What removed features/items/glitches do you miss?
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- Takeguru
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Re: What removed features/items/glitches do you miss?
Stungloves.
Insulated gloves actually existing in more than 2 spots.
Insulated gloves actually existing in more than 2 spots.
- ThanatosRa
- Rarely plays
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Re: What removed features/items/glitches do you miss?
I havent' checked the current status on self surgery. but that. if it's gone.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
- sirnat
- Joined: Mon Oct 13, 2014 8:27 pm
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Re: What removed features/items/glitches do you miss?
Its gone, I want it back.ThanatosRa wrote:I havent' checked the current status on self surgery. but that. if it's gone.
- invisty
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- Ricotez
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Re: What removed features/items/glitches do you miss?
meteor pens
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
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Re: What removed features/items/glitches do you miss?
Everything papsmear removed, obvs.
(also, inb4 everything that was regoofed)
(also, inb4 everything that was regoofed)
- Ikarrus
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Re: What removed features/items/glitches do you miss?
This and rev uplinks.invisty wrote:Cloakers and thermals.
Both of these made up so many awesome moments that stuck with me for a long time. And nowhere near the butthurt people thought they caused. They made the game fun for me.
Former Dev/Headmin
Who is this guy?
Who is this guy?
- Remie Richards
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Re: What removed features/items/glitches do you miss?
RADIO ICONS.
SPEECH OVER THE RADIO USED TO HAVE A PICTURE OF YOUR RADIO TYPE (Handheld, Mecha, Headset)
#coderbus told me it'd been gone for years... but I've still been seeing it in my mind all this time :S
SPEECH OVER THE RADIO USED TO HAVE A PICTURE OF YOUR RADIO TYPE (Handheld, Mecha, Headset)
#coderbus told me it'd been gone for years... but I've still been seeing it in my mind all this time :S
私は完璧
- TechnoAlchemist
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- ShadowDimentio
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- Takeguru
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- Bluespace
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Re: What removed features/items/glitches do you miss?
I miss it but i'm not a little bitch.Takeguru wrote:No one misses parasting, stop lying.
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- AnonymousNow
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Re: What removed features/items/glitches do you miss?
Also Trekchems. Our chems.
Also cloakers and thermals, though they needed to not be standard tato fare.
As for glitches, I miss space stabilisation - when, in an environment exposed to space, so long as you're on a station tile and have oxygen, you'd get cold, slow down and be a little bit burned, but would not continuously take damage and could very well stand outside until your oxygen ran down.
Single most chilled moment I've had in the game came from that, after the singularity passed and the rest of us looked on, out of the breach.
Also cloakers and thermals, though they needed to not be standard tato fare.
As for glitches, I miss space stabilisation - when, in an environment exposed to space, so long as you're on a station tile and have oxygen, you'd get cold, slow down and be a little bit burned, but would not continuously take damage and could very well stand outside until your oxygen ran down.
Single most chilled moment I've had in the game came from that, after the singularity passed and the rest of us looked on, out of the breach.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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- Confined to the shed
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Re: What removed features/items/glitches do you miss?
Takeguru wrote:Stungloves.
Insulated gloves actually existing in more than 2 spots.
They're everywhere on Meta. There's even a pair roundstart in prime tool storage that's not in the vendor. Also on box there's one pair in tech storage, so weld in there every round if you feel like it.
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: What removed features/items/glitches do you miss?
Oh at some point when Sybil was a separate codebase the clown's bag would honk when you clicked on it. It had no delay, and other people could hear it.
It was great.
It was great.
Spoiler:
- Super Aggro Crag
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- PKPenguin321
- Site Admin
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Re: What removed features/items/glitches do you miss?
smoke being ridiculous
mutagen smoke grenades were hilarious
acid smoke grenades were an actual threat
shit was unbalanced as fuck but i'll be damned if it wasn't a good time, i couldn't even get mad when i got killed by one since it was always so ridiculous i would laugh my ass off
also, just imagine oldsmoke + some of the new goofchem reagents
CLF3 smoke when?
mutagen smoke grenades were hilarious
acid smoke grenades were an actual threat
shit was unbalanced as fuck but i'll be damned if it wasn't a good time, i couldn't even get mad when i got killed by one since it was always so ridiculous i would laugh my ass off
also, just imagine oldsmoke + some of the new goofchem reagents
CLF3 smoke when?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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- TGMC Administrator
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Re: What removed features/items/glitches do you miss?
