Character Traits
- SpaceInaba
- Joined: Wed Sep 21, 2016 1:03 pm
- Byond Username: SpaceInaba
- Location: everyone's favorite sjw
Character Traits
Do I really have to explain this its pretty self explanatory I just wanna see what you guys think of it
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- pogoco25
- Joined: Sat Sep 09, 2017 10:57 pm
- Byond Username: Pogoco25
- Location: ya mum's arsehole
- Shaps-cloud
- Code Maintainer
- Joined: Thu Aug 14, 2014 4:25 am
- Byond Username: Shaps
Re: Character Traits
Imolement it
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: Character Traits
It'd probably be easy to implement something like this but I'm not sure of which traits would be interesting or neat that wouldn't break the flow or be mandatory to take
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- MMMiracles
- Code Maintainer
- Joined: Fri Aug 29, 2014 2:27 am
- Byond Username: MMMiracles
- Github Username: MMMiracles
Re: Character Traits
Just keep it to shit that has no balance requirements/is a straight downgrade, i.e language gimmicks (italian, swedish borks) and nearsightedness.
Spoiler:
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Character Traits
Roundstart missing limbs
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Character Traits
Roundstart addictions
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Character Traits
>start round with every genetic disabilityAnonmare wrote:Roundstart addictions
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
>go geneticist
>save own genes then clean self and make the perfect human
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Character Traits
I think having accents be traits is almost a disservice to the dedicated few who keep up their IC accents but it would be funny yeahAnonmare wrote:Funny accents
Limey wrote:its too late.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: Character Traits
I am surprised this hasnt been met with a storm of "GO BACK TO BAY RP FAGGITS REEEE" since it is a baystation feature and would be pretty cool to have
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Character Traits
me too actually. i always thought traits were kind of neat and that it would be cool if we had them (minus things where you cant pilot a mech unless you have the mech pilot trait, cant cook food without chef trait, etc). obviously we'd have to account for powergame-able traits here, like we absolutely cant let people start with guns for exampleWyzack wrote:I am surprised this hasnt been met with a storm of "GO BACK TO BAY RP FAGGITS REEEE" since it is a baystation feature and would be pretty cool to have
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: Character Traits
Yeah, but something easy to get like a zippo lighter or pair of prescription glasses would be cool
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Character Traits
FeaturePKPenguin321 wrote:>start round with every genetic disabilityAnonmare wrote:Roundstart addictions
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
>go geneticist
>save own genes then clean self and make the perfect human
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Character Traits
this actually reminds me i dont remember which game but my friend was telling me about some tabletop he was playing where character creation basically had a trait system where you have point values on each, with good traits costing points and bad traits giving points, and somebody managed to minmax it hard enough to make a character that was blind, deaf, mute, couldnt feel, had no arms, no legs, no hair, no ears, no nose, was sickly, and had bad proportions preventing him from wearing most clothing items, BUT was all-knowing and could time travel. so basically you have just a naked torso that you cant really interact with beyond letting it smell things but it can vanish from existence now and then. they stuck sticky notes to him to try to send messages back in time but couldnt reliably communicate well enough through smell to get them to the right destinations. pretty funnyAnonmare wrote:FeaturePKPenguin321 wrote:>start round with every genetic disabilityAnonmare wrote:Roundstart addictions
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
>go geneticist
>save own genes then clean self and make the perfect human
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: Character Traits
I went ahead and made this since I was lacking for things to do. Feedback and suggestions welcome
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Nilons
- Joined: Tue Oct 04, 2016 5:38 pm
- Byond Username: NIlons
- Location: Canada
Re: Character Traits
I just wanna start with a mechanical arm
- Okand37
- Joined: Sat Feb 20, 2016 5:37 pm
- Byond Username: Okand37
Re: Character Traits
As one of such people, I for one would welcome the approach to more character diversity. Most of the accents we have in the game currently aren't really heavy and affect the text in a very minor way. Besides, stocks in apostrophes will go up and I'll be able to sell high.Qbopper wrote:I think having accents be traits is almost a disservice to the dedicated few who keep up their IC accents but it would be funny yeahAnonmare wrote:Funny accents
Are you being the neighbour Mr. Rogers would've wanted you to be?
