Literally the most autistic random events possible
-
- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Literally the most autistic random events possible
Make the ship related mining vaults with sleepers a random event on station if it has been a while
Imagine if in a boring ass traitor round where nothing is happened for 45 minutes randomly out of nowhere a golem ship violently crashes into the area north of chapel and the 4 golems who were already picked as ghosts have no idea what happened and memes ensue.
Its a boring gang round and a seed vault accidentally crashes into the ai core and meeeeemes.
there are xenos because its a 2 hour extended round and the captain is in the armory and suddenly a fucking prisoner ship crashes into them, gibbing the captain, and causing 8 angry ghosts to unzip validboners
Imagine if in a boring ass traitor round where nothing is happened for 45 minutes randomly out of nowhere a golem ship violently crashes into the area north of chapel and the 4 golems who were already picked as ghosts have no idea what happened and memes ensue.
Its a boring gang round and a seed vault accidentally crashes into the ai core and meeeeemes.
there are xenos because its a 2 hour extended round and the captain is in the armory and suddenly a fucking prisoner ship crashes into them, gibbing the captain, and causing 8 angry ghosts to unzip validboners
-
- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: Literally the most autistic random events possible
put it at 15 minutes instead and this would be great
Spoiler:
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Literally the most autistic random events possible
1 minute in, every button admins can press are automatically pressed
(excluding things that immediately damage/kill/destroy everything on the station. IE: the floor is lava)
Bonus Round: 30 seconds after that, its pressed 5 more times, 15 seconds after that, 10 more times, 5 seconds after that 20 more times, and 1 second after that, 30 times.
inb4 every gun and spell item in the game, along with everyone being a traitorcultistwizardshadowlingnuclearoperativeassaultcombatagentcyborg with every disease and genetic defect known to man
(excluding things that immediately damage/kill/destroy everything on the station. IE: the floor is lava)
Bonus Round: 30 seconds after that, its pressed 5 more times, 15 seconds after that, 10 more times, 5 seconds after that 20 more times, and 1 second after that, 30 times.
inb4 every gun and spell item in the game, along with everyone being a traitorcultistwizardshadowlingnuclearoperativeassaultcombatagentcyborg with every disease and genetic defect known to man
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: Literally the most autistic random events possible
Everyone on station becomes Greyson McGreytide, a bald greysuited assistant with the captains ID and a toolbelt. All weapons (armory, batons, tasers, revolver, captain and hos gun) are removed.
10% of the players are rogue agents with syndie channel and 10tc uplinks. Shuttle calls automatically at 45 minutes and docks at 1 hour. Can't be recalled or called early.
Crew gets major victory if no agents are alive when shuttle docks, minor victory if an agent is alive but not on the shuttle. Agents get major victory if they hijack shuttle and minor victory if they are on shuttle when it docks. Crew are encouraged to purge agents and agents encouraged to purge crew.
Agents get no hud indicator of fellow agents and must use their syndi channel to coordinate.
10% of the players are rogue agents with syndie channel and 10tc uplinks. Shuttle calls automatically at 45 minutes and docks at 1 hour. Can't be recalled or called early.
Crew gets major victory if no agents are alive when shuttle docks, minor victory if an agent is alive but not on the shuttle. Agents get major victory if they hijack shuttle and minor victory if they are on shuttle when it docks. Crew are encouraged to purge agents and agents encouraged to purge crew.
Agents get no hud indicator of fellow agents and must use their syndi channel to coordinate.
Law 0: Secborg din do nuffin.
- Topham
- Joined: Sat Mar 28, 2015 1:58 am
- Byond Username: Topham
- Location: Assblast U.S.A.
Re: Literally the most autistic random events possible
[Common] Greyson McGreytide yells, "GREYSON MCGREYTIDE ROGUE!!"Davidchan wrote:Everyone on station becomes Greyson McGreytide, a bald greysuited assistant with the captains ID and a toolbelt. All weapons (armory, batons, tasers, revolver, captain and hos gun) are removed.
