Bottom post of the previous page:
aparrotly the last "hotfix" raised the minimum requirements for the game to even fucking open. There are tons of people pissed off in the comments of the update because they were playing just fine and now can't even start the game. I was gonna try playing for a bit but was met with the insufficient minimum requirements at the main menu. It doesn't even let you load the game that you payed for if you can't meet theseSPACE ENGINEERS
-
- Github User
- Joined: Sat Apr 19, 2014 11:49 pm
- Byond Username: TheWiznard
- Github Username: TheWiznard
- Takeguru
- Joined: Wed May 07, 2014 5:20 pm
- Byond Username: TakeGuru
Re: SPACE ENGINEERS
Don't worry, I'm sure Steam will understand and give you a refund if you ask
AHAHAHAHAHAHA
AHAHAHAHAHAHA
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- Github User
- Joined: Sat Apr 19, 2014 11:49 pm
- Byond Username: TheWiznard
- Github Username: TheWiznard
Re: SPACE ENGINEERS
already have like 90 some hours in the game. I'm pretty sure steam only refunds a game if you've played it under 10 hoursTakeguru wrote:Don't worry, I'm sure Steam will understand and give you a refund if you ask
AHAHAHAHAHAHA
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- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
Yeah, a lot of people are bitching about that on Keen's forums, saying they don't give a fuck about foliage, soft shadows, etc. They just wanna play the damn game.
Edit: I think that their hotfix didn't actually raise the requirements, it just made them actually be detected. Still sucks for people.
Edit: I think that their hotfix didn't actually raise the requirements, it just made them actually be detected. Still sucks for people.
-
- Github User
- Joined: Sat Apr 19, 2014 11:49 pm
- Byond Username: TheWiznard
- Github Username: TheWiznard
Re: SPACE ENGINEERS
I mean; if I had a computer that could run dx11, soft shadows, planet, trees, motion blur, etc etc I would love that shit in my game. The thing is I'm on a potato. I mean in my opinion/view it does seem contradictory for the community to be like "gimmie planets" and then when they deliver to go "Fuck this I just want the game". Even before this hotfix you didn't have to make a world with planets and I was fine just playing that. I can understand wanting to raise the minimum req. for the game so people know what they need but I don't see any fucking reason to FORCE you to not even be able to play the game without planets and stuff anymore if it workspalpatine213 wrote:Yeah, a lot of people are bitching about that on Keen's forums, saying they don't give a fuck about foliage, soft shadows, etc. They just wanna play the damn game.
Re: SPACE ENGINEERS
2TheWiznard wrote:already have like 90 some hours in the game. I'm pretty sure steam only refunds a game if you've played it under 10 hoursTakeguru wrote:Don't worry, I'm sure Steam will understand and give you a refund if you ask
AHAHAHAHAHAHA
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: SPACE ENGINEERS
I'm thinking of restarting the map, as currently I don't think there are any asteroids and at the time of making the map resources on habitable planets are sparse and buried really really deeply.
I've been thinking of starting the "Empty star system" start, which is basically 3 random planets plus 3 moons and then maybe adding say, 20 asteroids?
Watcha reckon?
I've been thinking of starting the "Empty star system" start, which is basically 3 random planets plus 3 moons and then maybe adding say, 20 asteroids?
Watcha reckon?
Whatever
Spoiler:
Re: SPACE ENGINEERS
I'm not really liking planets so it gets my vote.
But i've not built anything yet
But i've not built anything yet
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- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
Rip moonbase
Oh. By the way, this is kinda cheaty/powergamey but I discovered that since planets aren't randomly generated, but are actually pre created, the resource locations are the same across games if you load the same start point. So basically, what you can do is start a local game on easy start 1 in creative, build a large ship for prospecting ores (I installed a mod to increase the ore detector range as well) then you can go locate ore deposits and mark them with gps waypoints that you can copy to the server game and the ores will be in the same position.
Kinda cheaty, but it makes finding resources actually manageable.
