ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #229480

Bottom post of the previous page:

Ash Walkers feeding chickens to the tendil rewards them with tendril tendies
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #229501

letshavecake wrote:Ash Walkers feeding chickens to the tendil rewards them with tendril tendies
THE GODS HAVE PUNISHED YOUR UNWORTHY OFFERING
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FantasticFwoosh
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Re: ITT: We make shitty suggestions and come up with poor id

Post by FantasticFwoosh » #229559

I tried to code this once, but gutlunches having the ability to eat offered plants for milk, and drop the seeds as to create renewable soil plots as a alternative/suppliment to gibs and keeping extra gutlunches outside or in other places.

Spoiler:
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Jacough
Joined: Fri Apr 18, 2014 2:24 pm
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Jacough » #229572

Give miners a trebuchet for launching gibtonite. Loading people or small animals on it is not recommended as the results can be... messy
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Davidchan
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Davidchan » #229850

A hostile take over event that is a mix between nukes and malf. A syndicate AI is deployed with a special shuttle must attempt to hack and take over station systems one by one. SyndAI vs Station AI with the latter not being immediately aware of the former but the former can cause 'accidents' that point to the station AI being rogue. If Station AI becomes aware of SyndAI it can attempt to make a virus to upload that will kill the SyndAI.

SyndAI gets borgs and a cyborg maker that functions like a cloner for dead bodies but instead spits out a new syndicate borg slaved to SyndAI, SyndAI's can also attempt to corrupt station borgs to bring them to it's own side. Crew wins if SyndAI dies, either by their station AI uploading the virus after a timed event or by finding and boarding its shuttle to destroy it in the event they got cucked into emping their own AI to death.
Law 0: Secborg din do nuffin.
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #229928

Make a shuttle with wooden walls and gardening tools so the captain can literally put the crew in the shed
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #229941

Add antimony to the poison kit.

Sure, the stuff is toxic in and of itself, but the real fun comes when you put it in a chem dispenser.
Stibine, for instance, which is both extremely flammable and highly toxic.
Antimony trisulfide, glorified flash powder that can also kill you dead.
Also try fluoroantimonic acid, which should probably work like old polyacid.
And who could forget algarot, an emetic. Is to say, it makes you throw up.
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non-lizard things:
Spoiler:
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D&B
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Re: ITT: We make shitty suggestions and come up with poor id

Post by D&B » #229961

Let people be able to eat the payload of a syndicate bomb.

Doing this initiates a 100 sec countdown where the person must be operated to get the core out or they explode in the bomb radius and fill everything with gore and blood.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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kevinz000
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Re: ITT: We make shitty suggestions and come up with poor id

Post by kevinz000 » #230162

D&B wrote:Let people be able to eat the payload of a syndicate bomb.

Doing this initiates a 100 sec countdown where the person must be operated to get the core out or they explode in the bomb radius and fill everything with gore and blood.
wrong thread i might do this actually kek
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #230165

APCs and SMEs units should be able to be rigged to blow with the size of the explosion being dependant on the amount of power they have (So for example, a fully charged regular power cell blows with the same amount of force as an explosive implant while a fully charged bluespace APC could explode with double the force of a syndi minibomb). Plasma injections sort of do this but they require you to disable the APC in a fairly lengthy and obvious manner, plus it detonates as soon as it gets powered which makes it less-than-effective as a tool of assassination.
A bluespace SMES with a fully charged powercell would explode with an equal amount of force as a syndibomb.
Rigging ought to be accomplishable with non-traitor items, maybe by attaching a signaller to an IED, unscrewing the APC panel and sticking it in and leaving an examine text about the APC cover looking off for anyone who examines it.


Continuing this, an AI with hacking software could remotely upgrade machines to improve them individually. Using it on a regular machine like a sleeper, cloner, recycler, APC would give it Hyper level tech. Using it on a camera would fully upgrade it, like upgraded cams does already, and give it motion detecting. Using it on an airlock gives it max sec level hacking protection. Cyborgs would get a super-cap battery (unless they have a cell already), a self-repair module and an illegal equipment module

I figure the game could use more methods for sabotage in my opinion.
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #230354

Add a counterpart to the Owl Hardsuit, the Griffon Symbiote, a wearable suit controlled by a ghost player that comes with all the more overt and flashy ling abilities
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FantasticFwoosh
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Re: ITT: We make shitty suggestions and come up with poor id

Post by FantasticFwoosh » #230361

Make the space worthy griffon and owl space suits fully functioning flightpacks and require plastinium & two flashes on top of a owl/griffin costume & regular flight pack to construct via crafting.

