Can someone port this?
- tacolizard
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Can someone port this?
http://www.byond.com/developer/Wirewrai ... ?tab=index
It's a tooltip system to show item info when you hover over things. It's made by Wirewraith, who codes for Goonstation and it's currently implemented there. With time, I might be able to port it but I'm posting this to see if anyone better at BYOND/our codebase is interested.
It's a tooltip system to show item info when you hover over things. It's made by Wirewraith, who codes for Goonstation and it's currently implemented there. With time, I might be able to port it but I'm posting this to see if anyone better at BYOND/our codebase is interested.
- Lumbermancer
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Re: Can someone port this?
Upvoted.
- obscolene
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Re: Can someone port this?
I played on goon recently and this was one of the most annoying things. Just keep this stuff in examine, it's not that hard to shift-click something.
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- tacolizard
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Re: Can someone port this?
I'm curious to know how exactly it irritated you. The tooltips only appear when hovering over items in your hand, so you shouldn't see them unless you want to?obscolene wrote:I played on goon recently and this was one of the most annoying things. Just keep this stuff in examine, it's not that hard to shift-click something.
- kevinz000
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Re: Can someone port this?
how hard is it to examine something though..
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https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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- PKPenguin321
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Re: Can someone port this?
Hold shift while mousing over stuff making this pop up would be neat
Extended stats like exact force, armor, etc should only appear if you have R&D goggles on or something
Extended stats like exact force, armor, etc should only appear if you have R&D goggles on or something
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i have three other top secret characters as well.
tell the best admin how good he is
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- MisterPerson
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Re: Can someone port this?
Why?PKPenguin321 wrote:Hold shift while mousing over stuff making this pop up would be neat
Extended stats like exact force, armor, etc should only appear if you have R&D goggles on or something
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Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
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Re: Can someone port this?
Goggles & investigative glasses of sorts do yield additional data, a PDA scanner could do much the same thing.
Not having read the code at risk of sounding silly, the tip system should probably have a opt-in verb and be automatically enabled for new players.
Not having read the code at risk of sounding silly, the tip system should probably have a opt-in verb and be automatically enabled for new players.
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- PKPenguin321
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Re: Can someone port this?
For the first thing, just so if you don't want them showing at all times you don't have to see them. Maybe it could be a pref instead or something, idkMisterPerson wrote:Why?PKPenguin321 wrote:Hold shift while mousing over stuff making this pop up would be neat
Extended stats like exact force, armor, etc should only appear if you have R&D goggles on or something
The second thing is because of !immersion!
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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- MisterPerson
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Re: Can someone port this?
That's retarded. In what way does hiding information make the game better? If someone asks how much damage a toolbox does in OOC, what will people say? That's what the tooltip should say. Period. Because if it uses expressions, guess what? Now people are going to ask "What does 'very robust' mean?" and now the player knows even less than if you just left the tooltip off altogether.PKPenguin321 wrote: The second thing is because of !immersion!
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Can someone port this?
I like this, port it. BUT make it a pref, it might get really annoying otherwise.
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- Qbopper
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Re: Can someone port this?
examining a toolbox doesn't give the exact damage values, I don't see why a tooltip should eitherMisterPerson wrote:That's retarded. In what way does hiding information make the game better? If someone asks how much damage a toolbox does in OOC, what will people say? That's what the tooltip should say. Period. Because if it uses expressions, guess what? Now people are going to ask "What does 'very robust' mean?" and now the player knows even less than if you just left the tooltip off altogether.PKPenguin321 wrote: The second thing is because of !immersion!
I don't like the idea of goggles giving the exact stats either though
Limey wrote:its too late.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
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Re: Can someone port this?
Everyone should learn the value of robustness by either experience or code diving.
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