Bottom post of the previous page:
Believe me. I love the ideas too.Qbopper wrote:this is my wet dream what the fuckDiamondSentinel wrote:As for the antag reroll, either make extended come up more often to try and stop rerolls (as in, they have a higher chance to get an extended round than another antag round), or just stop developing antags besides fixing bugs. If antags stop getting more fun tools than the rest of the station, then people will care less about getting them.
realistically, though. the majority of players seem to come here for that sort of gameplay, so it would alienate a lot of people to make such a radical change
My point with both of my suggestions is just that there's not really a realistic change we can make to the game without getting a new playerbase.
However, with the playerbase we have, I don't think we'll ever have trouble keeping players. People will keep coming back because it's the familiar, even if it starts to become less fun. Nightmares and new Clock Cult (to say nothing of the players in-game) are horrible, but I'm still playing on the server, because it's familiar.