With rich resources, anybody with hard graft can be a hero

Spoiler:
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #230794

The CE should have a power control console in his office and on the bridge that lets them remotely control APCs on the same powernet as it. Maybe give it a "Reboot all APCs" buttons to get a pseudo powersink effect for a few minutes (Rebooted APCs have the same status as the powernet malfunction event).
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #230800

I was inspired by playing Tyranny recently, and I realized SS13 isn't Inclusive or Progressive enough
Someone should find and replace every instance of "they" in the code with "he or she" just so people are extra clear that we don't exclude women
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #231230

Add phazon modules for borgs.
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #231276

Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
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Alipheese
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Alipheese » #231282

Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server

Screenshots.
Spoiler:
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Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
Gun Hog
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #231351

Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
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Armhulen
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Armhulen » #231357

Gun Hog wrote:
Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
"Downside"
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kevinz000
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Re: ITT: We make shitty suggestions and come up with poor id

Post by kevinz000 » #231376

Armhulen wrote:
Gun Hog wrote:
Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
"Downside"
"Bad Suggestion"
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #231443

kevinz000 wrote:
Armhulen wrote:
Gun Hog wrote:
Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
"Downside"
"Bad Suggestion"
I didn't suggest that, remove your memes from my suggestion
Anonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #231445

Anonmare wrote:
kevinz000 wrote:
Armhulen wrote:
Gun Hog wrote:
Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
"Downside"
"Bad Suggestion"
I didn't suggest that, remove your memes from my suggestion
Anonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
"self-quoting"
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non-lizard things:
Spoiler:
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #231449

DemonFiren wrote:
Anonmare wrote:
kevinz000 wrote:
Armhulen wrote:
Gun Hog wrote:
Alipheese wrote:
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
"Risk"
"Downside"
"Bad Suggestion"
I didn't suggest that, remove your memes from my suggestion
Anonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
"self-quoting"
Dumb Lizard quoter.
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #231620

Make the ash walker tendril a special necropolis blob core, that can make blob floors and doors, and speak to the ash walkers telepathically
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Grazyn
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Grazyn » #231635

Advent calendar. Spawn in HoP office and is tied to the current server date. You can open the corresponding window and retrieve the chocolate candy inside. On examine it shows how many windows are already open (how many days have passed) and how many are left 'til christmas
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FantasticFwoosh
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Re: ITT: We make shitty suggestions and come up with poor id

Post by FantasticFwoosh » #231674

letshavecake wrote:Make the ash walker tendril a special necropolis blob core, that can make blob floors and doors, and speak to the ash walkers telepathically
Not a bad idea actually, especially if it was accessed and powered by ash-walkers interacting with it, remote control blob-HOG hybrid.

Spoiler:
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Alipheese
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Alipheese » #232010

If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.

Screenshots.
Spoiler:
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Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Arianya
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Arianya » #232011

Alipheese wrote:If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.
Taking the thread title a little literally there.
Frequently playing as Aria Bollet on Bagil & Scary Terry

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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #232014

Alipheese wrote:If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.
What a shitty suggestion :honk: :honkman:
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One Seven One
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Re: ITT: We make shitty suggestions and come up with poor id

Post by One Seven One » #232062

Red Alerting the shuttle should give it a big chance at landing slightly off course with a small chance of being very off course.
Small being 1 to 12 tiles in a different place and very off course being 20 to 40.
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #232085

Add a cult magazine filled with all the hot new info on cults to lavaland loot drops
Using this magazine causes one of those complimentary demo disks to fall out of the pages
If the disk is brought to R&D, it unlocks one random cult armor/weapon/gadget for mass production
If the disk is brought to an autolathe, it can convert materials into either cult metal or brass
If the disk is brought to the library computer, it will be allowed to connect to a secret external archive of several cult spellbooks, and will print exactly one of them before the free trial period ends
Cult modes have all this cool stuff that's only seen in maybe 1/20 rounds
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Armhulen
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Armhulen » #232103

