Flight Suits.
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
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- Location: e-mail me if you want a pizza roll
Flight Suits.
I've never really given much thought to flight suits until today
Saw a dude in one flying around against some nuke ops. He was basically an incredibly fast, player controlled stunning projectile. He could knock them down and disarm them before they could even react to his presence, with zero noticeable downside.
Now, this was partly fault of the nuke ops. They took a very long time getting to the station because they tried to send a stealth op in. However, it was still only 20-25~ish minutes into the 35 minute (total) round. That seems pretty quick for an "I am become god" suit.
I don't know if there's some super obvious crazy downside to these that i'm missing, but the ability to move at supersonic speeds and go through doors while also stunning anyone in your way instantly seems... awful.
I'm not sure what purpose they exist for. That's the big issue. What do they exist for? Why are they available at all?
Saw a dude in one flying around against some nuke ops. He was basically an incredibly fast, player controlled stunning projectile. He could knock them down and disarm them before they could even react to his presence, with zero noticeable downside.
Now, this was partly fault of the nuke ops. They took a very long time getting to the station because they tried to send a stealth op in. However, it was still only 20-25~ish minutes into the 35 minute (total) round. That seems pretty quick for an "I am become god" suit.
I don't know if there's some super obvious crazy downside to these that i'm missing, but the ability to move at supersonic speeds and go through doors while also stunning anyone in your way instantly seems... awful.
I'm not sure what purpose they exist for. That's the big issue. What do they exist for? Why are they available at all?
- christ110
- Joined: Sat Oct 01, 2016 4:40 am
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Re: Flight Suits.
>I ded, pls nerf
The flight suits are essentially a printable hardsuit that robotics can make as an upgraded hardsuit.
It's purpose is to give someone other than cargo the ability to mass-aquire suits and be a generic hardsuit.
Keep in mind it requires a fuck ton of mats, plus stock parts, crashing into walls at high speed is lethal, and you can't use a backpack with it in flight mode.
The flight suits are essentially a printable hardsuit that robotics can make as an upgraded hardsuit.
It's purpose is to give someone other than cargo the ability to mass-aquire suits and be a generic hardsuit.
Keep in mind it requires a fuck ton of mats, plus stock parts, crashing into walls at high speed is lethal, and you can't use a backpack with it in flight mode.
- leibniz
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Re: Flight Suits.
People tend to downplay how good it is but it doesn't really have any place in non-meme rounds.
>plus STOCK PARTS
woah
>plus STOCK PARTS
woah
Founder and only member of the "Whitelist Nukeops" movement
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
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- Location: *teleports behind you*
Re: Flight Suits.
Yeah but also remember if you want to be an asshole you can fly down a hallway and repeatedly crash into people.
If anything crashing into people should cause damage too. Something akin the jump boots charge that knocks you down and causes slight brute damage.
If anything crashing into people should cause damage too. Something akin the jump boots charge that knocks you down and causes slight brute damage.
Spoiler:
- Qbopper
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Re: Flight Suits.
I remember robustin making the point that "how come rnd can get flight suits, they're OP and take forever" in resoonse to the engineering point system rewards being criticized, but if it takes that little time to get them then that's a bigger deal imo
I don't know the specifics but if the round didn't even clear 40 minutes then something about the flight suit needs to be changed
I don't know the specifics but if the round didn't even clear 40 minutes then something about the flight suit needs to be changed
Limey wrote:its too late.
- Cobby
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Re: Flight Suits.
They're not seen a lot on sybil due to the costs but what were the flight suit purposes again, and have they achieved that purpose or are they used 9/10 as a weapon?
Voted best trap in /tg/ 2014-current
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
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Re: Flight Suits.
I threw four watermelons full of acid at someone in a flight suit and the suit wouldn't melt. Someone fix that.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
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Re: Flight Suits.
Yes people actually use them for space exploration
I don't think one round of nuke ops getting their shit kicked warrants nerfing.
I don't think one round of nuke ops getting their shit kicked warrants nerfing.
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- kevinz000
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Re: Flight Suits.
Intentional. Screw your acid melons.Lazengann wrote:I threw four watermelons full of acid at someone in a flight suit and the suit wouldn't melt. Someone fix that.
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- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
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Re: Flight Suits.
Making things you like immune to counters sounds like a wonderful attitude.kevinz000 wrote:Intentional. Screw your acid melons.Lazengann wrote:I threw four watermelons full of acid at someone in a flight suit and the suit wouldn't melt. Someone fix that.
