Traitor item print gloves

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JusticeGoat
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Joined: Fri May 20, 2016 8:36 am
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Traitor item print gloves

Post by JusticeGoat » #615342

Gloves that when worn you can program in other fingerprints to leave behind so someone else can be framed for a crime, can have camouflage system like the chameleon gloves.
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Jonathan Gupta
Joined: Sun Feb 21, 2021 10:16 pm
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Re: Traitor item print gloves

Post by Jonathan Gupta » #615351

JusticeGoat wrote:Gloves that when worn you can program in other fingerprints to leave behind so someone else can be framed for a crime, can have camouflage system like the chameleon gloves.
this is beautiful.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Traitor item print gloves

Post by Anuv » #615369

If EMPed you constantly emote 'jazz hands' and cannot touch or pick up anything.
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Istoprocent1
Joined: Mon Nov 20, 2017 3:14 pm
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Re: Traitor item print gloves

Post by Istoprocent1 » #615375

The idea itself is worth exploring, although, the item would be better as a "hacked detective scanner" IMHO, which lets one copy-paste scanned prints. This would be similar to other stealthy gadgets such as radioactive microlaser.

The question is whether it would add anything significant to the experience, since at the moment one can get a 2TC Chameleon Kit, change their gear to match the victim's gear, touch contraband/crime scene to their heart content and have a chance to activate sec neurons. On top of that one could rob the victim of their PDA, turn it into an uplink with 4TC F.R.A.M.E cartridge, maybe add 1 telecrystal as a finishing touch and then leave it somewhere for the sec to find.
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Mickyan
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Re: Traitor item print gloves

Post by Mickyan » #615384

The detective scanner is already so unreliable and easy to counter it would suck big time if you had to second guess every print you find
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Super Aggro Crag
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Re: Traitor item print gloves

Post by Super Aggro Crag » #615401

I had this same idea before on the old forum
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