Premature ejection from cloning pod = risk of missing limbs

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Limey
 
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Premature ejection from cloning pod = risk of missing limbs

Postby Limey » Wed Nov 16, 2016 11:35 pm #227268

Why did God leave me unfinished?
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Re: Premature ejection from cloning pod = risk of missing li

Postby Alipheese » Wed Nov 16, 2016 11:44 pm #227271

Limey wrote:Why did God leave me unfinished?

But the cloning pods arent call god.
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Re: Premature ejection from cloning pod = risk of missing li

Postby onleavedontatme » Thu Nov 17, 2016 12:14 am #227281

This would be way more fun than cloneloss or brain damage

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Re: Premature ejection from cloning pod = risk of missing li

Postby TheColdTurtle » Thu Nov 17, 2016 12:28 am #227290

Don't they also have a chance to give you a genetic defect? I was deaf once after being prepared cloned.
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Re: Premature ejection from cloning pod = risk of missing li

Postby Owegno » Thu Nov 17, 2016 1:09 am #227307

Sure if defibs and patches are buffed to like they were before, speed cloning and old defibs are the only way to deal with the aftermath of a murderbone in less than 30 minutes. Having to do surgery on every other clone baby will get old fast or it will need to be on such a low chance that it may as well not be in the game.

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Re: Premature ejection from cloning pod = risk of missing li

Postby Jacough » Thu Nov 17, 2016 3:40 am #227384

Why did I read this thread title as Premature ejactulation from cloning?
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Re: Premature ejection from cloning pod = risk of missing li

Postby PKPenguin321 » Thu Nov 17, 2016 3:42 am #227385

this is a pretty good idea
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Re: Premature ejection from cloning pod = risk of missing li

Postby oranges » Thu Nov 17, 2016 3:49 am #227395

it's okay if you arrive a little early when you're excited, we can just wait 20 minutes and try again

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PKPenguin321
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Re: Premature ejection from cloning pod = risk of missing li

Postby PKPenguin321 » Thu Nov 17, 2016 3:53 am #227398

oranges wrote:it's okay if you arrive a little early when you're excited, we can just wait 20 minutes and try again

lewd
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Re: Premature ejection from cloning pod = risk of missing li

Postby InsaneHyena » Thu Nov 17, 2016 5:56 am #227421

Owegno wrote:Sure if defibs and patches are buffed to like they were before, speed cloning and old defibs are the only way to deal with the aftermath of a murderbone in less than 30 minutes. Having to do surgery on every other clone baby will get old fast or it will need to be on such a low chance that it may as well not be in the game.

"Death should be a slap on the wrist" the post.
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Re: Premature ejection from cloning pod = risk of missing li

Postby firecage » Thu Nov 17, 2016 6:46 am #227430

InsaneHyena wrote:
Owegno wrote:Sure if defibs and patches are buffed to like they were before, speed cloning and old defibs are the only way to deal with the aftermath of a murderbone in less than 30 minutes. Having to do surgery on every other clone baby will get old fast or it will need to be on such a low chance that it may as well not be in the game.

"Death should be a slap on the wrist" the post.


Insane, in the other hand. I REALLY don't want mass murderboners to make rounds even more unplayable than they already make them.
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Re: Premature ejection from cloning pod = risk of missing li

Postby PKPenguin321 » Thu Nov 17, 2016 6:50 am #227431

InsaneHyena wrote:
Owegno wrote:Sure if defibs and patches are buffed to like they were before, speed cloning and old defibs are the only way to deal with the aftermath of a murderbone in less than 30 minutes. Having to do surgery on every other clone baby will get old fast or it will need to be on such a low chance that it may as well not be in the game.

"Death should be a slap on the wrist" the post.

This as well. I don't know how long owegno has been playing but as of just two years ago we didn't even have defibs and we fucking lived with it. I remember actually liking geneticist because every round there would be at least 3 corpses waiting in line for cloning at any given moment, and it was up to me to save them. Geneticists used to be so much more important to rounds, now they're just the assistants of medbay who occasionally get superpowers.

Also, bring back clonex and nerf the clone damage heal rate on cryox. Actually needing not braindead chemists to mass clone was an interesting dynamic and made medbay actually kind of feel like a joint effort. Medbay is so stupidly streamlined now with its one good cryo chem and three revival methods that any idiot can do. I'm not sure people realize how much less fun it is to play medbay today than it was just two years ago.
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Re: Premature ejection from cloning pod = risk of missing li

Postby Limey » Thu Nov 17, 2016 2:21 pm #227484

Jacough wrote:Why did I read this thread title as Premature ejactulation from cloning?

Don't worry, this happens to a lot of men.
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Re: Premature ejection from cloning pod = risk of missing li

Postby Wyzack » Thu Nov 17, 2016 2:53 pm #227494

Seriously i know what it is called now but i still see it as premature ejaculation every single goddamn time. Is my brain trying to tell me something?
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Limey
 
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Re: Premature ejection from cloning pod = risk of missing li

Postby Limey » Fri Nov 18, 2016 4:31 pm #227965

Additionally, with the chance of missing limbs, maybe have it so you also risk having your limb being some other race's? what's worse than coming out of the closet pod with a lizard tail or catbeast head?
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Re: Premature ejection from cloning pod = risk of missing li

Postby Cobby » Fri Nov 18, 2016 10:20 pm #228061

Owegno wrote:Sure if defibs and patches are buffed to like they were before, speed cloning and old defibs are the only way to deal with the aftermath of a murderbone in less than 30 minutes. Having to do surgery on every other clone baby will get old fast or it will need to be on such a low chance that it may as well not be in the game.


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