Oh. By the way, this is kinda cheaty/powergamey but I discovered that since planets aren't randomly generated, but are actually pre created, the resource locations are the same across games if you load the same start point. So basically, what you can do is start a local game on easy start 1 in creative, build a large ship for prospecting ores (I installed a mod to increase the ore detector range as well) then you can go locate ore deposits and mark them with gps waypoints that you can copy to the server game and the ores will be in the same position.
Kinda cheaty, but it makes finding resources actually manageable.
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: SPACE ENGINEERS
Just do an asteroid start then use the spawning tools to spawn a planet in.
- Jazaen
- Joined: Mon May 04, 2015 9:16 pm
- Byond Username: Jazaen
Re: SPACE ENGINEERS
Maybe you could turn creative on on the old map for a day, so we can enjoy mass destruction IN SP... ON PLANET!
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
-
- Joined: Thu Apr 24, 2014 1:47 pm
- Byond Username: Callanrockslol
Re: SPACE ENGINEERS
Lets make SS13.
Lets do it.
Do it.
Whats the IP.
Lets do it.
Do it.
Whats the IP.
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: SPACE ENGINEERS
I'm not sure how to use the spawning tools, especially not with a remote server. If you know how maybe you could explain it to me?Incomptinence wrote:Just do an asteroid start then use the spawning tools to spawn a planet in.
I actually backed up the world before I restarted it. So actually might just do that tonight, some creative mode might be a good way to get hang of all the planets... quirks?Jazaen wrote:Maybe you could turn creative on on the old map for a day, so we can enjoy mass destruction IN SP... ON PLANET!
Man that would take some effort, but possible. I guess you mean box station.callanrockslol wrote:Lets make SS13.
Lets do it.
Do it.
Whats the IP.
Also its a whitelisted server, but all you need to do is join the steam group. The info was a couple of posts back, but basicly just visit here and comment and I'll add you: https://steamcommunity.com/groups/YCHinSpace
Whatever
Spoiler:
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
It's already switched over to the new map. Basically EXACTLY the same as the last one, minus the easy start prebuilt base.
Also, thanks 2 cheaty prospecting, moonbase is already rebuilt! I started a nanotrasen faction which is open for joining.
I'd strongly recommend starting on the moon vs the planet as the lower gravity makes shipbuilding much much easier.
Oh, server is down currently btw. Rip.
From there you can spawn items, asteroids, or planets.
Also, thanks 2 cheaty prospecting, moonbase is already rebuilt! I started a nanotrasen faction which is open for joining.
I'd strongly recommend starting on the moon vs the planet as the lower gravity makes shipbuilding much much easier.
Oh, server is down currently btw. Rip.
It's actually quite simple. Just use alt+F10 to open gamemaster window, and click the enable creative tools button. Then press Shift+F10 to open the spawn window.peoplearestrange wrote:I'm not sure how to use the spawning tools, especially not with a remote server. If you know how maybe you could explain it to me?
From there you can spawn items, asteroids, or planets.
Last edited by Shadowlight213 on Mon Nov 30, 2015 6:40 pm, edited 1 time in total.
- Jazaen
- Joined: Mon May 04, 2015 9:16 pm
- Byond Username: Jazaen
Re: SPACE ENGINEERS
Someone already made the basic outline, it's somewhere on the workshop.
And it looks as terrible and 2D as expected.
And it looks as terrible and 2D as expected.
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
- tedward1337
- Joined: Thu May 15, 2014 12:54 am
- Byond Username: Tedward1337
- Location: Ontario, Canada
Re: SPACE ENGINEERS
Does anyone know how to create a shortcut to autoconnect to the server from the desktop?
Major T on Steam/IRC/Twitch/everything else.
Game Admin
PM anytime with questions about the server, policies or for fun!
Spoiler:
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
>PAS resets map
>Spend entire day rebuilding moonbase
>come back next day
>PAS reset it again and all my work is lost.
;_;
>Spend entire day rebuilding moonbase
>come back next day
>PAS reset it again and all my work is lost.
;_;
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: SPACE ENGINEERS
No, it was fucked up and not saving, each time it rebooted it would make a new world. Should be stable now... HOPEFULLY with the last save on...
Whatever
Spoiler:
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
By last save, do you mean before it stopped saving and remade the world on reboot? Because everything is still gone.