Pre-nerf Blackpowder.
When goof said it was supposed to be "strong" I proceeded to abuse it as often as possible. (briefly delayed, but more hilarious for it) Gibbing with 10u of chemicals in a dart is balanced and fair. Shotguns making explosions more powerful then minibombs was even better.
When goof said it was supposed to be "strong" I proceeded to abuse it as often as possible. (briefly delayed, but more hilarious for it) Gibbing with 10u of chemicals in a dart is balanced and fair. Shotguns making explosions more powerful then minibombs was even better.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: What removed features/items/glitches do you miss?
Goofchem not only rips off Goonchem, it does it bad. You can make a smoke reaction over there with cryosium, phlogiston, and CLF3 and it'll freeze everything in the area while setting them on fucking fire and chew through all the flooring. It's like a bomb going off in the room.PKPenguin321 wrote:also, just imagine oldsmoke + some of the new goofchem reagents
CLF3 smoke when?
Spoiler:
- oranges
- Code Maintainer
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Re: What removed features/items/glitches do you miss?
the secret monkey technique
- Helios
- Joined: Mon May 05, 2014 5:07 pm
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Re: What removed features/items/glitches do you miss?
Syndi Shuttle/Wizard shuttle spawning on Z-level.
If you were a RD with a hand tele, you could break in, drop a teleport beacon, then have a secret base people could teleport into.
I was never able to use it during a rev, if I did I'd be boinked
If you were a RD with a hand tele, you could break in, drop a teleport beacon, then have a secret base people could teleport into.
I was never able to use it during a rev, if I did I'd be boinked
- TehSteveo
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Re: What removed features/items/glitches do you miss?
I miss the fat sprites. I enjoyed people who would empty out the vending machines and eat everything.Super Aggro Crag wrote:FAT SPRITES
Freedom
- oranges
- Code Maintainer
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Re: What removed features/items/glitches do you miss?
also you used to be able to use bags of holding on the clown planet to break into the centcomm level.
we almost made it once by putting a bunch of people into a locker then loading it onto a mech.
an admin deleted the singularity before it broke into centcomm
edit:Clown planet != clown shuttle
we almost made it once by putting a bunch of people into a locker then loading it onto a mech.
an admin deleted the singularity before it broke into centcomm
edit:Clown planet != clown shuttle
Last edited by oranges on Thu Oct 29, 2015 2:24 am, edited 1 time in total.
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Re: What removed features/items/glitches do you miss?
I remember loading up an entire particle accelerator+a couple dozen people in lockers into a ripley and making a singularity to escape to centcomm by destroying the wall on the clown planet.
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
- Byond Username: IcePacks
Re: What removed features/items/glitches do you miss?
tabling
fuck offTakeguru wrote:Stungloves.
Insulated gloves actually existing in more than 2 spots.
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
- iamgoofball
- Github User
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Re: What removed features/items/glitches do you miss?
I'm planning on re-buffing foam and smoke to pre-phil redo levels.ShadowDimentio wrote:Goofchem not only rips off Goonchem, it does it bad. You can make a smoke reaction over there with cryosium, phlogiston, and CLF3 and it'll freeze everything in the area while setting them on fucking fire and chew through all the flooring. It's like a bomb going off in the room.PKPenguin321 wrote:also, just imagine oldsmoke + some of the new goofchem reagents
CLF3 smoke when?
Foam and Smoke are so atrociously bad right now it hurts to even see someone try to use them
Foam needs to go faster to matter, Smoke needs to do INGEST and not have the dumb reagent loss shit.
Also, keep in mind goon smoke is an instant AOE effect. I'm tempted to port it as Aerosol or something to see how it's received here.
Basically, if you can't use cryosium, phlog, and CLF3 in foam/smoke to do hull burny damage effectively, something is def. wrong.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: What removed features/items/glitches do you miss?
