Holy Book Effect: Heals a large amount of damage but only when used on corpses."Sect Name: Death God
Description: A morbid cult of a god of the dead.
Bible/Holy Book Effect: Heals a large amount of damage but only when used on corpses.
Sacrificial Offering: Skulls
Sacrificial Boon: Skeletal Ascension. Spend 500 Favor, Transmute someone into a skeleton.
Suggested Departmental Synergy: Medical/Genetics
This would turn the chaplain into a doctor++++, instead of merely a doctor+.
Sect Name: The Reapers of Souls
Description: A sect with a clergy entirely made up of edgelords.
Bible/Holy Book Effect: Hitting a corpse with your bible will cause it to repeat its last words. Can't heal people using your bible.
Sacrificial Offering: The corpses (or brains) of suiciders.
Sacrificial Boon: For 500 favor, receive an "anybody" soulstone that has an infinite number of uses (like a cult soulstone).
Suggested Departmental Synergy: Actually doing your job as a chaplain. And Medbay, I guess.
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Re: Religious Sects Suggestions?
Sect Name: Seers Beyond
Description: Something something Manse something something heretics.
Bible/Holy Book Effect: Lower than normal chance to heal someone with a bible strike, brain damage from bible hits is uncapped, more brain damage per bible strike.
Sacrificial Offering: Internal organs? Poppies? Idk.
Sacrificial Boon: For the price of 500 favor, summon a Raw Prophet.
Suggested Departmental Synergy: Depends on what the sacrificial offering is, I guess.
Description: Something something Manse something something heretics.
Bible/Holy Book Effect: Lower than normal chance to heal someone with a bible strike, brain damage from bible hits is uncapped, more brain damage per bible strike.
Sacrificial Offering: Internal organs? Poppies? Idk.
Sacrificial Boon: For the price of 500 favor, summon a Raw Prophet.
Suggested Departmental Synergy: Depends on what the sacrificial offering is, I guess.
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Re: Religious Sects Suggestions?
"Sacrificial Offering: Shoes"Sect Name: Prankster
Description: A funny sect with a focus on devout Clownery.
Bible/Holy Book Effect: Has a honk sound. Can slip people. Blessed water will also contain some laughter.
Sacrificial Offering: Shoes
Sacrificial Boon: Release a vast honk that can be heard across the station.
Suggested Departmental Synergy: Theater
While hilarious, this can be cheesed by just crafting cloth into a shitton of shoes (or raiding dorms). Maybe add a flag or something to the shoes that people spawn in with that'd make them valid for being sacrificed to this sect?
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: Religious Sects Suggestions?
As is the Clown's wayATHATH wrote: While hilarious, this can be cheesed
Stealing the entire station's cloth supply just so you can make everyone listen to ethereal honks is also funny
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Re: Religious Sects Suggestions?
One bedsheet bin's worth of bedsheets isn't really "the entire station's cloth supply".letshavecake wrote:As is the Clown's wayATHATH wrote: While hilarious, this can be cheesed
Stealing the entire station's cloth supply just so you can make everyone listen to ethereal honks is also funny
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Re: Religious Sects Suggestions?
i've never used this system. $ciencetology
technokek wrote:Cannot prove this so just belive me if when say this
NSFW:
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Religious Sects Suggestions?
Cheese sect.
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