- Xhagi
- Joined: Tue Jun 02, 2015 2:45 am
- Byond Username: Aliannera
- Location: Cat Place
Re: Character Traits
This please. Round start augments all day erry day. Even if it means heavily rebalancing them/limiting to one limb.Nilons wrote:I just wanna start with a mechanical arm
Professional Catgirl and Gayboy Supreme.
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Character Traits
Or you can just have people spawn with the el-cheapo mechanical arms that medbay gets.Xhagi wrote:This please. Round start augments all day erry day. Even if it means heavily rebalancing them/limiting to one limb.Nilons wrote:I just wanna start with a mechanical arm
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Character Traits
I did this in a game once, the system had an attribute for owning a vehicle/mecha and it was basically just "drop 4 of your character points, get 20 back for building your vehicle" so you made your character weaker in order to make their vehicle strongerPKPenguin321 wrote:this actually reminds me i dont remember which game but my friend was telling me about some tabletop he was playing where character creation basically had a trait system where you have point values on each, with good traits costing points and bad traits giving points, and somebody managed to minmax it hard enough to make a character that was blind, deaf, mute, couldnt feel, had no arms, no legs, no hair, no ears, no nose, was sickly, and had bad proportions preventing him from wearing most clothing items, BUT was all-knowing and could time travel. so basically you have just a naked torso that you cant really interact with beyond letting it smell things but it can vanish from existence now and then. they stuck sticky notes to him to try to send messages back in time but couldnt reliably communicate well enough through smell to get them to the right destinations. pretty funnyAnonmare wrote:FeaturePKPenguin321 wrote:>start round with every genetic disabilityAnonmare wrote:Roundstart addictions
Minor starting trinkets, like a hat or a jumpsuit accessory
Funny accents
Criminal record
Medical record
Misspelling on your ID
Start with a tablet instead of a PDA
Roundstart phobia
Roundstart disabilities
>go geneticist
>save own genes then clean self and make the perfect human
I basically just made a character that was a posibrain and dumped the rest into various robots/drones
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Character Traits
yeah I was half memeing it would be a neat touch and would miss some of the specific nuances that you can't get with code (or at least can't get easily with code)Okand37 wrote:As one of such people, I for one would welcome the approach to more character diversity. Most of the accents we have in the game currently aren't really heavy and affect the text in a very minor way. Besides, stocks in apostrophes will go up and I'll be able to sell high.Qbopper wrote:I think having accents be traits is almost a disservice to the dedicated few who keep up their IC accents but it would be funny yeahAnonmare wrote:Funny accents
Limey wrote:its too late.
- darkpaladin109
- Joined: Wed Apr 15, 2015 6:48 pm
- Byond Username: Darkpaladin109
- Location: MM8BDM, MM5NAP
Re: Character Traits
Best way to do this IMO.Dr_bee wrote:Or you can just have people spawn with the el-cheapo mechanical arms that medbay gets.Xhagi wrote:This please. Round start augments all day erry day. Even if it means heavily rebalancing them/limiting to one limb.Nilons wrote:I just wanna start with a mechanical arm
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: Character Traits
People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Character Traits
prosthetics is a very very small downside compared to the other ones, it has to be a much worse limb.Xhuis wrote:People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
- MMMiracles
- Code Maintainer
- Joined: Fri Aug 29, 2014 2:27 am
- Byond Username: MMMiracles
- Github Username: MMMiracles
Re: Character Traits
The surplus limbs medbay gets have a max damage of 20 before they become useless, which is almost 3x worse than a regular limb at 75. They also suffer the same issues with EMPs as their superior counterparts do, so they seem like enough of a downside for +1.Armhulen wrote:prosthetics is a very very small downside compared to the other ones, it has to be a much worse limb.Xhuis wrote:People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Character Traits
but you can also take them off and replace them with a proper limb with relative easeMMMiracles wrote:The surplus limbs medbay gets have a max damage of 20 before they become useless, which is almost 3x worse than a regular limb at 75. They also suffer the same issues with EMPs as their superior counterparts do, so they seem like enough of a downside for +1.Armhulen wrote:prosthetics is a very very small downside compared to the other ones, it has to be a much worse limb.Xhuis wrote:People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- MMMiracles