One Seven One wrote:Red Alerting the shuttle should give it a big chance at landing slightly off course with a small chance of being very off course.
Small being 1 to 12 tiles in a different place and very off course being 20 to 40.
hyperspace bubbles don't show up on red alert
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #232107

Armhulen wrote: hyperspace bubbles don't show up on red alert
That makes it even better
One second you're minding your own business in the middle of the station, the next you get meme roided
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #232130

give hulks a rage meter that ticks up any time they take damage (even damage they ignore like stuns) and slowly ticks down while they're at 100% health, granting more damage to your punches but also making you occasionally behave like a hostilemob and slap the shit out of the nearest smashable thing/person whether you want to do so or not
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Alipheese
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Alipheese » #232166

Screemonster wrote:give hulks a rage meter that ticks up any time they take damage (even damage they ignore like stuns) and slowly ticks down while they're at 100% health, granting more damage to your punches but also making you occasionally behave like a hostilemob and slap the shit out of the nearest smashable thing/person whether you want to do so or not
I like.

Screenshots.
Spoiler:
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Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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D&B
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Re: ITT: We make shitty suggestions and come up with poor id

Post by D&B » #232323

Add roses and a rose mutation that creates a white rose.

When used with harm intent on someone, the rose sticks to their heart and starts sucking the blood of the person attacked, thus killing them. When the person dies a red crimson rose is dropped that can be used in someone else to transfer all the sucked blood.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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1g88a
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Re: ITT: We make shitty suggestions and come up with poor id

Post by 1g88a » #232462

Necromancers as sort of a one-man-cult (side?) antagonist. Skeletal lich (could probably try to hide its skull to walk around in public, voice would still be a giveaway) that produces ever-more powerful skeleton warriors. Voodoo/Nurgle-esque lizard priest (Would probably have unnatural colors/features but could pass if covered up well) that makes various zombies and spreads diseases. Space Tzimisce Vampire (least stealthy due to its alien appearance) that uses dismembered parts to create a variety of monsters to collect/spill blood.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #232474

1g88a wrote:Necromancers as sort of a one-man-cult (side?) antagonist. Skeletal lich (could probably try to hide its skull to walk around in public, voice would still be a giveaway) that produces ever-more powerful skeleton warriors. Voodoo/Nurgle-esque lizard priest (Would probably have unnatural colors/features but could pass if covered up well) that makes various zombies and spreads diseases. Space Tzimisce Vampire (least stealthy due to its alien appearance) that uses dismembered parts to create a variety of monsters to collect/spill blood.
I think I've said this before, but a lich/necromancer cult could work well as a lavaland spawn during extended rounds
A lich spawns, then pumps out skellies and such, builds up a sweet lich tower or something, and occasionally raids the station and surrounding civilizations
Could have objectives to get a certain number of undead minions, or to get them to escape on the shuttle instead of the station crew
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JJRcop
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Re: ITT: We make shitty suggestions and come up with poor id

Post by JJRcop » #232485

Make the syndicate base a permanent addition to z2 and change the lavaland ruin into an abandoned teleporter they forgot to deauthorize.
I lurk quite often...
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Mono
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Mono » #232496

Has anyone thought to make a botany borg module?
Spoiler:
Mono was Sweeny Thyme (survived)
Objective #1: Make an example out of those who would harm the station's innocent animals. Success!
Objective #2: Do not kill them. Success!
The traitor was successful!

DEAD: ADMIN(Scaredofshadows) says, "assistants are to space stations as badgers are to the animal kingdom"
DEAD: ADMIN(Scaredofshadows) says, "too many badgers and they'd take over the world"


OOC: Arkire: Wizards, please obey the wizardly bushido code of honour in the future, so as to avoid hurting the feelings of the people you're allowed - and encouraged - to kill. I suggest falling on your staff and being impaled in order to appease them
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #232514

This is one of the most ancient cyborg suggestions ever.
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non-lizard things:
Spoiler:
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FantasticFwoosh
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Re: ITT: We make shitty suggestions and come up with poor id

Post by FantasticFwoosh » #232521

Make crayons out of charcoal & yolk (as a polymer) for random colors (until i can think of something better like adding lime juice = green crayons etc).