10% of the players are rogue agents with syndie channel and 10tc uplinks. Shuttle calls automatically at 45 minutes and docks at 1 hour. Can't be recalled or called early.
Crew gets major victory if no agents are alive when shuttle docks, minor victory if an agent is alive but not on the shuttle. Agents get major victory if they hijack shuttle and minor victory if they are on shuttle when it docks. Crew are encouraged to purge agents and agents encouraged to purge crew.
Agents get no hud indicator of fellow agents and must use their syndi channel to coordinate.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Literally the most autistic random events possible
Gaaaarrrrryy.Topham wrote:[Common] Greyson McGreytide yells, "GREYSON MCGREYTIDE ROGUE!!"Davidchan wrote:Everyone on station becomes Greyson McGreytide, a bald greysuited assistant with the captains ID and a toolbelt. All weapons (armory, batons, tasers, revolver, captain and hos gun) are removed.
10% of the players are rogue agents with syndie channel and 10tc uplinks. Shuttle calls automatically at 45 minutes and docks at 1 hour. Can't be recalled or called early.
Crew gets major victory if no agents are alive when shuttle docks, minor victory if an agent is alive but not on the shuttle. Agents get major victory if they hijack shuttle and minor victory if they are on shuttle when it docks. Crew are encouraged to purge agents and agents encouraged to purge crew.
Agents get no hud indicator of fellow agents and must use their syndi channel to coordinate.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: Literally the most autistic random events possible
This is my new "Ideas for events" thread. Keep filling it up and Ill pick bits off to do!
Whatever
Spoiler:
- Topham
- Joined: Sat Mar 28, 2015 1:58 am
- Byond Username: Topham
- Location: Assblast U.S.A.
Re: Literally the most autistic random events possible
thatismyfetish.gifThe unloved rock wrote:causing 8 angry ghosts to unzip validboners
In other news, there should be an event that crashes waifus into the station at a fatal velocity, leaving everyone's favorite girls strewn across the station, their guts annihilated and blood pouring out of their lifeless faces
-
- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: Literally the most autistic random events possible
How about an event where a bunch of super cockroaches invade the station. They are invulnerable to all damage, have fireball and MM, but can only be killed by being squished.
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Literally the most autistic random events possible
discutsingZilenan91 wrote:How about an event where a bunch of super cockroaches invade the station. They are invulnerable to all damage, have fireball and MM, but can only be killed by being squished.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: Literally the most autistic random events possible
Gamma Ray Virus. A pod crashes into the station. When in contact with a human it instantly permahulks them at stage one and becomes airborne. Let he battle for supremacy begin.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: Literally the most autistic random events possible
Exports: The Reckoning.
Hostile negotiations against NT have been going on. Now to avoid lawsuit and complete liquidation of assets and crew, NT has given SS13 the responsibility of fullfilling contracts and trades before they expire. Every 10 minutes CC announces a new demand (think mandates from DF) and a time they must be completed by. Demanded items must be on cargo shuttle and set to centcom before expiration to complete. Failure will incur a random event, raid or other penalty. Objectives can vary wildly, such as needing 50 specific breeds of plants, a crate full of booze, organs and bloodbags, live slimes or xenos, ect... objectives can overlap and should always be achievable (no demanding for syndicate items that can only be bought via uplink)
Hostile negotiations against NT have been going on. Now to avoid lawsuit and complete liquidation of assets and crew, NT has given SS13 the responsibility of fullfilling contracts and trades before they expire. Every 10 minutes CC announces a new demand (think mandates from DF) and a time they must be completed by. Demanded items must be on cargo shuttle and set to centcom before expiration to complete. Failure will incur a random event, raid or other penalty. Objectives can vary wildly, such as needing 50 specific breeds of plants, a crate full of booze, organs and bloodbags, live slimes or xenos, ect... objectives can overlap and should always be achievable (no demanding for syndicate items that can only be bought via uplink)
Law 0: Secborg din do nuffin.
Who is online
Users browsing this forum: No registered users