Radiation
- kevinz000
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Re: Radiation
After some VVing and SDQL queries to mark and select radioactive objects, I found that the singularity has a rad power of 6000 and launches projectiles like glass shards having rad powers in the thousands
What the actual fuck is going on ninjanomnom?
What the actual fuck is going on ninjanomnom?
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- BeeSting12
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Re: Radiation
Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
- Atlanta-Ned
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Re: Radiation
Are these bugs, or is the balance still being worked on? If it’s the latter, start at the bottom end of the scale and work your way up. This hilariously lethal approach isn’t fun.
Statbus! | Admin Feedback
OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
- ShadowDimentio
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- Bawhoppennn
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Re: Radiation
Can't expect features to be perfect right away
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer! #ConcurForever
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.
- PKPenguin321
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Re: Radiation
Well I mean you can but you'd be disappointed pretty frequentlyBawhoppennn wrote:Can't expect features to be perfect right away
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Radiation
Perfect no but I expect you tards to test your shit before merging. Someone should have been able to notice "oh the rads from the SM seem to be focused in one laser that can hit you a good 40 tiles away and irradiate you to a permastun"
Spoiler:
- BeeSting12
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Re: Radiation
I dont expect perfection but a bit of testing on a private server would be nice instead of checking if it compiles and then PRingBawhoppennn wrote:Can't expect features to be perfect right away
edit- shadow said it better than me
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Radiation
I got hit once walking through the lobby in metastation and I was permastunned and dying by the time I made it to the AI foyer, I would have laid there forever had my healing virus not kept me alive and an admin not ahealed me.
Like come the fuck on, if you're going to code at least do a cursory amount of testing to make sure you're not breaking everything.
Like come the fuck on, if you're going to code at least do a cursory amount of testing to make sure you're not breaking everything.
Spoiler:
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Re: Radiation
>someone bag of holding bombs
>see the singularity for maybe a second total
>spend the next 10 minutes of the round mutating, chainstunned, deaf, throwing up, poisoned even after I ditched all my clothes and took 50u of anti tox
help
>see the singularity for maybe a second total
>spend the next 10 minutes of the round mutating, chainstunned, deaf, throwing up, poisoned even after I ditched all my clothes and took 50u of anti tox
help
- Qbopper
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Re: Radiation
lol get goodKor wrote:>someone bag of holding bombs
>see the singularity for maybe a second total
>spend the next 10 minutes of the round mutating, chainstunned, deaf, throwing up, poisoned even after I ditched all my clothes and took 50u of anti tox
help
Limey wrote:its too late.
- iamgoofball
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Re: Radiation
This is why can_fire needs to be a protected varBeeSting12 wrote:Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
Do you realize how much game balance you're fucking
- BeeSting12
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Re: Radiation
lmao not much since it's obvious noone balanced this shit. ive only done it a few rounds, usually after i find something completely broken about radiation and turn it off so i dont have to go around admin healing everyone because this shit's so broken
- kevinz000
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Re: Radiation
Fuck off goofball there's no balance in half the station dying from invisible offscreen sources, or what kor described.iamgoofball wrote:This is why can_fire needs to be a protected varBeeSting12 wrote:Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
Do you realize how much game balance you're fucking
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- iamgoofball
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Re: Radiation
So are you making issue reportsBeeSting12 wrote:lmao not much since it's obvious noone balanced this shit. ive only done it a few rounds, usually after i find something completely broken about radiation and turn it off so i dont have to go around admin healing everyone because this shit's so broken
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Re: Radiation
When he made that post rads were still bugged to irradiate the AI camera and it'd kill everyone on station just by looking aroundiamgoofball wrote:This is why can_fire needs to be a protected varBeeSting12 wrote:Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
Do you realize how much game balance you're fucking
- iamgoofball
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Re: Radiation
Where the fuck are the issue reportsKor wrote:When he made that post rads were still bugged to irradiate the AI camera and it'd kill everyone on station just by looking aroundiamgoofball wrote:This is why can_fire needs to be a protected varBeeSting12 wrote:Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
Do you realize how much game balance you're fucking
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Re: Radiation
https://github.com/tgstation/tgstation/issues/31862
https://github.com/tgstation/tgstation/issues/31797
https://github.com/tgstation/tgstation/issues/31746
https://github.com/tgstation/tgstation/issues/31729
https://github.com/tgstation/tgstation/issues/31724
https://github.com/tgstation/tgstation/issues/31716
https://github.com/tgstation/tgstation/issues/31591
Also Ninja was online during several of the rounds Beesting is referring to so he observed it directly
https://github.com/tgstation/tgstation/issues/31797
https://github.com/tgstation/tgstation/issues/31746
https://github.com/tgstation/tgstation/issues/31729
https://github.com/tgstation/tgstation/issues/31724
https://github.com/tgstation/tgstation/issues/31716
https://github.com/tgstation/tgstation/issues/31591
Also Ninja was online during several of the rounds Beesting is referring to so he observed it directly
- iamgoofball
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Re: Radiation
Why the fuck was this all not noticed in testmerging
Not even goofPRs get merged this buggy
Not even goofPRs get merged this buggy
- BeeSting12
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Re: Radiation
Ninja literally told me to disable the can_fire when I asked him how I can stop this in asay
- D&B
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Re: Radiation
Bullshitiamgoofball wrote:Why the fuck was this all not noticed in testmerging
Not even goofPRs get merged this buggy
Spoiler:
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Radiation
This needs to be fucking reverted, it's breaking everything even vaguely related to rads.
