really really good looking
>tfw there are so many bad games in [current year] that you have to go back for the good ones.
i was born in le wrong generation
CRASH BANDICOOT N'SANE
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Re: CRASH BANDICOOT N'SANE
Reviews say the first one has aged worse than the other two, and an oddity with the way hitboxes for Crash's feet are now in the unity engine means that certain jumps in the first game are sadistically difficult. Apparently 2 and 3 do not have these issues.
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Re: CRASH BANDICOOT N'SANE
this belongs in the dark souls thread please don't post more topics
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Re: CRASH BANDICOOT N'SANE
Between this and Bubsy I'm wondering what 90s cartoon video game mascot is going to make a sudden return. Is Spyro going to break free from Skylanders hell?
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Re: CRASH BANDICOOT N'SANE
From what videos I've seen the first one does indeed have some weird accuracy problems going on with jumps.
Also the Unity engine actually is starting to become increasingly popular among devs with bigger budgets, although I'm not entirely sure why.
Also the Unity engine actually is starting to become increasingly popular among devs with bigger budgets, although I'm not entirely sure why.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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