The Female Body
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
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The Female Body
Girls are ugly. Real ugly.
Especially with the advent of greyscaled human sprites. Now they have neckbeards most of the time.
The problem is we have a big ol' bloated pile of clothing based around this sprite.
So my question is;
How do you improve this, without changing it so much that you would have to redo all clothes?
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The Female Body
Start by reshaping those saggy sad tits holy wewdanno wrote:
Girls are ugly. Real ugly.
Especially with the advent of greyscaled human sprites. Now they have neckbeards most of the time.
The problem is we have a big ol' bloated pile of clothing based around this sprite.
So my question is;
How do you improve this, without changing it so much that you would have to redo all clothes?
They look like the sort of thing you'd hide in a lunch lady bra.
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Re: The Female Body
The spessmen torso is a barrel, 100% flat. The female torso essentially fakes having a chest by carving out the stomach on the side sprites and pushing the chest into the arms in the front/back. If you ever saw a real person that looked like this, you'd probably run for your life.
Currently the limitations on reworking the torso without respriting all uniforms/many exosuits are that you can take pixels off the male model for the female model, but not add them. This is comically limiting, and in general isn't enough to solve the problem.
What we'd need is something that "stretches" the clothing so you could also ADD pixels to the male model, but this functionality doesn't exist yet. It's been on my "to do when I'm feeling really confident" list for the better part of three years. Not so much for female sprites as for the fact that we could also use it to return fat sprites.
Currently the limitations on reworking the torso without respriting all uniforms/many exosuits are that you can take pixels off the male model for the female model, but not add them. This is comically limiting, and in general isn't enough to solve the problem.
What we'd need is something that "stretches" the clothing so you could also ADD pixels to the male model, but this functionality doesn't exist yet. It's been on my "to do when I'm feeling really confident" list for the better part of three years. Not so much for female sprites as for the fact that we could also use it to return fat sprites.
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- danno
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Re: The Female Body
Wouldn't stretching sprites just make things ugly in a different way?
-
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Re: The Female Body
Ausops already resprited male and female bodies a while ago to look much nicer, but they would indeed require a major clothing resprite, so it's really not feasible without drawing every piece of clothing twice (mainly the legs on the front/back).
Apparently I was an director or something.
- oranges
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Re: The Female Body
Sexism!danno wrote:Girls are ugly. Real ugly.
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Re: The Female Body
The funny thing is that logically, if clothing was "stretching" the deformation would be expected. But yeah you can't just double pixels to fill the void, it needs a more nuanced solution.danno wrote:Wouldn't stretching sprites just make things ugly in a different way?
Developer - Datum Antags: Feburary 2016
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Kofi - Make A Poor Life Choice
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Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
- Iatots
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Re: The Female Body
Did I hear.... TITS?!
- D&B
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- Cobby
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Re: The Female Body
huge breasts will soon be a mutation, i am calling it.
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- Bolien
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- Qbopper
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- cedarbridge
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Re: The Female Body
You don't need erp to bully your crewmates for being too flat.Qbopper wrote:erp is banned delete this thread
- pubby
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- danno
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Re: The Female Body
Your 5 minute edit is a smudged anti-aliased mess
Can you give us a version that maybe would actually be applicable to the game
Can you give us a version that maybe would actually be applicable to the game
- pubby
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Re: The Female Body
Use Iatots' then. The point of my edit was to add contrast and AA to his sprite.
- danno
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Re: The Female Body
We can't have AA like that because people aren't just against a blue-grey background all the time
- calzilla1
- Joined: Wed Jun 01, 2016 5:55 pm
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Re: The Female Body
Make breast size available in the CC but the larger the slowe
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- Iatots
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Re: The Female Body
Lowering The alpha around the calves and arms might create a good illusion. I can work on that later today.
- pubby
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Re: The Female Body
I figured sprites could have alpha transparency around the edges to achieve AA.danno wrote:We can't have AA like that because people aren't just against a blue-grey background all the time
- Iatots
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Re: The Female Body
Alright, pubby's AAass definitely helped me reach a thiccer bodyshape.
I don't think I can go much further than this. I will try to improve the other angles.
Y'know on second thought this was worse than my first attempt.
I don't think I can go much further than this. I will try to improve the other angles.
Y'know on second thought this was worse than my first attempt.
Last edited by Iatots on Thu Feb 23, 2017 11:39 pm, edited 1 time in total.
- Digdugxx
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- bandit
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Re: The Female Body
how about we start with the inferior race first
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
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Re: The Female Body
if we started with the inferior race we wouldn't have this problem
lizards don't have boobs
lizards don't have boobs
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: The Female Body
basing mine off the lifeweb sprite, a female body resprite would probably look something like this, slightly narrowed arms, a lot more pixel subtractions, tits lifted a pixel higher, massive changes to the legs, feet made smaller, hands made a pixel less longer
i dont want to even get into the side sprite
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- danno
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Re: The Female Body
But you'd have to do every single piece of clothing you psycho
- PKPenguin321
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Re: The Female Body
Redo all armor so that for females only it's just a bikini while for men it's the whole thing
We professional RPG game now
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i have three other top secret characters as well.
