Reverting some space changes.

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MintMango
Joined: Mon Mar 23, 2020 2:56 pm
Byond Username: MintMango

Reverting some space changes.

Post by MintMango » #580063

Space exploring has been made more fun recently.
But getting the whiteship now takes a giant amount of time and the round ussualy ends when you find it
I would suggest the whiteship to have a unique indicator to be easier to spot and the pubby whiteship to be buffed/removed as it's really underwhelming compared to the others.
trerri
Joined: Mon Aug 24, 2020 7:51 am
Byond Username: Trerri

Re: Reverting some space changes.

Post by trerri » #580120

+1
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Flatulent
Forum Soft Banned
Joined: Thu Nov 28, 2019 8:36 am
Byond Username: FlatulentIndustrialist
Location: Sao Paulo, Brazil

Re: Reverting some space changes.

Post by Flatulent » #580124

whats gps
Mothblocks, winter 2020, “successfully” preventing bagil death with relevant data wrote:You seem to be under the fallacy that reinforcing that Bagil is a TDM shithole where you must carry bolas and spears on you at all times, while looking for the next valid to hunt down is a positive change to the server. I don't. The data suggests other people don't.
imsxz wrote:I give up there’s too many furries
cacogen wrote:i asked oranges how often he plays and he deleted the post
cybersaber101 wrote:Welp, you guys let a terrymin become a headmin, thousand years of darkness.
Vekter wrote:I jerk off Nist a bit too much but he's honestly one of the best silicon players on the server. B.O.R.G.O. is also pretty good.
ATHATH
In Game PermaBanned
Joined: Thu Aug 09, 2018 6:41 am
Byond Username: ATHATH

Re: Reverting some space changes.

Post by ATHATH » #580126

Did the pubby whiteship lose its medigun?
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