new traitor weapon?

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cocothegogo
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new traitor weapon?

Post by cocothegogo » #198497

so i was playing today and the game ended and it went put a banging donk on it and that got me thinking

new traitor item, a box full of "bangin-donks" they're basically reskinned IED's that look like donk pockets plus people will just think someone is throwing donk pockets (inconspicoius weaponry?) i dunno i thought it was a funny idea maybe you will like it maybe you wont

i was thinking maybe 6tc for a box of them tell me what you think
Reece
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Re: new traitor weapon?

Post by Reece » #198500

Nice idea.
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cocothegogo
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Re: new traitor weapon?

Post by cocothegogo » #198504

Reece wrote:Nice idea.
thanks man
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Armhulen
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Re: new traitor weapon?

Post by Armhulen » #198560

we already have way too many traitor items, so i'm unsure about this
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Re: new traitor weapon?

Post by PKPenguin321 » #198575

Why are people so afraid of having "too many traitor items"
There's no defined upper limit, why are you acting like there is? Isn't variety a good thing?
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oranges
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Re: new traitor weapon?

Post by oranges » #198579

because most of them just shit up the pda and make it hard to find the use3ful ones
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Screemonster
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Re: new traitor weapon?

Post by Screemonster » #198598

just make a chameleon bomb that's like 1tc more than a normal minibomb but can be disguised as an item you click on with it, rather than a whole mess of disguised items that effectively do the same thing. If you want to make it a donk pocket, go nuts.
Attach a proximity sensor to it and disguise it as the captain's spare for lolz
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Re: new traitor weapon?

Post by jaxy15 » #198601

oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
There's a search bar.
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Saegrimr
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Re: new traitor weapon?

Post by Saegrimr » #198602

jaxy15 wrote:
oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
There's a search bar.
Yeah man there's a search bar for the cooking crafting menu too, go tell me how that works out for you.
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Re: new traitor weapon?

Post by InsaneHyena » #198615

oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
How about you remove useless shit, then? When was the last time anyone used a parapen? What about a camera bug? Airlock charges? Medical analyzer?
Bring back papercult.

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Saegrimr
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Re: new traitor weapon?

Post by Saegrimr » #198616

InsaneHyena wrote:
oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
How about you remove useless shit, then?
Like a reskinned c4? :^)
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Re: new traitor weapon?

Post by kevinz000 » #198815

InsaneHyena wrote:
oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
How about you remove useless shit, then? When was the last time anyone used a parapen? What about a camera bug? Airlock charges? Medical analyzer?
Parapen: Always
Camera bugs: They're bugged so fix them maybe but those are actually useless
Airlock charges: fucking instacrits the guy that touches it next why wouldn't you
medical analyzer: R&D.
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Re: new traitor weapon?

Post by Eaglendia » #198821

Literally just split the menu into tabs
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and revert to the old UI or make one that doesn't fucking lag holy shit
and you can add as much useless stuff to the uplink as you want
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Re: new traitor weapon?

Post by PKPenguin321 » #198826

kevinz000 wrote:
InsaneHyena wrote:
oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
How about you remove useless shit, then? When was the last time anyone used a parapen? What about a camera bug? Airlock charges? Medical analyzer?
Parapen: Always
Camera bugs: They're bugged so fix them maybe but those are actually useless
Airlock charges: fucking instacrits the guy that touches it next why wouldn't you
medical analyzer: R&D.
camera bugs got fixed
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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InsaneHyena
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Re: new traitor weapon?

Post by InsaneHyena » #198915

kevinz000 wrote: Airlock charges: fucking instacrits the guy that touches it next why wouldn't you.
Yeah, I wouldn't expect you to actually know anything about the game.
Bring back papercult.

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ManyBones
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Re: new traitor weapon?

Post by ManyBones » #198985

And they could explode when eaten, increased explosion damage when warm. Or they could explode directly in the microwave, but that is not as fun
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Gamarr
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Re: new traitor weapon?

