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Not-Dorsidarf wrote:would this give the captain ic justification to try and fire all the nonhumans who will now have conflicting roles with his hiring policy
Farquaar wrote:I can easily envision an environment where a Captain's authority over the crew utterly disappears just because he picked a restrictive hiring policy.
Farquaar wrote:Good luck if security is always empty because you're playing on Manuel, land of super-special xeno statics who will try to kill you or sabotage your department if you say something mean to them.
Farquaar wrote:Also, having the level of segregation vary from round to round at the whim of the Captain also messes with player expectations a bit too much.
Farquaar wrote:TL:DR: It shouldn't be up to the Captain, or any crewmember really, to decide whether the station is racist or not.
terranaut wrote:I believe he's envisioning something where it blocks someone from having an incompatible setup, ie. if the captain has full segregration, non-humans will all be forced to be assistants.
Not-Dorsidarf wrote:So this has to be a preference in order to happen at round start before job selection, right?
Saege Tilth wrote:I dislike the idea all together. It literally allows people to practice racism and get better at it by proxy. Instead of race, we have species. This is genuinely line toeing the reason why someone WOULD get banned for derogatory language in the game.
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
Super Aggro Crag wrote:This is what u get when u let people into your community
Vekter wrote:pissy shitties
oranges wrote:The behaviour of the playerbase currently is such that this feature will not be merged, even though it could enable some interesting roleplay scenarios.
oranges wrote:oranges wrote:The behaviour of the playerbase currently is such that this feature will not be merged, even though it could enable some interesting roleplay scenarios.
Sparkezel wrote:oranges wrote:oranges wrote:The behaviour of the playerbase currently is such that this feature will not be merged, even though it could enable some interesting roleplay scenarios.
TheFinalPotato wrote:Sparkezel wrote:oranges wrote:oranges wrote:The behaviour of the playerbase currently is such that this feature will not be merged, even though it could enable some interesting roleplay scenarios.
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