Remove ian

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asskek
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Remove ian

Post by asskek » #128892

We used to love the little guy so much that we made it so if you killed him you were instantly valid.

Now no one gives a fuck.

Remove Ian until we will love him again.

y/n?
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Shaps-cloud
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Re: Remove ian

Post by Shaps-cloud » #128893

No, dumb
P.S. Shoot Dr. Allen on sight and dissolve his body in acid. Don't burn it.
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Zilenan91
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Re: Remove ian

Post by Zilenan91 » #128894

I wouldn't mind if we replaced him with something that was actually useful. Like Sergeant Araneus on Meta, he's a freaking spider that can vent crawl and kill prisoners for interesting executions/pet food. Ian can't even attack at all unless he's player controlled.
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Ricotez
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Re: Remove ian

Post by Ricotez » #128907

>remove ian

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on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
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I've come a long ways from asking how to switch hands.
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Saegrimr
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Re: Remove ian

Post by Saegrimr » #128909

You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
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PKPenguin321
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Re: Remove ian

Post by PKPenguin321 » #128914

give ian a death laser that's mounted to his back
anybody that tries to fuck with him gets blasted
there, now he has a functional use :^)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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NikNakFlak
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Re: Remove ian

Post by NikNakFlak » #128915

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Zilenan91
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Re: Remove ian

Post by Zilenan91 » #128920

we're not saying mechanical advantage, we're saying doing something mechanical at all
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
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Re: Remove ian

Post by Davidchan » #128951

Its an adorable little corgi that can wear hats.

WHAT MORE DO YOU NEED?! :ian:
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Re: Remove ian

Post by callanrockslol » #128954

Zilenan91 wrote:we're not saying mechanical advantage, we're saying doing something mechanical at all
Wear hats and eat twinkies, plenty of mechanics, you just can't powergame hard with them.
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asskek
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Re: Remove ian

Post by asskek » #128969

Saegrimr wrote:You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
I JUST WANT PEOPLE TO LOVE HIM AGAIN

IF WE DIN'T DO SOMETHING I'M CALLING THE ASPCA
tuypo1
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Re: Remove ian

Post by tuypo1 » #128971

we should have a pet show all the heads bring out there pets and the crew votes on a winner in various categorys

with player controlled pets of course
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bandit
Joined: Thu Apr 17, 2014 7:35 pm
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Re: Remove ian

Post by bandit » #128972

you should be permabanned for this thread tbh

:ian: :heart: :ian:
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admin feedback pls
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MisterPerson
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Re: Remove ian

Post by MisterPerson » #129262

asskek wrote:
Saegrimr wrote:You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
I JUST WANT PEOPLE TO LOVE HIM AGAIN

IF WE DIN'T DO SOMETHING I'M CALLING THE ASPCA
People who killed Ian-killers didn't give a shit about Ian, they were just using him as a vessel to gain the ability to kill people.
I code for the code project and moderate the code sections of the forums.

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CPTANT
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Re: Remove ian

Post by CPTANT » #129298

MisterPerson wrote:
asskek wrote:
Saegrimr wrote:You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
I JUST WANT PEOPLE TO LOVE HIM AGAIN

IF WE DIN'T DO SOMETHING I'M CALLING THE ASPCA
People who killed Ian-killers didn't give a shit about Ian, they were just using him as a vessel to gain the ability to kill people.
The entire point was that Ian was an antag objective and that you were supposed to get lynched if you tried to kill him without a way of getting out.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Screemonster
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Re: Remove ian

Post by Screemonster » #129302

CPTANT wrote:
MisterPerson wrote:
asskek wrote:
Saegrimr wrote:You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
I JUST WANT PEOPLE TO LOVE HIM AGAIN

IF WE DIN'T DO SOMETHING I'M CALLING THE ASPCA
People who killed Ian-killers didn't give a shit about Ian, they were just using him as a vessel to gain the ability to kill people.
The entire point was that Ian was an antag objective and that you were supposed to get lynched if you tried to kill him without a way of getting out.
Now I'm curious as to how many people had their greentext denied because some asshole decided to kill Ian for the lulz before they got to him.
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AnonymousNow
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Re: Remove ian

Post by AnonymousNow » #129334

Screemonster wrote:Now I'm curious as to how many people had their greentext denied because some asshole decided to kill Ian for the lulz before they got to him.
Well, since I think the actual objective was "steal a piece of corgi meat", having Ian be dead would count as a victory for a "Kill Ian" objective, even if you weren't the perp.

OP's got a point - nobody seems to give a shit about Ian anymore. Why?
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Wyzack
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Re: Remove ian

Post by Wyzack » #129336

No time for doge, gotta silently hunt dem antags
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TheNightingale
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Re: Remove ian

Post by TheNightingale » #129337

But dear, sweet, precious Ian. Removing him would be removing the last shred of innocence we have left.
Gun Hog
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Re: Remove ian

Post by Gun Hog » #129372

Well, since I think the actual objective was "steal a piece of corgi meat", having Ian be dead would count as a victory for a "Kill Ian" objective, even if you weren't the perp.

OP's got a point - nobody seems to give a shit about Ian anymore. Why?[/quote]

Because the HoP is no longer allowed to kill someone if they kill Ian, probably. That, or maybe people just grew bored of Ian?
onleavedontatme
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Re: Remove ian

Post by onleavedontatme » #129381

MisterPerson wrote:
asskek wrote:
Saegrimr wrote:You don't understand Ricotez, this is tgstation at it purest form.

"If it doesn't present some sort of mechanical advantage to me, remove it from the game."
I JUST WANT PEOPLE TO LOVE HIM AGAIN

IF WE DIN'T DO SOMETHING I'M CALLING THE ASPCA
People who killed Ian-killers didn't give a shit about Ian, they were just using him as a vessel to gain the ability to kill people.
>cute, but useless, mascot
>people, god forbid, role play, fawn over it, get attached to it, dress it up, give it a girlfriend, take it on the shuttle
>some players go out of their way to be assholes and kill the dog
>LOL BUNCHA VALID HUNTERS WHY ARE YOU MAD YOU DIDNT EVEN CARE ABOUT IT

I regularly get prayers to fix Ian, often after a trip to genetics has failed. I saw a round recently where the captain gave the AI Ian related laws and they spent the whole thing preparing for his birthday.

The amount of cyncism in this thread is too much, even for me.
asskek
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Re: Remove ian

Post by asskek » #129389

I'll be honest, I used to be one of the biggest Iankillers and it's partly because of me that Iankillers are no longer valid. I've gained respect for the pup and thus would like killing Ian to be a crime again.

It's a tradition. A tradition I ruined.
LiamLime
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Re: Remove ian

Post by LiamLime » #129451

It's pretty natural to lose interest in stuff. And while Ian kept being interesting for way longer than the vast majority of things on SS13, it's inevitable that the oldest of players will lose interest in him. This doesn't mean it's a general thing though. While some old farts will lose interest, younger players still like him.

There's only so many times you will find murdering or protecting Ian fun, but don't forget that there are many many other players, who have not reached this number yet.
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