Post by Gamarr » #199055

Please give us IED-disguised cigarettes too, speaking of this. Armed when lit; light one and put it into the package before throwing that for 'fun.'
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DemonFiren
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Re: new traitor weapon?

Post by DemonFiren » #199136

Any enterprising chemist can already make those.
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Davidchan
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Re: new traitor weapon?

Post by Davidchan » #199146

Wasn't there exploding cigars that looked identical to the Cap's special cigars? I'm kinda surprised we don't have e-cigs so people can vape and syndi e-cigs that have nanites or stimulants in them. Also blowgun disguised as cig/cigar that has one parapen dart in it.
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Reece
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Re: new traitor weapon?

Post by Reece » #199149

Does the microwave actually heat things up?
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ManyBones
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Re: new traitor weapon?

Post by ManyBones » #199312

I think not, you can only cook food in it. The only thing it "warms" are donk pockets
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Re: new traitor weapon?

Post by iamgoofball » #199412

Saegrimr wrote:
jaxy15 wrote:
oranges wrote:because most of them just shit up the pda and make it hard to find the use3ful ones
There's a search bar.
Yeah man there's a search bar for the cooking crafting menu too, go tell me how that works out for you.
When did you last play I fixed the lag
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Re: new traitor weapon?

Post by iamgoofball » #199414

InsaneHyena wrote:
kevinz000 wrote: Airlock charges: fucking instacrits the guy that touches it next why wouldn't you.
Yeah, I wouldn't expect you to actually know anything about the game.
I buffed them to be actually useful
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Saegrimr
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Re: new traitor weapon?

Post by Saegrimr » #199446

iamgoofball wrote:When did you last play I fixed the lag
Image

Is this seriously your "fix"?

That's not a fix, that's a lazy ass workaround. Now we have 13 tabs of food bullshit that you can only cycle one at a time, and no idea how far off "Pizzas" is from "Burgers"
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Re: new traitor weapon?

Post by Wyzack » #199490

I still hate the new UI overall but at least goof's workaround made it not cause massive lag/crashes
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Re: new traitor weapon?

Post by iamgoofball » #199493

Saegrimr wrote:
iamgoofball wrote:When did you last play I fixed the lag
Image

Is this seriously your "fix"?

That's not a fix, that's a lazy ass workaround. Now we have 13 tabs of food bullshit that you can only cycle one at a time, and no idea how far off "Pizzas" is from "Burgers"
It's also the only fix until someone actually optimizes tgui for large lists at once.

I'll be honest I dislike it only showing 3 categories at a time, and I'll look into making it list all the categories.
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Saegrimr
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Re: new traitor weapon?

Post by Saegrimr » #199494

Honestly those tabs wouldn't actually be that bad if it weren't for the 3 categories thing, that and the buttons change size with the text length so scrolling through them gets to be a bit of a pain in the ass.

Instead of text, would it be possible to replace them with icons, and just fit the whole mess of them on there?

Edit:
Something like this

Image
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Re: new traitor weapon?

Post by Ezel » #199569

Tribal one should be tottally a pickaxe and a shovel crossed
The future is horrible!
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Saegrimr
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Re: new traitor weapon?

Post by Saegrimr » #199573

Yeah I dunno I just grabbed icons at random and don't remember half the shit that was supposed to be a category off the top of my head.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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cocothegogo
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Re: new traitor weapon?

Post by cocothegogo » #200245

Wyzack wrote:I still hate the new UI overall but at least goof's workaround made it not cause massive lag/crashes
i say we have the new ui optional but wait

https://tgstation13.org/phpBB/viewtopic.php?f=9&t=5724

goofball says no because "you have toaster its 2016"
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oranges
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Re: new traitor weapon?

Post by oranges » #200510

Saegrimr wrote:Honestly those tabs wouldn't actually be that bad if it weren't for the 3 categories thing, that and the buttons change size with the text length so scrolling through them gets to be a bit of a pain in the ass.

Instead of text, would it be possible to replace them with icons, and just fit the whole mess of them on there?

Edit:
Something like this

Image
This is literally the best suggestion I've ever seen.
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