RG4's simple and efficient guide to being an RD master!
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
RG4's simple and efficient guide to being an RD master!
RG4's simple and efficient guide to getting high research levels without being a retard!
This is mostly for Research Directors who find it hard to get RD levels or otherwise idiots.
Step 1: Starting out
Getting 3 syringe guns, depending on who you are you might not need these but 3 of these from robotics with get you up to materials 4 in almost an instant, same with EM,Biology, and Data Theory. The latter 3 will be level 5 when you're done.
Step 2: The easy way
Use the intellicard in your research office to get you to materials 5, now you're can really start cooking! Start getting to engineering up to 3, this can be achieved with any tool in a tool box then deconning a welding gas mask. Then you'll be able to a Rapid Parts Exchanger, this will make upgrading any machine infinately easy. One thing also helps as well, make a flame thrower and get a piece of plasma from Xeno-Biology, this gives you plasma 3.
Step 3: Upgrading and you
Craft 3 Super Matter Bins(SMBs),4 Pico manipulators,1 High-Powered Micro Laser, and an Advanced Scanning Module. After making these get them all in the parts exchange device and upgrade your machines. This is VERY IMPORTANT, as it cuts down on material usage and will save you heaches in the future, along with upgrading the Deconnstructive Analyzer you'll increase your chances at RDing items.
Step 4: SMES your way to power!
Now once your machines are upgraded begin to craft Exo-Suit Fabricator and SMES boards and decon those. These boards shoot your engineering and power manipulation levels up to at least 6 and will also boost the chances of deconning a Pico or SMB. Now once you did that decon a Pico or SMB these will give you Materials 6!
Step 5: Hey look at that, Materials 7!
So now you got Material 6, Power 6,Engineering 6,Biology 5,Data 5,Plasma 3,Blue pace 1 or 2, and Illegal 1. With plasma at 3 start making a Portable Chem Dispenser as it saves you from going to Chemistry when you need acid. Now you want Materials 7, and Mining is shit or dead! Say no more, just head on over to the AI upload chamber and get the AI to give you the high risk boards like, Oxygenistoxictohumans,Purge, and Onehuman, these will decon materials 6 but give you 7 without the need of mining!
Step 6: Bluespace and You
Bluespace typically is never RD as much due the lack of items to actually give BS levels aside from telepad boards, but who cares let upgrade the fucker anyway! What you wanna do is get the Teleporter board in your office and decon that, then head to the teleporter room (where the hand tele is located) and disassemble the teleporter. You'll get blue space crystals and a teleporter station board. Decon 1 of the crystals and the station board, with that you'll be able to make more in the circut imprinter and get that fucker up to 5 or 6!
Step 7: Combat!
This one is by far the most easiest to level up provided you followed Step 1. What you're going to want to do is decon the toolbox or if you already haven't a flame thrower for Combat 1 and Plasma 1. You'll be at Combat 2 and have the ability to make DURAND and GYGAX weapon boards in the circuit imprinters, make around 3 and after you decon them you should be at level 5! With level 5 comes things like Advanced E-Guns,Laser cannons, SMGs and Ion rifles. Decon things like combat shotguns to get X-Ray rifles!
Conclusion:
And there you have it a very efficient and otherwise simple guide to doing research without the need of mining or wasting precious minerals you need to build your own stompy mechs. This should actually help out anyone new to RD or people who don't know how to do RD as fast!
This is mostly for Research Directors who find it hard to get RD levels or otherwise idiots.
Step 1: Starting out
Getting 3 syringe guns, depending on who you are you might not need these but 3 of these from robotics with get you up to materials 4 in almost an instant, same with EM,Biology, and Data Theory. The latter 3 will be level 5 when you're done.
Step 2: The easy way
Use the intellicard in your research office to get you to materials 5, now you're can really start cooking! Start getting to engineering up to 3, this can be achieved with any tool in a tool box then deconning a welding gas mask. Then you'll be able to a Rapid Parts Exchanger, this will make upgrading any machine infinately easy. One thing also helps as well, make a flame thrower and get a piece of plasma from Xeno-Biology, this gives you plasma 3.
Step 3: Upgrading and you
Craft 3 Super Matter Bins(SMBs),4 Pico manipulators,1 High-Powered Micro Laser, and an Advanced Scanning Module. After making these get them all in the parts exchange device and upgrade your machines. This is VERY IMPORTANT, as it cuts down on material usage and will save you heaches in the future, along with upgrading the Deconnstructive Analyzer you'll increase your chances at RDing items.
Step 4: SMES your way to power!
