Remove meteors and blob from rotation again

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InsaneHyena
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Remove meteors and blob from rotation again

Post by InsaneHyena » #210163

Reee, they were removed for a reason.
Bring back papercult.

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Falamazeer
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Re: Remove meteors and blob from rotation again

Post by Falamazeer » #210176

I don't enjoy blob, I don't see the point. the rounds drag forever or they end too soon but either way big projects are worthless because either you have to keep the stalemate alive or you can let the station die, thus ending your big project anyways.

Meteor is pretty fun though, Still needs to be quicker and more deadly. I want it all over for better or for worse in fifteen minutes or so. Like a bottle rocket round.
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Gun Hog
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Re: Remove meteors and blob from rotation again

Post by Gun Hog » #210189

Keep Blob, Blob is great. Meteor is probably too laggy.
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PKPenguin321
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Re: Remove meteors and blob from rotation again

Post by PKPenguin321 » #210252

Meteor is in the rotation?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Reyn
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Re: Remove meteors and blob from rotation again

Post by Reyn » #210627

Blobs fine.



GET RID OF METEOR
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Incomptinence
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Re: Remove meteors and blob from rotation again

Post by Incomptinence » #210647

NO ONE REMOVES THE BLOB!

Meteor probably needs to be in rotation too you little snivelling weaklings need a few space rocks to the face so you can toughen up and stop begging for nerfs.
Reyn
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Re: Remove meteors and blob from rotation again

Post by Reyn » #210651

Incomptinence wrote:NO ONE REMOVES THE BLOB!

Meteor probably needs to be in rotation too you little snivelling weaklings need a few space rocks to the face so you can toughen up and stop begging for nerfs.
Meteors are already a random event.
Having a whole rounds which is no antags just meteors is boring
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
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Luke Cox
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Re: Remove meteors and blob from rotation again

Post by Luke Cox » #210664

Blob could use some love. The idea is excellent but the execution is iffy (bring back bursting for fuck's sake). Meteor as a roundtype is cancer.
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Reece
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Re: Remove meteors and blob from rotation again

Post by Reece » #210672

meteor as a roundtype is better than meteor the game of RNG shuttle call time because we just got lit up like tupac.
Sidon
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Re: Remove meteors and blob from rotation again

Post by Sidon » #210689

The same people are always complaining about everything without offering anything of substance. Why is that?
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Re: Remove meteors and blob from rotation again

Post by Slignerd » #210700

I like both.

They're rare enough to serve as a change of pace from the usual antag rounds, and the occasional blob or meteor round can be pretty fun.
It would appear that I'm a high RP weeb who hates roleplay and anime.
Cik
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Re: Remove meteors and blob from rotation again

Post by Cik » #210739

meteor is really dumb because the damage is entirely random, unpreventable, inevitable and impossible to do anything about.

you could end the round in the first 10 seconds by just dropping 1000000 meteors into the station in the first few seconds and the effect would be the same. there's no drama because there's no effective means of actually contesting the destruction, nor really any reason to because there's no win or lose condition (you might just say "survive" is the objective which is fine, however fixing one wall is totally fucking pointless as a meteor just blows right through like 4 randomly and you die anyway) the whole thing needs a rethink because IMO it's just a waste of time with no significant conflict or nuance. the only way to survive is to just turtle with antibreach shields which you can't really produce, or make, or steal or whatever, walls and the station structure do fucking nothing at all so actually building say a kinetic shield around the station is fucking pointless.

as a "build a fortress to survive" mode it's shit because building a fortress is impossible in the time allotted and doesn't achieve fucking anything anyway.
Cuboos
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Re: Remove meteors and blob from rotation again

Post by Cuboos » #210766

get rid of neither, stop being babies.
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lzimann
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Re: Remove meteors and blob from rotation again

Post by lzimann » #210790

I removed meteor from rotation a while ago because it was actually bringing the server to a half, mso did some changes so it might be "playable" again
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firecage
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Re: Remove meteors and blob from rotation again

Post by firecage » #210792

Re-add monkey mode.
Cuboos
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Re: Remove meteors and blob from rotation again

Post by Cuboos » #210985

firecage wrote:Re-add monkey mode.
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PKPenguin321
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Re: Remove meteors and blob from rotation again

Post by PKPenguin321 » #211003

Cuboos wrote:
firecage wrote:Re-add monkey mode.
^
i want to add an ability to monkeys with jungle fever where they eventually progress into giant apes which are basically faster cult juggernauts
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Luke Cox
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Re: Remove meteors and blob from rotation again

Post by Luke Cox » #211012

Honestly that sounds like a better version of rev
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Deitus
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Re: Remove meteors and blob from rotation again

Post by Deitus » #211134

PKPenguin321 wrote:
Cuboos wrote:
firecage wrote:Re-add monkey mode.
^
i want to add an ability to monkeys with jungle fever where they eventually progress into giant apes which are basically faster cult juggernauts
this sounds like an awesome idea tbh, i miss jungle fever. why was it removed anyway?

also i like blob since its an actual game mode that the station can fight but meteors just cause people to huddle in the middle of the station, call the shuttle at 20, and try to brave the inevitable and horrible atmos lag. every meaty round i've seen recently had to have admin intervention to end because the lag was so hard, and unlike blob meteors do nothing for the crew; even if they wanted to repair another meteor could come in easily and destroy all their work.

remove meaty ores, add fever, keep bleb
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