- Qbopper
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Re: Flight Suits.
I don't think that's what kevinz is sayingLazengann wrote:Making things you like immune to counters sounds like a wonderful attitude.kevinz000 wrote:Intentional. Screw your acid melons.Lazengann wrote:I threw four watermelons full of acid at someone in a flight suit and the suit wouldn't melt. Someone fix that.
Limey wrote:its too late.
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- Joined: Fri Apr 18, 2014 2:24 pm
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Re: Flight Suits.
This actually sounds pretty hilarious and I want to see it. Even better if your character looks like he's lying down while using it so it looks like he's slamming head first into a wall while trying to fly like Superman.crashing into walls at high speed is lethal
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Flight Suits.
I have perished please remove that which has defeated me
The nukers deserved it by making their presence known, if they wanted to win they should have ducked into a narrow hallway and shot down it, likely catching flightsuit guy in the crossfire. It's their own fault they got dunked.
The nukers deserved it by making their presence known, if they wanted to win they should have ducked into a narrow hallway and shot down it, likely catching flightsuit guy in the crossfire. It's their own fault they got dunked.
Spoiler:
- kevinz000
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Re: Flight Suits.
So make something with that high material cost get instantly nullified by something you can grow hundreds of easily..? Nah. Acid resistance stays.Lazengann wrote:Making things you like immune to counters sounds like a wonderful attitude.kevinz000 wrote:Intentional. Screw your acid melons.Lazengann wrote:I threw four watermelons full of acid at someone in a flight suit and the suit wouldn't melt. Someone fix that.
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- D&B
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Re: Flight Suits.
Can you at least add slight brute damage to not reward the motherfuckers that fly up and down a hallway just to knock passerbys over.
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- kevinz000
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Re: Flight Suits.
Sure I'll add something to make it less enabling.D&B wrote:Can you at least add slight brute damage to not reward the motherfuckers that fly up and down a hallway just to knock passerbys over.
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- danno
- Joined: Wed Apr 16, 2014 5:07 pm
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Re: Flight Suits.
...Like I said, I was observing.christ110 wrote:>I ded, pls nerf
Except it's clearly a lot more than just a "generic hardsuit". It's exponentially more powerful and useful.christ110 wrote: It's purpose is to give someone other than cargo the ability to mass-aquire suits and be a generic hardsuit.
>stock partschrist110 wrote:>I ded, pls nerf
Keep in mind it requires a fuck ton of mats, plus stock parts, crashing into walls at high speed is lethal, and you can't use a backpack with it in flight mode.
ohh wowwwww
And I saw the dude going mach 3 and slam into a wall and he got up after a second and just kept going. He even caught some L6 bullets and was ok.
Yeah if the response to flight suits is the unholy abortion that is the engineering point system, maybe they aren't so good.Qbopper wrote:I remember robustin making the point that "how come rnd can get flight suits, they're OP and take forever" in resoonse to the engineering point system rewards being criticized, but if it takes that little time to get them then that's a bigger deal imo
I don't know the specifics but if the round didn't even clear 40 minutes then something about the flight suit needs to be changed
Hardsuits and regular space suits are already good enough for space exploration, and have been for... ever.kevinz000 wrote:Yes people actually use them for space exploration
I don't think one round of nuke ops getting their shit kicked warrants nerfing.
Again, did not die. I was observing the situation. "I ded pls nerf" is invalid.ShadowDimentio wrote:I have perished please remove that which has defeated me
The nukers deserved it by making their presence known, if they wanted to win they should have ducked into a narrow hallway and shot down it, likely catching flightsuit guy in the crossfire. It's their own fault they got dunked.
The nuke up was in a narrow hallway, the bridge hall on meta. The flightsuit moves too fast for firing down the hall to matter. They'll maybe catch 1 or 2 bullets (they did) but it's not enough. They're fast enough to hit the op before anything can be done.
Just to clarify;
I'm not trying to posture that these are necessarily completely broken or overpowered.
But from the perspective of an outsider looking down at a hand full of situations involving these suits, the only thing I can think is
"These really have absolutely no reason to exist that I can think of."
I believe they can be constructed far too quickly, considering that they might just be the most powerful stunning weapon in the entire game (maybe).
The user seems to be at very little risk while using them, despite what you say about collisions being lethal.