Now once your machines are upgraded begin to craft Exo-Suit Fabricator and SMES boards and decon those. These boards shoot your engineering and power manipulation levels up to at least 6 and will also boost the chances of deconning a Pico or SMB. Now once you did that decon a Pico or SMB these will give you Materials 6!
Step 5: Hey look at that, Materials 7!
So now you got Material 6, Power 6,Engineering 6,Biology 5,Data 5,Plasma 3,Blue pace 1 or 2, and Illegal 1. With plasma at 3 start making a Portable Chem Dispenser as it saves you from going to Chemistry when you need acid. Now you want Materials 7, and Mining is shit or dead! Say no more, just head on over to the AI upload chamber and get the AI to give you the high risk boards like, Oxygenistoxictohumans,Purge, and Onehuman, these will decon materials 6 but give you 7 without the need of mining!
Step 6: Bluespace and You
Bluespace typically is never RD as much due the lack of items to actually give BS levels aside from telepad boards, but who cares let upgrade the fucker anyway! What you wanna do is get the Teleporter board in your office and decon that, then head to the teleporter room (where the hand tele is located) and disassemble the teleporter. You'll get blue space crystals and a teleporter station board. Decon 1 of the crystals and the station board, with that you'll be able to make more in the circut imprinter and get that fucker up to 5 or 6!
Step 7: Combat!
This one is by far the most easiest to level up provided you followed Step 1. What you're going to want to do is decon the toolbox or if you already haven't a flame thrower for Combat 1 and Plasma 1. You'll be at Combat 2 and have the ability to make DURAND and GYGAX weapon boards in the circuit imprinters, make around 3 and after you decon them you should be at level 5! With level 5 comes things like Advanced E-Guns,Laser cannons, SMGs and Ion rifles. Decon things like combat shotguns to get X-Ray rifles!
Conclusion:
And there you have it a very efficient and otherwise simple guide to doing research without the need of mining or wasting precious minerals you need to build your own stompy mechs. This should actually help out anyone new to RD or people who don't know how to do RD as fast!
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Re: RG4's simple and efficient guide to being an RD master!
> without the need of mining or wasting precious minerals you need to build your own stompy mechs.
> Getting 3 syringe guns
> roboticists face when all that metal and glass wasted
> deconstructing teleporter
> needing three durand/gygax weapons boards for weapons 5
> people posting these guides
> dumber people follow these guides like a bible and get pissy when you do something different in game or tell them they're wrong
the below guide however, is currently one of the more efficient and cheaper methods, if not the cheapest. The guide can be done completely in research without needing to go out.
> Getting 3 syringe guns
> roboticists face when all that metal and glass wasted
> deconstructing teleporter
> needing three durand/gygax weapons boards for weapons 5
> people posting these guides
> dumber people follow these guides like a bible and get pissy when you do something different in game or tell them they're wrong
the below guide however, is currently one of the more efficient and cheaper methods, if not the cheapest. The guide can be done completely in research without needing to go out.
Spoiler:
The patched, dusty, trimmed, feathered mantle of evil +13.
- Kraso
- Joined: Thu Apr 17, 2014 3:46 pm
- Byond Username: S0ldi3rKr4s0
- Github Username: Kraseo
Re: RG4's simple and efficient guide to being an RD master!
if you need a guide on how to deconstruct shit for R&D you are hopelessly retarded
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: RG4's simple and efficient guide to being an RD master!
LOL EVERYONE CHECK OUT THIS GUIDE LET'S SHIT ON IT AND CIRCLEJERK OUR PERSONAL PASTEBIN GUIDES ON HOW TO GET IT IN 5 MINUTES
This is why I wish we went full goon.
With all of you rnd professionals there sure is a big fat lack of xray lasers when i'm shitting all over the station as blob.
This is why I wish we went full goon.
With all of you rnd professionals there sure is a big fat lack of xray lasers when i'm shitting all over the station as blob.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
>deconstructing teleporter when you can just make tracking beacon that costs 20 metal or something
can you just delete this guide because it's bad
can you just delete this guide because it's bad
>asking for grav catapult and getting intelicard when you can just DA useless RD boardsimblyings wrote:Spoiler
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: RG4's simple and efficient guide to being an RD master!
>not using href exploits on the roboticist console to spawn all the items you need.
Fuck you guys are bad at this game.
Fuck you guys are bad at this game.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: RG4's simple and efficient guide to being an RD master!
Either you're trolling or have no idea how R&D works. Tracking beacon only goes to lv 2 m80Lo6a4evskiy wrote:>deconstructing teleporter when you can just make tracking beacon that costs 20 metal or something
can you just delete this guide because it's bad>asking for grav catapult and getting intelicard when you can just DA useless RD boardsimblyings wrote:Spoiler
-
- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
Tracking beacon, teleporter board, wormhole gen.
