Bottom post of the previous page:
With the firing pins, RD doesn't need a disabler anywayHint, hint.
Bottom post of the previous page:
With the firing pins, RD doesn't need a disabler anywayNo, HoS gun is simply an energy gun with an added taser setting. You are thinking of the Captain's laser.Malkevin wrote:HoS gun doesn't self recharge?
Pictured: What Security players really know about Security items.Malkevin wrote:HoS gun doesn't self recharge?
I know that, I was talking about Davidchan.Gun Hog wrote:No, HoS gun is simply an energy gun with an added taser setting. You are thinking of the Captain's laser.Malkevin wrote:HoS gun doesn't self recharge?
but poeple want have AUTHORITY and gunsDavidchan wrote:HoPcurity spawns more from the all access, they used to have sec channel on their headsets but that's gone. Cecurity happens a fair bit anyways between telebaton, stunprod and cable cuffs, and we still have CMOs who will hellmix anyone who pisses them off valid or not.
If getting a free gun was all people cared about bartender would always be filled, its usually open or the barkeep is braindead in his backroom twenty minutes into the shift.
I also hardly see how an egun is too powerful, you get just enough shots to kill one person or crit two, where as the cap and hos both have self charging guns AND a backup egun.
PKPenguin321 wrote:I don't know about this. HoP gets a gun and you see HoPcurity shitters pretty frequently. I don't wanna see CMOcurity or CEcurity.
If they're not the acting Captain, tase and brig them, then confiscate their ID; they don't have authorisation to be in there. The equipment room is fine - HoPs start with Security access (including the lockers) - but anything more than that means they gave themselves all-access.Lumbermancer wrote:Competent security should curb HoP's enthusiasm asap. As a Warden I can't wait when HoP barges into equipement room, or even better - the armory, at round start.
you either gotta go full way or no wayThanatosRa wrote:Give CMO the clumsy gene if this gets pulled.
Security players aren't automatically good either, and they often don't exist at all.Scott wrote:This is not much different than oldman's low pop guns. Heads of Staff aren't automatically stellar players, giving everyone guns like this is just not a good idea. If Security doesn't already hand out their guns to heads of staff, why should you change the code to counter these decisions? Leave security to Security players.
I have 3 carbines IRL and I'm not a head of any staff.Lumbermancer wrote:Why would civilian heads of staff carry carbine-sized guns in the first place? Create new laser pistols, similar to the pulse pistol that ert gets, for self defense.
I own a Ruger LCP, I can only fit 3 fingers on it. Fits in the pocket easily.yackemflam wrote:Shit sprite
The grip is too small
We have 5 fingers, not 3
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
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