The idea that they would be "mass produced generic hardsuits" is laughable.
I just don't get why they exist at all.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
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- Location: Dorm Room 3
Re: Flight Suits.
Trading off inventory for mobility as well as space exploration.
Whatever rebalance/nerf gimme a week at most.
Whatever rebalance/nerf gimme a week at most.
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- danno
- Joined: Wed Apr 16, 2014 5:07 pm
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Re: Flight Suits.
I don't really think losing a back slot somehow justifies just how deadly these are, let alone their existence
and again
hardsuits and space suits are kind of already enough to go explore space
is the point of these just to cut down how long it takes to like, what, 5 minutes?
and again
hardsuits and space suits are kind of already enough to go explore space
is the point of these just to cut down how long it takes to like, what, 5 minutes?
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Flight Suits.
>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
>2 wide near the mouths, 5 wide in the center
>Narrow
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- starmute
- Joined: Mon Feb 29, 2016 4:48 pm
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Re: Flight Suits.
" crashing into walls at high speed is lethal,"
Thats the supposed downside. Also when I played with them you would crash a lot.
Thats the supposed downside. Also when I played with them you would crash a lot.
- danno
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Re: Flight Suits.
It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Flight Suits.
There's nothing instant about it. Someone with Botany access has to spend the time making them, in an area where everyone can see what they're doing, and if the acid fruit actually hits, the guy in the flight suit would have enough time to be all the way across the station or even hit the showers before the suit is destroyed. What you should've said is "I dislike botany" and left it at that. If the only way to stop some joker who's crashing into everyone repeatedly is to pray someone picked Security and has good aim, I don't think that's great design.kevinz000 wrote:So make something with that high material cost get instantly nullified by something you can grow hundreds of easily..? Nah. Acid resistance stays.
- kevinz000
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Re: Flight Suits.
That's great but something to that costs that much shouldn't get shat on by someone's acid tomatoes.Lazengann wrote:There's nothing instant about it. Someone with Botany access has to spend the time making them, in an area where everyone can see what they're doing, and if the acid fruit actually hits, the guy in the flight suit would have enough time to be all the way across the station or even hit the showers before the suit is destroyed. What you should've said is "I dislike botany" and left it at that. If the only way to stop some joker who's crashing into everyone repeatedly is to pray someone picked Security and has good aim, I don't think that's great design.kevinz000 wrote:So make something with that high material cost get instantly nullified by something you can grow hundreds of easily..? Nah. Acid resistance stays.
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- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
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Re: Flight Suits.
That's why I was throwing melonskevinz000 wrote: That's great but something to that costs that much shouldn't get shat on by someone's acid tomatoes.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Flight Suits.
Yes. It's an extremely effective strategy as operative.danno wrote:It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
Spoiler:
- Shaps-cloud
- Code Maintainer
- Joined: Thu Aug 14, 2014 4:25 am
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Re: Flight Suits.
if it costs a lot it has to be invincible or ELSEkevinz000 wrote:That's great but something to that costs that much shouldn't get shat on by someone's acid tomatoes.Lazengann wrote:There's nothing instant about it. Someone with Botany access has to spend the time making them, in an area where everyone can see what they're doing, and if the acid fruit actually hits, the guy in the flight suit would have enough time to be all the way across the station or even hit the showers before the suit is destroyed. What you should've said is "I dislike botany" and left it at that. If the only way to stop some joker who's crashing into everyone repeatedly is to pray someone picked Security and has good aim, I don't think that's great design.kevinz000 wrote:So make something with that high material cost get instantly nullified by something you can grow hundreds of easily..? Nah. Acid resistance stays.
- oranges
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Re: Flight Suits.
if someone maks a pr removing the acid resistance I'll merge it because kevinzz is out of his mind
- danno
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Re: Flight Suits.
It's unreasonable to balance something like this around that, because they'll just refuse to go in maint if that's the case.ShadowDimentio wrote:Yes. It's an extremely effective strategy as operative.danno wrote:It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
Come on, dude. Surely you don't believe this is fine.
-
- Joined: Fri Apr 18, 2014 2:24 pm
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Re: Flight Suits.
If I were an admin I'd spawn myself in space with a flight suit during a murderbone round and make a bunch of long winded Centcomm announcement stating that Flight Man was on his way to save the day and that the syndicates best beware because the super hero is there, and blah blah blah. Maybe play a superman midi too.starmute wrote:" crashing into walls at high speed is lethal,"
Thats the supposed downside. Also when I played with them you would crash a lot.