- Code Maintainer
- Joined: Fri Aug 29, 2014 2:27 am
- Byond Username: MMMiracles
- Github Username: MMMiracles
Re: Character Traits
Nearsightedness can be cured pretty easily too, but the main thing is that you still help from another person. You'll also need to do this every single round you have this rolled to try and game a system that gives benefits minor enough to where they might come into use every 10ish rounds.PKPenguin321 wrote:but you can also take them off and replace them with a proper limb with relative easeMMMiracles wrote:The surplus limbs medbay gets have a max damage of 20 before they become useless, which is almost 3x worse than a regular limb at 75. They also suffer the same issues with EMPs as their superior counterparts do, so they seem like enough of a downside for +1.Armhulen wrote:prosthetics is a very very small downside compared to the other ones, it has to be a much worse limb.Xhuis wrote:People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Character Traits
No, the trait in the PR overrides geneticsMMMiracles wrote:Nearsightedness can be cured pretty easily too, but the main thing is that you still help from another person.PKPenguin321 wrote:but you can also take them off and replace them with a proper limb with relative easeMMMiracles wrote:The surplus limbs medbay gets have a max damage of 20 before they become useless, which is almost 3x worse than a regular limb at 75. They also suffer the same issues with EMPs as their superior counterparts do, so they seem like enough of a downside for +1.Armhulen wrote:prosthetics is a very very small downside compared to the other ones, it has to be a much worse limb.Xhuis wrote:People seem to have had the idea after I started working on it, but now you don't have to worry! I added a Prosthetic Limb trait, that randomly replaces one of your arms or legs with a surplus prosthetic variant. It gives you +1 points (since it's a negative one.)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Character Traits
I don't think that traits should be a thing that overrides traumas and genetics and all that with it's own system, it should just be applying these as traumas or genetic traits or spawning with limbs and stuff
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: Character Traits
Traits don't override traumas and genetics; they utilize the already-existing trait system to prevent certain ones from being cured by roundstart. For instance, eye surgery cannot fix nearsightedness, due to starting with it at the beginning of the round.
Surplus prosthetic limbs are weak and will break very quickly. They can be replaced with others, true, but so can normal arms and legs in the first place. It's a negative trait because you have to go out of your way to do so if you want to neutralize the downside, whereas traits like nearsightedness physically can't be removed if you start with them roundstart.
Surplus prosthetic limbs are weak and will break very quickly. They can be replaced with others, true, but so can normal arms and legs in the first place. It's a negative trait because you have to go out of your way to do so if you want to neutralize the downside, whereas traits like nearsightedness physically can't be removed if you start with them roundstart.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Nilons
- Joined: Tue Oct 04, 2016 5:38 pm
- Byond Username: NIlons
- Location: Canada
Re: Character Traits
You should make regular mechanical limbs an option but have it cost points instead of give them
-
- Joined: Mon Apr 10, 2017 4:54 am
- Byond Username: Ambassador Magikarp
Re: Character Traits
You could just make it so that the patient has a hyperactive immune system which rejects all limbs via slowly eating them alive and turning the limb necrotic except for prosthetics or just outright refusing actual limbs if you want an actual lore/downside bit to it.
I think just having a point neutral mechanical limb that grants no advantages and a disadvantage with EMPAbleness would be cool, could be expanded kinda like bay did with mechanical organs. Would be hilarious to watch a wizard EMP his own heart out roundstart because it's his disability or for a nuke op to be teamkilled and suffocate to death off of a stray ion shot. It's the future, where are my augmented humans?
I think just having a point neutral mechanical limb that grants no advantages and a disadvantage with EMPAbleness would be cool, could be expanded kinda like bay did with mechanical organs. Would be hilarious to watch a wizard EMP his own heart out roundstart because it's his disability or for a nuke op to be teamkilled and suffocate to death off of a stray ion shot. It's the future, where are my augmented humans?
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