ARC Terrorist traitor faction should save pets, not kill them.

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Imitates-The-Lizards
Joined: Mon Oct 11, 2021 2:28 am
Byond Username: Typhnox

ARC Terrorist traitor faction should save pets, not kill them.

Post by Imitates-The-Lizards » #706655

If you roll the Animal Rights Consortium, it doesn't make any sense for you to get a secondary objective mission to murder Poly, Citrus, etc.

Instead, if you are an ARC Terrorist, you should get a mission to liberate the station pets. I propose that you should be given a mission item, maybe reuse the fulton extractor from mining, or maybe call drop pods that you can shove the animals in to, like with the kidnapping objectives.

Please fix this glaring immersion issue, thank you.
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Jacquerel
Code Maintainer
Joined: Thu Apr 24, 2014 8:10 pm
Byond Username: Becquerel

Re: ARC Terrorist traitor faction should save pets, not kill them.

Post by Jacquerel » #706657

Lack of imagination, PETA kills animals all the time.
Maybe Ian is just a traitor to the cause.
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Super Aggro Crag
In Game PermaBanned
Joined: Sat Mar 21, 2015 9:47 pm
Byond Username: Super Aggro Crag

Re: ARC Terrorist traitor faction should save pets, not kill them.

Post by Super Aggro Crag » #706706

Jacquerel wrote: Mon Oct 02, 2023 5:15 pm Lack of imagination, PETA kills animals all the time.
Maybe Ian is just a traitor to the cause.
yeah quoting for truth, PETA activists have been known to break into people's yards, steal their pets, bring them to PETA office, wait 2 minutes, say they couldn't find someone to adopt the CLEARLY ABANDONED pet, and chuck it into an industrial freezer until it dies and then cremate it.
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