Edit: So it turns out that that save got accidentally deleted. The good news is now the server should save and work correctly.
Edit: So it turns out that that save got accidentally deleted. The good news is now the server should save and work correctly.
- Jazaen
- Joined: Mon May 04, 2015 9:16 pm
- Byond Username: Jazaen
Re: SPACE ENGINEERS
I do, I'll edit that in soon-ishtedward1337 wrote:Does anyone know how to create a shortcut to autoconnect to the server from the desktop?
EDIT: I HAVE RETURNED, AND...
steam://connect/88.150.145.86:27015
Write that in your .url file propeties.
Last edited by Jazaen on Tue Dec 01, 2015 8:06 pm, edited 1 time in total.
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
- tedward1337
- Joined: Thu May 15, 2014 12:54 am
- Byond Username: Tedward1337
- Location: Ontario, Canada
Re: SPACE ENGINEERS
So rovers are effectively fucked
Seriously, don't bother building them, you'll just clip through the world and it'll be destroyed. And you will die.
Seriously, don't bother building them, you'll just clip through the world and it'll be destroyed. And you will die.
Major T on Steam/IRC/Twitch/everything else.
Game Admin
PM anytime with questions about the server, policies or for fun!
Spoiler:
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: SPACE ENGINEERS
It's a dakka of a different colour! (new dedicated server bugs apparently)
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: SPACE ENGINEERS
They just oughtta give us new types of weapons, maybe?
I still want a rifle that fires autocannon shells.
I still want a rifle that fires autocannon shells.
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
So, latest update is reportedly causing dedicated servers to constantly crash. Good times.
Hopefully hot fix will fix that.
Hopefully hot fix will fix that.
- Akkryls
- Joined: Fri Nov 07, 2014 11:54 am
- Byond Username: Akkryls
Re: SPACE ENGINEERS
Not just crash; it's set the simulation speed to the server speed, sooo about 0.2x normal speed.palpatine213 wrote:So, latest update is reportedly causing dedicated servers to constantly crash. Good times.
Hopefully hot fix will fix that.
Which means it literally takes 5 seconds to travel 100m/s. Effectively unplayable until they fix it, yaaay.
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
Well. Keen has finally gone off the deep end.
They added fucking EXPLODING cyberdogs.
What happened to realistic future with as little scifi as possible?
So yeah. Space engineers has creepers now. If they cant get a direct path to you, they explode. Not like we've had enough problems with shit like connectors and landing gears randomly exploding.
All the multiplayer servers are basically dead too since the dogs are randomly exploding everywhere.
Oh, and the BEST PART! They will add the option to turn them OFF in A FEW DAYS. So yeah cant even turn them off currently.
Even their forum regulars who defend them usually are outraged.
They added fucking EXPLODING cyberdogs.
What happened to realistic future with as little scifi as possible?
So yeah. Space engineers has creepers now. If they cant get a direct path to you, they explode. Not like we've had enough problems with shit like connectors and landing gears randomly exploding.
All the multiplayer servers are basically dead too since the dogs are randomly exploding everywhere.
Oh, and the BEST PART! They will add the option to turn them OFF in A FEW DAYS. So yeah cant even turn them off currently.
Even their forum regulars who defend them usually are outraged.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: SPACE ENGINEERS
So Keen is now Squad-tier?
And to think I bought this right when it came out.
To make matters worse, there's barely any fixes in there.
And to think I bought this right when it came out.
To make matters worse, there's barely any fixes in there.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: SPACE ENGINEERS
It's lame that people can be space spiders too it kinda just kills immersion.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
You can't be a space spider sticky. That was a mod.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: SPACE ENGINEERS
You can change to a space spider skin in the default game at a medbay I thoughtpalpatine213 wrote:You can't be a space spider sticky. That was a mod.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- tedward1337
- Joined: Thu May 15, 2014 12:54 am
- Byond Username: Tedward1337
- Location: Ontario, Canada
Re: SPACE ENGINEERS
You can, I've done itStickymayhem wrote:You can change to a space spider skin in the default game at a medbay I thoughtpalpatine213 wrote:You can't be a space spider sticky. That was a mod.
