[MERGED] Zero gravity bouncing.

A place to record your ideas for the game.
Post Reply
Giacom
Joined: Sat Apr 19, 2014 8:49 pm
Byond Username: Giacomand

[MERGED] Zero gravity bouncing.

Post by Giacom » #12558

Check out my MiniStation map, for low population servers. http://tgstation13.org/wiki/MiniStation
User avatar
Remie Richards
Joined: Thu Apr 17, 2014 7:11 pm
Byond Username: CrimsonVision
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Contact:

Re: [PR Up] Zero gravity bouncing.

Post by Remie Richards » #12560

You finally PR'd it! Woo!
私は完璧
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: [PR Up] Zero gravity bouncing.

Post by paprika » #12564

Awesome as fuck. Can you make it not happen with magboots tho? I want to feel glued to the ground with them.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Giacom
Joined: Sat Apr 19, 2014 8:49 pm
Byond Username: Giacomand

Re: [PR Up] Zero gravity bouncing.

Post by Giacom » #12568

Second gif shows it working with magboots.
Check out my MiniStation map, for low population servers. http://tgstation13.org/wiki/MiniStation
AseaHeru
Rarely plays
Joined: Mon Apr 21, 2014 12:26 pm

Re: [PR Up] Zero gravity bouncing.

Post by AseaHeru » #12658

Gaah, now I want to be able to drag myself across the floor...

Actually, why not add that? When in walk mode with zeroG have the person go twice as slow as the normal walkmode but not slip anywhere or float?
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...

This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
User avatar
danno
Joined: Wed Apr 16, 2014 5:07 pm
Byond Username: Dannno
Location: e-mail me if you want a pizza roll

Re: [PR Up] Zero gravity bouncing.

Post by danno » #12680

:+1: :+1: :+1: :+1: :+1: :+1: :+1: :+1: :+1:
adorable and really helps with the whole atmosphere of the game ahahahahaha wow did you see what i did there because its an atmos simulator hahaha golly
Hornygranny wrote: wtf i like danno now
Image
I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: [PR Up] Zero gravity bouncing.

Post by Steelpoint » #12699

Great addition.

Its the little things that help build the atmosphere.

I'm really digging how Magboots work in relation to bouncing.
Image
User avatar
Kelenius
Joined: Sun Apr 20, 2014 10:53 am
Byond Username: Kelenius

Re: [PR Up] Zero gravity bouncing.

Post by Kelenius » #12703

It's a great addition that will hopefully lessen the about of OOC "Why can't I move?"
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: [PR Up] Zero gravity bouncing.

Post by paprika » #12783

This is three cool five me.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
callanrockslol
Joined: Thu Apr 24, 2014 1:47 pm
Byond Username: Callanrockslol

Re: [MERGED] Zero gravity bouncing.

Post by callanrockslol » #14297

Bouncy-Bouncy.

Make it so stabilizers on jetpacks and active magboots stop it.
The most excessive signature on /tg/station13.

Still not even at the limit after 8 fucking years.
Spoiler:
Urist Boatmurdered [Security] asks, "Why does Zol have a captain-level ID?"
Zol Interbottom [Security] says, "because"

Sergie Borris lives on in our hearts

Zaros (No id) [145.9] says, "WITH MY SUPER WIZARD POWERS I CAN TELL CALLAN IS MAD."
Anderson Conagher wrote:Callan is sense.
Errorage wrote:When I see the win vista, win 7 and win 8 hourglass cursor, it makes me happy
Cause it's a circle spinning around
I smile and make circular motions with my finger to imiatate it
petethegoat wrote:slap a comment on it and call it a feature
MisterPerson wrote:>playing
Do you think this is a game?
Gun Hog wrote:Untested code baby
oranges wrote:for some reason all our hosts turn into bohemia software communities after they implode
Malkevin wrote:I was the only one that voted for you Callan.
Miggles wrote:>centration development
>trucking
ill believe it when snakes grow arms and strangle me with them

OOC: Aranclanos: that sounds like ooc in ooc related to ic to be ooc and confuse the ic
OOC: Dionysus24779: We're nearing a deep philosophical extistential level

Admin PM from-Jordie0608: 33-Jan-2552| Warned: Is a giraffe dork ~tony abbott

OOC: Saegrimr: That wasn't a call to pray right now callan jesus christ you're fast.

OOC: Eaglendia: Glad I got to see the rise, fall, rise, and fall of Zol

OOC: Armhulenn: CALLAN
OOC: Armhulenn: YOU MELTED MY FUCKING REVOLVER
OOC: Armhulenn: AND THEN
OOC: Armhulenn: GAVE ME MELTING MELONS
OOC: Armhulenn: GOD FUCKING BLESS YOU
OOC: Armhulenn: you know what's hilarious though
OOC: Armhulenn: I melted ANOTHER TRAITOR'S REVOLVER AFTER THAT

7/8/2016 never forget
Armhulen wrote:
John_Oxford wrote:>implying im not always right
all we're saying is that you're not crag son
bandit wrote:we already have a punishment for using our code for your game, it's called using our code for your game
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.

OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Giacom
Joined: Sat Apr 19, 2014 8:49 pm
Byond Username: Giacomand

Re: [MERGED] Zero gravity bouncing.

Post by Giacom » #14322

Active magboots do stop it, no reason for jetpacks to stop it though.
Check out my MiniStation map, for low population servers. http://tgstation13.org/wiki/MiniStation
User avatar
Reimoo
Joined: Wed Apr 23, 2014 2:58 pm
Byond Username: Reimoo

Re: [MERGED] Zero gravity bouncing.

Post by Reimoo » #14408

Really like it. I think the bouncing on downed mobs is a tad wonky though. Not sure if that was intentional or not.
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot]