Random Thoughts

A place to record your ideas for the game.
Post Reply
User avatar
NikNakFlak
In-Game Admin
Joined: Thu Apr 17, 2014 5:08 pm
Byond Username: NikNakflak

Random Thoughts

Post by NikNakFlak » #1155

Put them here! Someone may come along and end up stealing/coding your idea or expand it. Things you wish were a thing or just random thoughts about ideas for the game. More or less,an Idea throw-up general thread.
User avatar
Myroc
Joined: Fri Apr 18, 2014 10:42 am

Re: Random Thoughts

Post by Myroc » #1163

I posted this right at the start of the previous forum's minor suggestions thread. Still hasn't been implemented, so here it goes:

A magical circlet available for wizards, for those who wish to flaunt their fabulous hair while still being able to utilize their magic arsenal.
Characters I play:
Angel Hawke - Chief Engineer, Pacifist, Comparatively Sane
Damien Hawke - Detective, Compulsive Hero, Ladies Man
Kaylin Stern - Roboticist, Survivalist, Sociopathic Bitch
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Random Thoughts

Post by Psyentific » #1173

More berets in more colours. Engineering berets. Command Berets. Cargo berets. Blue berets, yellow berets, white berets and black berets. Green berets.
I haven't logged into SS13 in at least a year.
Munchlax
Joined: Fri Apr 18, 2014 11:25 am
Byond Username: Lobstercake

Re: Random Thoughts

Post by Munchlax » #1194

Bay has many off those sprites, we could steal those.
User avatar
Ikarrus
Joined: Fri Apr 18, 2014 2:17 am
Byond Username: Ikarrus
Github Username: Ikarrus
Location: Canada
Contact:

Re: Random Thoughts

Post by Ikarrus » #1274

Reduce the number of telecrystals double agents get to 5.

Have them actually be creative instead of spawning shitloads of bombs and weapons.
Former Dev/Headmin
Who is this guy?
User avatar
Vekter
In-Game Admin
Joined: Thu Apr 17, 2014 10:25 pm
Byond Username: Vekter
Location: Fucking around with the engine.

Re: Random Thoughts

Post by Vekter » #1317

Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.

Have them actually be creative instead of spawning shitloads of bombs and weapons.
It'd turn DA rounds from "shitfest" to "espionage the round". :+1:
Image
Image
Spoiler:
Reply PM from-REDACTED/(REDACTED): i tried to remove the bruises by changing her gender

PM: Bluespace->Delaron: Nobody wants a mime's asscheeks farting on their brig windows.

PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

[17:43] <Aranclanos> any other question ping me again
[17:43] <Vekter> Aranclanos for nicest coder 2015
[17:44] <Aranclanos> fuck you
User avatar
Myroc
Joined: Fri Apr 18, 2014 10:42 am

Re: Random Thoughts

Post by Myroc » #1319

Vekter wrote:
Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.

Have them actually be creative instead of spawning shitloads of bombs and weapons.
It'd turn DA rounds from "shitfest" to "espionage the round". :+1:
I get the feeling it'll turn to "parapen+c4 the round".
Characters I play:
Angel Hawke - Chief Engineer, Pacifist, Comparatively Sane
Damien Hawke - Detective, Compulsive Hero, Ladies Man
Kaylin Stern - Roboticist, Survivalist, Sociopathic Bitch
Jalleo
Joined: Tue Apr 15, 2014 1:27 pm
Byond Username: Jalleo

Re: Random Thoughts

Post by Jalleo » #1324

Nah solution is tell the antags they are traitors because seriously your just a traitor confirmed to target another traitor atm. Also meta knowledge you know someones after you.
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Random Thoughts

Post by Psyentific » #1346

How to fix doubleagents? Make it indistinguishable from Traitor. Alternately, just weight the normal Traitor Kill objectives to favor people with Be Traitor set to On.