Major T on Steam/IRC/Twitch/everything else.
Game Admin
PM anytime with questions about the server, policies or for fun!
Spoiler:
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
Holy shit you can.
Anyways. They updated again, adding option to turn them off. Spiders and dogs are disabled by default so the server should have neither.
Oh. In a previous update Keen claimed to have fixed the small to large ship docking jitter issue... It actually got worse.
Anyways. They updated again, adding option to turn them off. Spiders and dogs are disabled by default so the server should have neither.
Oh. In a previous update Keen claimed to have fixed the small to large ship docking jitter issue... It actually got worse.
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
So, I tried sticky's SE server.
Made a pretty good base first day. Setup a turret with plenty of ammo to protect it before going to bed.
Came back next morning to the base smashed to shit by meteors.
So yeah, fuck that. Meteors are bullshit.
Made a pretty good base first day. Setup a turret with plenty of ammo to protect it before going to bed.
Came back next morning to the base smashed to shit by meteors.
So yeah, fuck that. Meteors are bullshit.
- Jazaen
- Joined: Mon May 04, 2015 9:16 pm
- Byond Username: Jazaen
Re: SPACE ENGINEERS
Here I come, from low-fps and stability hell to mention that there are mod ways to deal with asteroids! Other than just disabling themI'm not marketing them well, am I?
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
Re: SPACE ENGINEERS
I love space engineers, wish they would make planets destructible.
Your sins are not to be forgiven. Pain and regrets are waiting for you.
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: SPACE ENGINEERS
They are though? Do you mean totally?
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
- Timbrewolf
- Rarely plays
- Joined: Tue Jun 17, 2014 1:55 am
- Byond Username: An0n3
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: SPACE ENGINEERS
I have been meaning to get back in, but i think the netcode is still garbage. I wanna grief pubbies again, and now we can make J U N G L E S T A T I O N
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
Re: SPACE ENGINEERS
I do!An0n3 wrote:Anyone still play this?
Your sins are not to be forgiven. Pain and regrets are waiting for you.
- Timbrewolf
- Rarely plays
- Joined: Tue Jun 17, 2014 1:55 am
- Byond Username: An0n3
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
Re: SPACE ENGINEERS
Yes, but my internet sucks. I port-forwarded and all though, long time ago.An0n3 wrote:got serber?
Your sins are not to be forgiven. Pain and regrets are waiting for you.
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: SPACE ENGINEERS
Space engineers the game where the bug fixing gets me more excited than the features.
The day rotors and pistons are fixed glorious legged spider machines will finally be free from solo.
The day rotors and pistons are fixed glorious legged spider machines will finally be free from solo.
- Jazaen
- Joined: Mon May 04, 2015 9:16 pm
- Byond Username: Jazaen
Re: SPACE ENGINEERS
Wait, is is still alive?
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI): Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
Re: SPACE ENGINEERS
What is his IP?Malkevin wrote:PAS's server still exists, none of you fuckers are ever on though.
Your sins are not to be forgiven. Pain and regrets are waiting for you.
-
- Joined: Tue Nov 11, 2014 9:34 pm
- Byond Username: Shadowlight213
- Github Username: Shadowlight213
Re: SPACE ENGINEERS
I was on Pas's server a lot until recently, but I kinda stopped because I was pretty much the only one there, with tedward joining sometimes.
I still keep the server updated and shit though.
If people are interested in joining I'll probably start playing again then.
I still keep the server updated and shit though.
If people are interested in joining I'll probably start playing again then.
- Timbrewolf
- Rarely plays
- Joined: Tue Jun 17, 2014 1:55 am
- Byond Username: An0n3
Re: SPACE ENGINEERS
What have they added recently?
last time I played they still hadn't added stuff to create your own interior areas with atmosphere and stuff, but they were planning on it.
last time I played they still hadn't added stuff to create your own interior areas with atmosphere and stuff, but they were planning on it.
Shed Wolf Numero Uno
NSFW:
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: SPACE ENGINEERS
Atmos is a thing now, FTL travel is a thing now, rudimentary autopilots are a thing now, but that aside I haven't played in ages, either.
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
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