Spoiler:
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Radiation
When an admin says "This is literally breaking everything so I'm turning it off every round." and the response to that is "Do you realize how much g a m e b a l a n c e you're ruining?" you know somebody is out of touch. (hint: not the admin turning off the broken thing.
- iamgoofball
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Re: Radiation
iamgoofball wrote:Why the fuck was this all not noticed in testmerging
Not even goofPRs get merged this buggy
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Radiation
D&B wrote:Bullshitiamgoofball wrote:Why the fuck was this all not noticed in testmerging
Not even goofPRs get merged this buggy
- Cobby
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Re: Radiation
Emptyquoting yourself is breaking the forum commandments
Voted best trap in /tg/ 2014-current
- duncathan
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Re: Radiation
setting can_fire to 0 is a very useful feature and it's saved my ass several times when I've severely broken atmosiamgoofball wrote:This is why can_fire needs to be a protected varBeeSting12 wrote:Radiation in its current state is retarded and I'm turning it's can_fire to 0 every round until it's fixed
Do you realize how much game balance you're fucking
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Radiation
Did you just imply that I'm repukan? Pistols at sunrise.ExcessiveJMadison wrote:Emptyquoting yourself is breaking the forum commandments
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Re: Radiation
one round i was fixing the sm while it was delamming
i got hit with rads man
it took me down
i lost hearing
then i was given mutadone and lots of antirad chems
i went into the pod in engi and fell again
rads are scary man
i got hit with rads man
it took me down
i lost hearing
then i was given mutadone and lots of antirad chems
i went into the pod in engi and fell again
rads are scary man
I play as Asia Maclagan on Bagil, I dont play on Sybil often.
memes lie unseen down in ze spoiler
memes lie unseen down in ze spoiler
Spoiler:
- Cobby
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Re: Radiation
Whoops I was referring to goofballcedarbridge wrote:Did you just imply that I'm repukan? Pistols at sunrise.ExcessiveJMadison wrote:Emptyquoting yourself is breaking the forum commandments
Voted best trap in /tg/ 2014-current
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
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Re: Radiation
I like the concept but it needs a lot of work.
Most importantly the "ad-hoc" solutions need to be more effective. People are stripping, showering, and generally doing everything they can but it doesn't help much to lower rads.
Biosuits should get a significant radiation buff, I might go ahead and do this, if rads are going to be more common in places like medbay, then we can't just rely on 2-4 rad suits in engineering to keep the station safe.
Most importantly the "ad-hoc" solutions need to be more effective. People are stripping, showering, and generally doing everything they can but it doesn't help much to lower rads.
Biosuits should get a significant radiation buff, I might go ahead and do this, if rads are going to be more common in places like medbay, then we can't just rely on 2-4 rad suits in engineering to keep the station safe.
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Re: Radiation
As someone (maybe you?) said in OOC it feels like fighting a super lethal virus rather than dealing with a contaminated area because the victims turn into nuclear reactors and just kill anyone who goes near them (and anyone who goes in any room they have ever been in)
- oranges
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Re: Radiation
nah I think it's fine as is and will block any nerfs
- FrozenGuy5
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Re: Radiation
just use radsuits?
ййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййй shitty fucking signatures
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Re: Radiation
Since charcoal doesn't seem to actually cure rads it should probably be reworked or renamed to avoid confusion. Or maybe we should get radiation medikits.
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Re: Radiation
Charcoal just treats the toxin damage but not the underlying cause.Hatfish wrote:Since charcoal doesn't seem to actually cure rads it should probably be reworked or renamed to avoid confusion. Or maybe we should get radiation medikits.
Potassium Iodine needs to be used to reduce rads in the body, as well as removal of any contaminated objects they may be carrying.
Probably should throw some Potassium Iodine into the nanomeds or toxin medkits.
- Hathkar
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Re: Radiation
I took some potassium iodine the other day when I had about 400 or so rads. 100 units of iodine reduced my rad count to about 300. So either potassium iodine needs to decrease rads more/faster, or radiation needs to be toned down.
- iamgoofball
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Re: Radiation
There's a better chem for handling radiation. I forget the name.
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Re: Radiation
The anti-rad meds probably do need to be buffed now that rads are also buffed.Hathkar wrote:I took some potassium iodine the other day when I had about 400 or so rads. 100 units of iodine reduced my rad count to about 300. So either potassium iodine needs to decrease rads more/faster, or radiation needs to be toned down.
In real life, Potassium Iodine doesn't remove rads so much as prevent the accumulation of radiation in the thyroid gland, which is the most common cancer caused by radiation. It is taken before exposure to radiation, administering it after is usually a last ditch effort to prevent any further damage
So it might be a good idea to give Potassium Iodine a different effect than just rad cures. Make it give you passive rad resistance while in your system, and reduce its metabolism rate.
Giving medbay a starting supply of Pentetic Acid and creating Radiation first aid kits for medbay and engineering that contain it and Potassium Iodine would be a good idea to balance radiation as well.
Probably should remove the chemical purging and toxic treating effect from pentetic acid however, It doesnt have purgative properties in real life if I recall, and we already have calomel and charcoal with that property.
Rads wont be as bad as it is now if medbay has the proper tools to treat it.
- DemonFiren
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- Yakumo_Chen
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Re: Radiation
Had to fix the SM as captain and tried to clean my clothes of rads with a suit storage unit, found it did jack shit and I was still irradiated to fuck. Went to medbay for treatment and found that taking either of the radiation chems had no notable effect, all the radiation was doing was decaying slowly on its own and the chems weren't doing shit. I had enough rads I felt like I was going to just be stuck sitting in med for the rest of the round.
There's no convenient way to deal with radiation, if you get badly irradiated usually the only solution is cloning or being stuck out of the round completely waiting for it to decay while also slowly irradiating anyone else you get near. Like a virus as Kor said but the only cure is excessive amounts of time.
There needs to be ways to remove rads on items.
There's no convenient way to deal with radiation, if you get badly irradiated usually the only solution is cloning or being stuck out of the round completely waiting for it to decay while also slowly irradiating anyone else you get near. Like a virus as Kor said but the only cure is excessive amounts of time.
There needs to be ways to remove rads on items.
- BeeSting12
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Re: Radiation
Rad medication needs to be buffed, big time. Rad medikits need to be found in engineering and medical- maybe even scattered in emergency lockers. There needs to be an upper limit of how many rads can be carries around by one person. A changeling carrying 8000 rads is funny exactly one time. Decay needs to go up a good bit. Suit storage units need to actually clean shit off. There needs to be a sprayer/grenade similar to what's in atmos resin that derads an area.
If all that is fixed, we'll take another look and see if radiation is acceptably balanced- if not maybe finetune the numbers one more time, if so then leave it. If we can't fix radiation, I'd say revert to the old system
If all that is fixed, we'll take another look and see if radiation is acceptably balanced- if not maybe finetune the numbers one more time, if so then leave it. If we can't fix radiation, I'd say revert to the old system
- Cobby
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Re: Radiation
I know the damage is garbo atm but what's the point of even changing it if you want to have common mitigations to it?
Voted best trap in /tg/ 2014-current
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
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Re: Radiation
Because forcing yourself to be removed from the round so you don't kill everyone with radiation because you decided to fix the SM from exploding is kind of shitty and short of virology (which has instant and near-instant cures) there is no other stlystem in place that forces you to quarantine yourself if you don't want to kill the entire station
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Last edited by Yakumo_Chen on Thu Oct 26, 2017 9:07 am, edited 2 times in total.
