Bottom post of the previous page:
>Dig the 19 remaining cards in R&D with a sweet Counter Surveillance>Score two points and lose the game
End me.
Bottom post of the previous page:
>Dig the 19 remaining cards in R&D with a sweet Counter SurveillanceXSI wrote:Squirtle decks?
AI Ice?
I still have no idea what these mean
I've been chatting with people about some of the stuff they've spoiled in here a little bit.cedarbridge wrote:https://www.fantasyflightgames.com/en/n ... ign-sight/
Holy shit this got announced over a week ago and nobody noticed aaaaaaaaaaaaaaaaaaaaaaaaa
Wraparound and Swordsman are also AI ICE.XSI wrote:I just checked and there really isn't much for anti-AI
Only those and Turing from HB as far as I could find
I think you could use chimera and just let it derez but that may have cycled out. Also Trap ice can be helpful in this style of deck to bluff with.XSI wrote:Update on the meme corp deck:
Failed horribly. Turns out mother goddess is unique, and so is Loki. So my idea of having ICE everywhere that has no barrier/sentry/code gate on it is sadly busted
I can technically protect two servers with those two, but then that leaves either no scoring remote or R&D/HQ unprotected
I could try some kind of 'shuffle HQ cards back into R&D' thing and have no agendas in hand, possibly. Research continues
It turns those desperate last click runs into a nightmare scenario for the runner too. If they know you're running this, they'll be scared of running remotes and try to break that monster you built in front of HQ instead. If they don't know you're running it, and you're playing Jinteki junebug memes they're likely to ignore it as a junebug/overwriter setup. If you snatch this on 2 to land a Breaking News you get the tag at the end of their turn as they spend their last click running to land in this, tax themselves out of safe counter-trace economy and get set up for the snapback boom/hunter seeker/etc the turn after.Timbrewolf wrote:Still, neat card.
Yeah that's been Data Raven's real threat for ages, the ability to start my turn as the corp by throwing a tag at you, then pulling the shenanigans. Taking a tag to keep the run going wasn't really a big deal until they started adding NBN ICE that only woke up and started doing shit to you if you were tagged during the run. Putting this behind Data Raven was annoying funcedarbridge wrote:That's part of why Data Raven gets so much value. I'd rather tag you on your turn than tag you on my turn and have to wait out your turn to see if it sticks.
This sounds great until you hit a popup window. Way more useful in Apex for obvious reasons.XSI wrote:Those, and NBN in general is why I splash this thing in any runner deck that has extra influence and isnt too heavy on the cards
One influence, 2 credits, and I can tell Data Raven(the first at least) to take that tag and shove it right where the sun won't shine
Bonus points: Also works on Komainu and some other scattered ICE, so it can turn a dangerous Jinteki Inazuma into Komainu into "These two pieces of ICE do nothing at all", and it stops grail-ICE pretty good(Does anyone actually run those?)
I'll only need to use it once for it to break even, 2 credits and a click would have shed that one tag, if I use it the next turn too then I'm purely profiting
It's a dead card sometimes, but then you just toss it when you've drawn something worth keeping
You get to choose when to use it. Putting a Pop-Up Window in front of a Data Raven wont force you to waste your Hunting Grounds ability. It is a pretty spicy one-of card out of Apex.cedarbridge wrote:This sounds great until you hit a popup window. Way more useful in Apex for obvious reasons.
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