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- DemonFiren
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- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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Re: The Female Body
I know, just saying if we ever were mad enough to resprite female bodies that much, we may as well go the whole yard and completely reshape it
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- TribeOfBeavers
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Re: The Female Body
Would it be possible to add the framework for it so the clothing sprites could be changed over a (very long) period of time? Maybe have it default to the ones we have now, but use the updated ones as they're added?
- imblyings
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Re: The Female Body
probably but it would be a lot of code work??? for a temporary stop gap measure that gets removed
and I see remie logging in, she's 2ic??? of coderbus and she said no last time so I'm going to quit now before she gets angry at me!
and I see remie logging in, she's 2ic??? of coderbus and she said no last time so I'm going to quit now before she gets angry at me!
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- Remie Richards
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Re: The Female Body
??? is this even english?imblyings wrote: and I see remie logging in, she's 2ic??? of coderbus and she said no last time so I'm going to quit now before she gets angry at me!
私は完璧
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: The Female Body
no its i should be sleeping english, a wide spread but not well known dialect
2ic is second in command, i assume cheridan is boss of this gym
2ic is second in command, i assume cheridan is boss of this gym
The patched, dusty, trimmed, feathered mantle of evil +13.
- Remie Richards
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Re: The Female Body
Oh, yeah 2ic is close I guess.
Also when did I deny you last time? I probably just told you it'd be a lot of work.
Unless it was fatsprites last time, which we're just against in general.
Also when did I deny you last time? I probably just told you it'd be a lot of work.
Unless it was fatsprites last time, which we're just against in general.
私は完璧
- cedarbridge
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Re: The Female Body
Obligatory post about fatsprites
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
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Re: The Female Body
Would it be possible to make some kind of macro that goes through every jumpsuit sprite for females and moves the same pixels to the same destination space or something? Probably really farfetched but those new body sprites look really fucking good
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- imblyings
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Re: The Female Body
yes
but it wouldn't look good, it requires a human
but it wouldn't look good, it requires a human
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- imblyings
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Re: The Female Body
no it's like wanting your employees to switch from red to green shirts but you're not going to go to the trouble of buying green shirts, you're going to dunk them in green paint and call it a day.
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- MisterPerson
- Board Moderator
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Re: The Female Body
So now do you guys understand why I was autistically screeching about adding more aesthetic costumes and shit to the game?
Because even a stopped clock is right twice a day.
Because even a stopped clock is right twice a day.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- oranges
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Re: The Female Body
I don't know I Kinda tuned you out
- imblyings
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Re: The Female Body
how badly would the game crash if all clothes were removed, then have clothes be re-added in chunks
The patched, dusty, trimmed, feathered mantle of evil +13.
-
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Re: The Female Body
Well, we can finally get rid of clothing bloat.imblyings wrote:how badly would the game crash if all clothes were removed, then have clothes be re-added in chunks
- Steelpoint
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Re: The Female Body
If you want to go do a full remake of all clothing to fit a new female form then I suggest you remove all clothing from the game sans clothing worn by people at round start.
It would at least show you the minimum amount of clothing that would need respriting.
This whole idea is good in theory, but good luck getting one person to sit down for fifty hours to do the work.
It would at least show you the minimum amount of clothing that would need respriting.
This whole idea is good in theory, but good luck getting one person to sit down for fifty hours to do the work.
- InsaneHyena
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Re: The Female Body
A radical solution, I approve. Before we do it, can we resprite a male body too?
- Kel
- Joined: Sun Aug 10, 2014 1:04 am
- Byond Username: Jaraxxus
Re: The Female Body
so you want 3 separate sprites for every type of jumpsuit in the game?InsaneHyena wrote:A radical solution, I approve. Before we do it, can we resprite a male body too?
male, female, and nonhuman?
- InsaneHyena
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- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: The Female Body
>nonhumans not just getting the default (male) sprite
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- TehSteveo
- Joined: Sat Apr 19, 2014 1:31 am
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- Location: Pennsylvania
Re: The Female Body
While I wouldn't care much; I know a lot people are attached to the different clothing. They'll panic.imblyings wrote:how badly would the game crash if all clothes were removed, then have clothes be re-added in chunks
Freedom
-
- Joined: Wed Apr 30, 2014 3:16 am
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Re: The Female Body
With the trend towards 3/4th sprites going the way it is, I think it'd be kind of silly if we resprited all the humans and clothes right now in the soon-to-be-obsolete flat-in-front (there has to be a better term for that) perspective. I think it'd be best if we first made 3/4th humans before trying something as gigantic as a total clothing resprite.
This is actually the kind of thought process that stalls so much of my work. Why resprite all humans/turfs/objects/whatever on soon-to-be obsolete styles/perspectives/color palettes instead of just making the jump?
This is actually the kind of thought process that stalls so much of my work. Why resprite all humans/turfs/objects/whatever on soon-to-be obsolete styles/perspectives/color palettes instead of just making the jump?
Apparently I was an director or something.
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