I've been thinking, if you take refined material and use it on a boxing glove or extendo-hand, you could load it for different effects and more stamina damage depending on what material you load the boxing gloves with, take for example, metal-loaded boxing gloves would deal slightly more stam damage than normal boxing gloves, plasteel-loaded boxing gloves would deal 15-17 stamina damage, titanium-loaded gloves would deal 19-23 stamina damage, diamond-loaded boxing gloves would deal the same amount of stam damage as titanium gloves, Uranium-loaded boxing gloves would irradiate people on hit, bluespace crystal-loaded boxing gloves would teleport anyone they hit along with dealing 6-9 stamina damage and Bananium-loaded boxing gloves would honk+give someone the "honked" mood + boost mood slightly on hit and would slip people if anyone walked on the bananium loaded gloves. for Punch Daggers, all you have to do is get some sticky tape, boxing gloves and two kitchen knives, when you do, put the boxing gloves, sticky tape and kitchen knives on the floor within 1 tile, go into the crafting menu in the "Clothing" section and click "Punch Daggers", after a few seconds, you'll craft punch daggers (obvious Strife reference) and you will be able to deal 15 brute damage with bleeding per hit. But to be fair, the boxing gloves need a revamp, what i would suggest is the possibility for Loaded boxing gloves/Extendo hands and a revamp to the Boxing Martial Art Style that would make clicking with different intents throw out punches that do something different. An example would be disarm throwing straights which would slow players down, Disarm Click + Grab click would throw out an uppercut, which would knock a player backwards one tile, two tiles if the boxing gloves are loaded with titanium and 3 tiles if the gloves are loaded with diamonds, any player that gets launched into a wall from being uppercutted would get knocked down, Harm intent would throw Hooks and jabs that would deal stamina damage and Doing a Grab intent click on it's own would put the other player in a Clinch which has 25% chance to be resisted out of, during this clinch, you can keep punching the other player or when you feel like they are about to resist out successfully, you could do a disarm click during the clinch to make them fall with the message "[Player1name] pulls your legs off the ground".
If this idea is not ideal for you, feel free to make any modifications to this concept.
Loaded Boxing Gloves, extendo hands and improvised punch daggers
- Tohg7.
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Loaded Boxing Gloves, extendo hands and improvised punch daggers
Last edited by Tohg7. on Mon Dec 14, 2020 10:41 pm, edited 13 times in total.
- stan_albatross
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Re: Loaded Boxing Gloves, extendo hands and improvised punch daggers
how about we also add a new item like this, you can craft it with wirecutters, boxing gloves, and a cell, it could shock people like a stunbaton but increase the charge you take from shocks, and drain the cell charge pretty heavily, we could call it something like stungloves?
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Re: Loaded Boxing Gloves, extendo hands and improvised punch daggers
why snide comment on OPs post when it was a pretty good idea in itself?stan_albatross wrote:how about we also add a new item like this, you can craft it with wirecutters, boxing gloves, and a cell, it could shock people like a stunbaton but increase the charge you take from shocks, and drain the cell charge pretty heavily, we could call it something like stungloves?
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Re: Loaded Boxing Gloves, extendo hands and improvised punch daggers
It's good until it busts out the "diamond gloves do 25 stam damage" part. The plasteel part was iffy but bruh.pugie wrote:It was?
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Re: Loaded Boxing Gloves, extendo hands and improvised punch daggers
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