Then immediately fly right into a wall and die and then gib my corpse to make it look like I got spattered against it.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
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Re: Flight Suits.
Shadowdimentio is not helping.danno wrote:It's unreasonable to balance something like this around that, because they'll just refuse to go in maint if that's the case.ShadowDimentio wrote:Yes. It's an extremely effective strategy as operative.danno wrote:It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
Come on, dude. Surely you don't believe this is fine.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Flight Suits.
It makes sense. What's the weakness of something that lets you move extremely fast and hurts you if you run into a wall? Cramped corridors. And if they refuse to go in maint, great, now you have 1/4th the station to yourself.danno wrote:It's unreasonable to balance something like this around that, because they'll just refuse to go in maint if that's the case.ShadowDimentio wrote:Yes. It's an extremely effective strategy as operative.danno wrote:It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
Come on, dude. Surely you don't believe this is fine.
Just slap 10 damage to the user if they hit somebody and 5 to the person hit and call it a day. I barely ever see these things in play, losing your back slot is a VERY big price to pay, and super speed is a good incentive, we don't need to keep nerfing something very specialized and with downsides just because it's good.
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Re: Flight Suits.
Does he ever?kevinz000 wrote:Shadowdimentio is not helping.danno wrote:It's unreasonable to balance something like this around that, because they'll just refuse to go in maint if that's the case.ShadowDimentio wrote:Yes. It's an extremely effective strategy as operative.danno wrote:It happened in the narrow part, the 2 wide part. Are you trying to imply that you're supposed to lure flight suit users into maint or something?ShadowDimentio wrote:>Bridge hall on meta
>2 wide near the mouths, 5 wide in the center
>Narrow
Come on, dude. Surely you don't believe this is fine.
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
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Re: Flight Suits.
I don't think a nerf is needed
I just honestly think these should be done away with
I think i'm being unclear in how I feel or something; I'm shocked at just how strong these are, but that's not the real problem I have.
The problem I have is the complete meaninglessness of them. I still don't believe they serve a worthwhile purpose.
I just honestly think these should be done away with
I think i'm being unclear in how I feel or something; I'm shocked at just how strong these are, but that's not the real problem I have.
The problem I have is the complete meaninglessness of them. I still don't believe they serve a worthwhile purpose.
- PKPenguin321
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Re: Flight Suits.
This was my issue with them in the initial PR too, they just seem to exist for the sake of existing, different enough to justify being in the code (their momentum system is pretty nifty) but similar enough to, say, a regular spacesuit that they rarely impact a round to a serious extentdanno wrote:I don't think a nerf is needed
I just honestly think these should be done away with
I think i'm being unclear in how I feel or something; I'm shocked at just how strong these are, but that's not the real problem I have.
The problem I have is the complete meaninglessness of them. I still don't believe they serve a worthwhile purpose.
Maybe reuse the momentum system on something cooler but ditch them in their current state
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Flight Suits.
Fire extinguishers and thrown objects in zero g maybe? If nothing else it'd be hilarious to see if you can get enough momentum going to the point where you move so fast that you basically break the game and practically warp between z levels until you hit something so hard it kills you instantly.PKPenguin321 wrote:This was my issue with them in the initial PR too, they just seem to exist for the sake of existing, different enough to justify being in the code (their momentum system is pretty nifty) but similar enough to, say, a regular spacesuit that they rarely impact a round to a serious extentdanno wrote:I don't think a nerf is needed
I just honestly think these should be done away with
I think i'm being unclear in how I feel or something; I'm shocked at just how strong these are, but that's not the real problem I have.
The problem I have is the complete meaninglessness of them. I still don't believe they serve a worthwhile purpose.
Maybe reuse the momentum system on something cooler but ditch them in their current state
- PKPenguin321
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Re: Flight Suits.
>use your duffelbags full of extinguishers to propel yourself up to mach 10 before looping around and essentially acting as a meteor to the station, killing yourself in the processJacough wrote:Fire extinguishers and thrown objects in zero g maybe? If nothing else it'd be hilarious to see if you can get enough momentum going to the point where you move so fast that you basically break the game and practically warp between z levels until you hit something so hard it kills you instantly.PKPenguin321 wrote:This was my issue with them in the initial PR too, they just seem to exist for the sake of existing, different enough to justify being in the code (their momentum system is pretty nifty) but similar enough to, say, a regular spacesuit that they rarely impact a round to a serious extentdanno wrote:I don't think a nerf is needed
I just honestly think these should be done away with
I think i'm being unclear in how I feel or something; I'm shocked at just how strong these are, but that's not the real problem I have.