Wizard/Traitor and WizLing round types. If a Changeling eats the Wizard, he gains his power. Add Wizard as a random event, commonality on par with Xenos.
Last edited by Psyentific on Wed Apr 23, 2014 12:57 pm, edited 2 times in total.
I haven't logged into SS13 in at least a year.
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Random Thoughts

Post by Psyentific » #1351

Rev Heads start with five TCs, but no flash. Rev Head items are limited to 'Covert' Traitor items - Noslips, Chameleon Jumpsuit, Voice Changer, Agent ID, AI-Detector Multitool, Freedom Implant. Rev Heads get special Rev-Head Only Items - Loyalty Implant Negation Implant for three TCs, and a Syndicate Radio Key for one TC - The former is to allow precisely one loyalty implanted person (example, Sec) to be converted, while still pinging as Implanted on a Sechud - Something you'd use for a targeted double-agent; I want this person on my side, no matter what. The latter is to allow team-minded revheads to (potentially) communicate with other revheads. Rev Heads may order a flash for one TC, otherwise they must rely on on-site procurement - This cockblocks the initial round-start flurry (Preventing Rev from being blown open right away), curtails the flash meta, and encourages Revheads to be Robust and Resourceful (Which is always good).

Maximum Revheads = Number of Command - 2 or One, whichever is greater.

If, at any point, there is one living/nonexiled Command or one living/nonexlied Revhead, each Head is given a stock message from Nanotrasen Command or Syndicate Command - "Good Job!" or "You're fucked!" - The "Losing" message encourages a blaze-of-glory run, taking as many of them with them as you can, and definitely discourages a surrender, because you will fight to the last. The "Winning" message encourages open operations, storming the headquarters, and taking no prisoners. One of the biggest problem with Rev is that it can devolve into a thirty-minute headhunt for the last guy, after the round has already been decided and drawn to a close.
I haven't logged into SS13 in at least a year.
User avatar
Reimoo
Joined: Wed Apr 23, 2014 2:58 pm
Byond Username: Reimoo

Re: Random Thoughts

Post by Reimoo » #1380

Vekter wrote:
Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.

Have them actually be creative instead of spawning shitloads of bombs and weapons.
It'd turn DA rounds from "shitfest" to "espionage the round". :+1:
>It'd turn DA rounds from "shitfest" into "snorefest".

FTFY
AseaHeru
Rarely plays
Joined: Mon Apr 21, 2014 12:26 pm

Re: Random Thoughts

Post by AseaHeru » #1602

Do the above, but when they kill there target and/o there hunter they get an extra five.



Labcoats with pockets (like the detective coat), being able to open the webbing while on person.
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...

This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
LunchboxKilla
Joined: Fri Apr 18, 2014 2:28 pm
Byond Username: Lunchboxkilla

Re: Random Thoughts

Post by LunchboxKilla » #1623

Turn R&D gun factory into experimenting with different parts made out of different ores/items to make new weapons. Also make all guns modular and upgrade.

Maybe one gun frame with a matter bin and micro manipulator with a few spare iron sheets could be one of them mass effect guns?
User avatar
tunderchief
Joined: Thu Apr 24, 2014 12:15 pm

Re: Random Thoughts

Post by tunderchief » #1628

Vekter wrote:
Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.

Have them actually be creative instead of spawning shitloads of bombs and weapons.
It'd turn DA rounds from "shitfest" to "espionage the round". :+1:

More like Extended: the round
Image
AseaHeru
Rarely plays
Joined: Mon Apr 21, 2014 12:26 pm

Re: Random Thoughts

Post by AseaHeru » #1841

Five crystals is still enough for a gun.
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...

This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
User avatar
Pandarsenic
Joined: Fri Apr 18, 2014 11:56 pm
Byond Username: Pandarsenic
Location: AI Upload

Re: Random Thoughts

Post by Pandarsenic » #2077

DA is already snorefest.
(2:53:35 AM) scaredofshadows: how about head of robutts
I once wrote a guide to fixing telecomms woohoo
Post Reply

Who is online

Users browsing this forum: No registered users