Here you go, bluespace 4.
Here you go, bluespace 4.
-
- Joined: Thu May 15, 2014 4:30 am
- Byond Username: Allura
Re: RG4's simple and efficient guide to being an RD master!
so, to sum it all up and give the guide that actually works (the first works but wastes, the second is mostly wrong)
analyzer
flamethrower
stunprod
plasma
micro manipulator
tracking beacon
teleporter board
capicitor
high cap cell
pai
mining drill
exosuit fabricator board
advanced matter bin
nano manipulator
intellicard
sync/upgrade
3 mmis
radio mmi
taser
gygax weapons board
combat shotgun
2 super cap cells
syringe gun
wormhole gen
2 smes boards
freeform and paladin core boards
sync/upgrade
pacman board
analyzer
flamethrower
stunprod
plasma
micro manipulator
tracking beacon
teleporter board
capicitor
high cap cell
pai
mining drill
exosuit fabricator board
advanced matter bin
nano manipulator
intellicard
sync/upgrade
3 mmis
radio mmi
taser
gygax weapons board
combat shotgun
2 super cap cells
syringe gun
wormhole gen
2 smes boards
freeform and paladin core boards
sync/upgrade
pacman board
Last edited by allura on Sun Jun 29, 2014 3:16 pm, edited 3 times in total.
-
- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
Why would you shove so much crap in it?
First of all, R&D has many little basic items that are useless but can get you up 1-2 levels in some techs.
Like why would you put two high cap cells in it when you have a perfectly good and otherwise useless capacitor that is power manipulation level 1?
Before you say "battery is useless anyway", well, you cannot shove capacitor into APC when the power suddenly goes out. Or into a borg if there are no roboticists.
Seriously, before you do anything else, just pick those little retarded things in the eastern part of R&D, you'll get most techs up one level.
Used slime extract is bio level 4. Instead of taking MMIs or other shit like that, you can often get those if somebody's in xenobio. They are otherwise useless.
First of all, R&D has many little basic items that are useless but can get you up 1-2 levels in some techs.
Like why would you put two high cap cells in it when you have a perfectly good and otherwise useless capacitor that is power manipulation level 1?
Before you say "battery is useless anyway", well, you cannot shove capacitor into APC when the power suddenly goes out. Or into a borg if there are no roboticists.
Seriously, before you do anything else, just pick those little retarded things in the eastern part of R&D, you'll get most techs up one level.
Used slime extract is bio level 4. Instead of taking MMIs or other shit like that, you can often get those if somebody's in xenobio. They are otherwise useless.
-
- Joined: Thu May 15, 2014 4:30 am
- Byond Username: Allura
Re: RG4's simple and efficient guide to being an RD master!
tested your post and adjusted the guide, lo6.
the mmis i still support because they're fucking terrible and you can easily replace them with radio mmis
the mmis i still support because they're fucking terrible and you can easily replace them with radio mmis
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
What's pAI for, by the way? Never used it.
- elyina
- Joined: Fri Apr 18, 2014 7:30 pm
- Byond Username: Elyina
- Location: burning in hell for my sins
Re: RG4's simple and efficient guide to being an RD master!
can't wait for more people on sybil to follow this like the bible and go mental and start escalating fights when someone tries to go against it
-
- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
People should just stop labeling their guides "best, mega cheap, mega efficient and mega quick". Coz they're not.
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
Re: RG4's simple and efficient guide to being an RD master!
In all respect this is how I legitimately do this and it tends to be the fastest possible way I do anything for achieving RD levels. Give or take I'll hit material 6 or 7 in a matter of minutes of the round start with mostly everything else being level 5's or 6's. Follow what ever way you actually feel is best, if you like my preference then use it I'm not exactly stopping you lol. Plus this is more a new kid's guide to actually do it when there's 2-3 people always saying they're new to research.
-
- Joined: Thu May 15, 2014 4:30 am
- Byond Username: Allura
Re: RG4's simple and efficient guide to being an RD master!
my guide isnt labelled anything, but i think that it's the way you should do it. rg4 is saying "I WROTE A GUIDE BUT YOU DON'T HAVE TO FOLLOW IT". well that's not what guides are written for. follow my guide, do it. follow my guide and all will be ok
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: RG4's simple and efficient guide to being an RD master!
The important thing to say is that it is not the ONLY way to do R&D.
And yeah, I'm not talking about any particular guide, I'm talking about guides in general.
And yeah, I'm not talking about any particular guide, I'm talking about guides in general.
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