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Re: Radiation
if it derads an area it should go darker, to a point where it cant soak up any rads anymoreBeeSting12 wrote:There needs to be a sprayer/grenade similar to what's in atmos resin that derads an area.
then it needs to be cleared
and then another de-rad grenade needs to be used
I play as Asia Maclagan on Bagil, I dont play on Sybil often.
memes lie unseen down in ze spoiler
memes lie unseen down in ze spoiler
Spoiler:
- Cobby
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Re: Radiation
If you're in engineering you have access to rad suits to mitigate most of this.Yakumo_Chen wrote:Because forcing yourself to be removed from the round so you don't kill everyone with radiation because you decided to fix the SM from exploding is kind of shitty and short of virology (which has instant and near-instant cures) there is no other stlystem in place that forces Tonto quarantine yourself if you don't want to kill the entire station
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Not everything needs an easy fix.
Voted best trap in /tg/ 2014-current
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Radiation
Supposedly the rads would infect the suits as well so wearing a engi hardsuit to fix the SM meant you couldn't wear said suit anywhere without killing people with radsExcessiveJMadison wrote:If you're in engineering you have access to rad suits to mitigate most of this.Yakumo_Chen wrote:Because forcing yourself to be removed from the round so you don't kill everyone with radiation because you decided to fix the SM from exploding is kind of shitty and short of virology (which has instant and near-instant cures) there is no other stlystem in place that forces Tonto quarantine yourself if you don't want to kill the entire station
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Not everything needs an easy fix.
Spoiler:
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
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Re: Radiation
not complete rad protection, even a few seconds of standing near the SM with the CE hardsuit (which has 90% protection) is still enough to give you a lethal amount of radiation. Radiation procs constantly. It constantly hits you with 200+ radiation, multiple times a second. It adds up FAST. This then makes everything you're wearing unusable for the rest of the round because your clothes will just feedback loop and give you radiation forever. God forbid you're not the CE and stuck with an engi hardsuit (80% protection). That's 40 rads a tick, or more. Hope someone didn't damage the pipes adjacent to the SM.ExcessiveJMadison wrote:If you're in engineering you have access to rad suits to mitigate most of this.Yakumo_Chen wrote:Because forcing yourself to be removed from the round so you don't kill everyone with radiation because you decided to fix the SM from exploding is kind of shitty and short of virology (which has instant and near-instant cures) there is no other stlystem in place that forces Tonto quarantine yourself if you don't want to kill the entire station
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Not everything needs an easy fix.
That's not even going into other sources like the Singulo which outputs a patently ridiculous amount of radiation per tick.
Worse
>be borg
>have to fix the SM
>immune to radiation but you still soak up rads like it's christmas
>you are now a moving Law 1 infaction, better kill yourself to be sure because there's no fucking way to get de-radiated
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Re: Radiation
Borgs getting irradiated was a bug that has been fixed last I checked, it was their tools getting contaminated.Yakumo_Chen wrote:not complete rad protection, even a few seconds of standing near the SM with the CE hardsuit (which has 90% protection) is still enough to give you a lethal amount of radiation. Radiation procs constantly. It constantly hits you with 200+ radiation, multiple times a second. It adds up FAST. This then makes everything you're wearing unusable for the rest of the round because your clothes will just feedback loop and give you radiation forever. God forbid you're not the CE and stuck with an engi hardsuit (80% protection). That's 40 rads a tick, or more. Hope someone didn't damage the pipes adjacent to the SM.ExcessiveJMadison wrote:If you're in engineering you have access to rad suits to mitigate most of this.Yakumo_Chen wrote:Because forcing yourself to be removed from the round so you don't kill everyone with radiation because you decided to fix the SM from exploding is kind of shitty and short of virology (which has instant and near-instant cures) there is no other stlystem in place that forces Tonto quarantine yourself if you don't want to kill the entire station
Rad mutations are also hilariously likely to get you killed if the toxin damage doesnt since you'll end up mute and deaf and permastunned
Not everything needs an easy fix.
That's not even going into other sources like the Singulo which outputs a patently ridiculous amount of radiation per tick.
Worse
>be borg
>have to fix the SM
>immune to radiation but you still soak up rads like it's christmas
>you are now a moving Law 1 infaction, better kill yourself to be sure because there's no fucking way to get de-radiated
Also probably should put some showers outside of the engine room on every map to take care of the contaminated hardsuits, or make hardsuits unable to be contaminated like radsuits.
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