Goof you cunt I can't hate you if you do what I want
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- PKPenguin321
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Re: What removed features/items/glitches do you miss?
this is the most correct answerIcePacks wrote:tabling
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- sirnat
- Joined: Mon Oct 13, 2014 8:27 pm
- Byond Username: Sirnat
Re: What removed features/items/glitches do you miss?
Bring back tabling damnit.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: What removed features/items/glitches do you miss?
What? Tabling is gone? When? WHY??
I mean I fuckin' hated getting stunlocked by it but it was TABLING man!
I mean I fuckin' hated getting stunlocked by it but it was TABLING man!
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- PKPenguin321
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Re: What removed features/items/glitches do you miss?
it's not gone gone but it may as well be
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: What removed features/items/glitches do you miss?
I miss being able to dupe staff of apoc with minor health potions.
...which game are we talking about again?
...which game are we talking about again?
Whatever
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- bandit
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- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
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- Location: UK
Re: What removed features/items/glitches do you miss?
Still exists, I think you can order the parts from cargo.bandit wrote:Telescience.
If not ask "Central" (read:an admin) to ship you the parts.
Whatever
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- Joined: Sat Apr 19, 2014 5:19 am
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Re: What removed features/items/glitches do you miss?
You must build it now. It will either cost you diamonds or force you to deconstruct a teleporter. Furthermore, it is still useless without a calculator. It essentially does not exist.peoplearestrange wrote:Still exists, I think you can order the parts from cargo.bandit wrote:Telescience.
If not ask "Central" (read:an admin) to ship you the parts.
This is probably obvious, but I miss NTSL. It was the best feature in the game to me, and what inspired me to become a coder.
- Super Aggro Crag
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Re: What removed features/items/glitches do you miss?
i still get tabled by iroquois pliskin and miku frost on a regular basis, maybe you guys just need to get good
- Takeguru
- Joined: Wed May 07, 2014 5:20 pm
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Re: What removed features/items/glitches do you miss?
Have you noticed that it only lasts a second?
It's not a stun anymore.
It's not a stun anymore.
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Re: What removed features/items/glitches do you miss?
chloral
roburgers
xenoburgers
uterus
public autolathe
cloakers
thermals
bigger/no bombcap
paranoia
atmosphere
roburgers
xenoburgers
uterus
public autolathe
cloakers
thermals
bigger/no bombcap
paranoia
atmosphere
- NikNakFlak
- In-Game Admin
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Re: What removed features/items/glitches do you miss?
There's a public autolathe on meta.
I miss sending singularities to centcom via the supply shuttle and having it gobble up centcom (and hopefully the escape shuttle), so when that did arrive, it came in pieces.
I miss sending singularities to centcom via the supply shuttle and having it gobble up centcom (and hopefully the escape shuttle), so when that did arrive, it came in pieces.
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
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Re: What removed features/items/glitches do you miss?
oh right we should re-add prison station and prison station-related jobs
maybe once, for the first time, someone will actually properly use it
maybe once, for the first time, someone will actually properly use it
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
- iamgoofball
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- oranges
- Code Maintainer
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Re: What removed features/items/glitches do you miss?
This won't make people like you goof
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
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Re: What removed features/items/glitches do you miss?
Its getting close to his WITNESS ME moment.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Re: What removed features/items/glitches do you miss?
The public autolathe and self-surgery I can get behind, but being able to table someone and then cuff them is a little much. It's like slipping on a low-potency banana peel - an annoyance that gets you to drop your weapon.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: What removed features/items/glitches do you miss?
ShadowDimentio wrote:Goof you cunt I can't hate you if you do what I want
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- iamgoofball
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Re: What removed features/items/glitches do you miss?
oranges wrote:This won't make people like you goof
ShadowDimentio wrote:Goof you cunt I can't hate you if you do what I want
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- Confined to the shed
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Re: What removed features/items/glitches do you miss?
Don't mind the public lathes and self surgery, those are really nice (especially that dank cargo chainsaw self-surgery...) but old tabling is too much.
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- Ikarrus
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Re: What removed features/items/glitches do you miss?
I also miss chloral.
It was my best friend as CMO.
As well as actually potent poly acid. Shit was fucking hilarious every time.
It was my best friend as CMO.
As well as actually potent poly acid. Shit was fucking hilarious every time.
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