Spoiler:
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor id

Post by letshavecake » #232602

Give mechs with beacons the ability to automatically ventcrawl to you from a charging pad when contacted via PDA or special implant
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Kel-the-Oblivious
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Kel-the-Oblivious » #232687

Rather than vent crawl to you, have it be a teleportation beacon, and the item that summons it is in the form of a wrist watch.
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #232706

Kel-the-Oblivious wrote:Rather than vent crawl to you, have it be a teleportation beacon, and the item that summons it is in the form of a wrist watch.
I really wish I knew what show you are referencing...Put an AI in your mech and it will come to you whenver you like! Although, mech summoning via walking to you IS something I could viably code.

As for my own idea: A new hacking tool for Syndies as an alternate to the emag to toss in some Watch_Dogs 2 memes: Wirelessly hijack certain machines for useful/dangerous/funny effects! Pair it with a camera bug to use it through cameras (within your wireless range, just like Watch_Dogs 2) or through an RC toy/mobile pAI! Most hacks will have a visible and obvious tell, and hacked mechs/mobs have warning shown in the diagnostic HUD. Antagonist AIs (Traitor, Steampunk) have this as a Malf module as well.

- Hack airlocks to open/close them with the emag animation.
- Disable safeties on bots (Same as Emagging, but can be reversed by silicons). :thelaw: :medbot: :tile: :clean:
- Hack a MULE to make it drive at high speed in one direction, running over anyone unfortunate enough to be caught in its path. :twisted:
- Hack APCs to blow the lights or crash it (the APC can be rebooted via its interface) to cut power in an area.
- Hack an SMES to crash every APC wired to it for a station-wide blackout! (You cannot hack the same SMES more than once)
- Hack Tcomms to garble radio messages for a while.
- Hack borgs to flash or randomize their movement.
- Hacking the AI directly blinds it for a while and gives it a random ion law :ai:
- Hack a shuttle to randomize the launch timer, and possibly crash or land off-course.
- Hacking mechs will cause them to rampage and smash things, including walls! :twisted: :twisted:
- Hack any console to make it shock the user. Good for setting up an ambush! :toysword: :newcop:
- Hack Science fabricators to make them build a random, incorrect item when someone attempts to use it. :honk:
- Hacking Cargo's ordering machine makes it order incorrect crates!


Sorry, I have been enjoying Watch_Dogs 2!
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1g88a
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Re: ITT: We make shitty suggestions and come up with poor id

Post by 1g88a » #232756

Shotglass+Laser Rifle=Laser Scattergun

e: Let Traitor No-slips be able to store knives like boots.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #232966

1g88a wrote:e: Let Traitor No-slips be able to store knives like boots.
They already can since I coded them to be that way, unless somebody removed them
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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1g88a
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Re: ITT: We make shitty suggestions and come up with poor id

Post by 1g88a » #233094

PKPenguin321 wrote:
1g88a wrote:e: Let Traitor No-slips be able to store knives like boots.
They already can since I coded them to be that way, unless somebody removed them
Cool, I didn't try it or anything it just wasn't clear on the ever-outdated wiki.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #233098

[youtube]0dmhyWvhjDI[/youtube]

this is ADVANCED ungabunga
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Danowar » #233100

More spy pens!
  • Prod Pen - Acts like a mini-stun prod. Only has a few charges.
  • Hypo Pen - A concealed, refillable syringe. 5 units max. Comes empty.
  • Pick Pen - A disposable e-mag. Disintegrates after one use. For when you're really in a pinch.
  • Golden Gun - A gaudy, gold-plated pen. Use once to assemble it into a single-shot pistol. Capable of firing a variety of calibers, but it initially comes loaded with a .357.
  • Pocket Protector Pen Pack - A discounted, nerdy accessory that comes with one of each pen. Fits neatly into most clothing articles, but boy does it make you look like a dork.
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Alipheese
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Alipheese » #233114

Give autolathes a queue.

Screenshots.
Spoiler:
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Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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