The problem I have is the complete meaninglessness of them. I still don't believe they serve a worthwhile purpose.
Maybe reuse the momentum system on something cooler but ditch them in their current state
fuckin
Fund it!
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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- kevinz000
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Re: Flight Suits.
They're meant for navigating hostile environments which was why they had protection from fire and acid and space in the first place. Combat is an added "bonus" (you lose your back slot so you can only carry a few things without crashing and losing it all.
As for giving other objects this momentum stuff probably a bad idea to do it enough masse as even one flight suit takes 30ms to process (when it is alone)
As for giving other objects this momentum stuff probably a bad idea to do it enough masse as even one flight suit takes 30ms to process (when it is alone)
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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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- Bluespace
- Joined: Fri Apr 18, 2014 1:04 pm
- Byond Username: Bluespace
- Location: UK
Re: Flight Suits.
Flight suits are fun but there's better options for combat.
Don't need a nerf, don't need removing. They're just there for when you get super high research and mining delivers the thicc load.
Don't need a nerf, don't need removing. They're just there for when you get super high research and mining delivers the thicc load.
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
- Byond Username: Dannno
- Location: e-mail me if you want a pizza roll
Re: Flight Suits.
yeah this sounds hilariousPKPenguin321 wrote: >use your duffelbags full of extinguishers to propel yourself up to mach 10 before looping around and essentially acting as a meteor to the station, killing yourself in the process
fuckin
Fund it!
You keep saying this but... I don't know what "hostile environments" you're even referring to. Lavaland?? I've never, ever seen a miner make use of a flight suit. It didn't even occur to me that they could.kevinz000 wrote:They're meant for navigating hostile environments which was why they had protection from fire and acid and space in the first place.
I don't think your reasoning is enough to justify them.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Flight Suits.
Lavaland is one, they are perfect for going over lava and chasms (just don't crash!). Space is another. Anyways I'll be nerfing the issues they're causing on station as they came from something that would be hilarious but I guess they are too powerful.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Flight Suits.
Just make them have strong armor in low pressure enviroments.
and make them shit in normal pressure ones
and make them shit in normal pressure ones
-
- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Flight Suits.
Not sure something that costs as much as a mech should be instantly destroyed by a single one of botanies thousands of free plants.oranges wrote:if someone maks a pr removing the acid resistance I'll merge it because kevinzz is out of his mind
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: Flight Suits.
Risk: It's very expensive and fragile
Reward: you can fucking fly
Reward: you can fucking fly
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Flight Suits.
yeah that sounds about rightoranges wrote:Risk: It's very expensive and fragile
Reward: you can fucking fly
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Flight Suits.
How about I just make it have a damage system so it gets disabled and requires stuff to fix instead oh wait I shouldn't until I get power armor done in twenty yearsoranges wrote:Risk: It's very expensive and fragile
Reward: you can fucking fly
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
-
- Joined: Sat Oct 24, 2015 11:52 am
- Byond Username: Killerx09
Re: Flight Suits.
I like the citrus's compromise.
- XDTM
- Github User
- Joined: Fri Mar 04, 2016 8:38 pm
- Byond Username: XDTM
- Github Username: XDTM
- Location: XDTM
Re: Flight Suits.
Hold on if the issue is that it stuns people on hit why don't we just fucking remove the stun on hit instead of advocating flightsuit removal
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: Flight Suits.
No let's just remove all of kevinz work because we can.XDTM wrote:Hold on if the issue is that it stuns people on hit why don't we just fucking remove the stun on hit instead of advocating flightsuit removal
Also memes.
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Flight Suits.
>Comparing a supersonic indoor flying stunning projectile with over double the vision area of normal crew to a fucking hardsuitchrist110 wrote:>I ded, pls nerf
The flight suits are essentially a printable hardsuit that robotics can make as an upgraded hardsuit.
It's purpose is to give someone other than cargo the ability to mass-aquire suits and be a generic hardsuit.
Keep in mind it requires a fuck ton of mats, plus stock parts, crashing into walls at high speed is lethal, and you can't use a backpack with it in flight mode.
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