What if players could form groups to play team antag together? Instead of picking random people, the game would select people that belong to the same 'team' to play as Nuke Ops or whatever team antag mode it is.
The aim would be to improve the quality of team antag rounds.
Team Antag Teams
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- Github User
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- Byond Username: Xxnoob
- Github Username: xxalpha
- Remie Richards
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- Byond Username: CrimsonVision
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- Byond Username: Gun Hog
Re: Team Antag Teams
This is a lesser form of whitelisting, also it would destroy antag chance equality. Everyone eligible for an antag role has an equal and fair chance to obtain it. Super robust powergamers would be chosen excessively over newbies, forcing a wave of nerfs to balance according to their playstyles alone. Anything that favors one eligible player over another creates unfairness.
Here, "eligible" means anyone who is not banned from a role, has it flagged in their preferences, and is in the appropriate selection list for that role, such as a readied player at roundstart.
Here, "eligible" means anyone who is not banned from a role, has it flagged in their preferences, and is in the appropriate selection list for that role, such as a readied player at roundstart.
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- Byond Username: Tuypo1
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Re: Team Antag Teams
and it would be blody hard to learn without somebody robust to teach you.CosmicScientist wrote:Wouldn't that split up people trying to learn how to play and people who know how to play? So you either get complete flops or complete successes?
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