Martial Artists all being able to deflect bullets 100% of the time is stupid
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- Joined: Wed Apr 23, 2014 12:23 am
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Martial Artists all being able to deflect bullets 100% of the time is stupid
They can use stun batons and are entirely immune to ranged attacks horseshit and then they still have attacks that instastun you 100% of the time as well
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- SpaceInaba
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
just throw batons at them you noob
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
There wasn't any security or ai responding we didn't have stun batons.SpaceInaba wrote:just throw batons at them you noob
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- Shaps-cloud
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Pepper spray if they don't have anything on their face
- SpaceInaba
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
throw floor tiles at them until they die
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
If there was no security or AI or indeed any way to get batons, I'm not sure how guns would help you
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
lol just make an ied explosive spear
ййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййййй shitty fucking signatures
- DemonFiren
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
tbh traitors having sleeping carp is awful and they should get cqc instead
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Advanced Plasmacutters. Tell me how a motherfucker deflects kinetic blasts it's not like it's a bullet it's intangibleShaps-cloud wrote:If there was no security or AI or indeed any way to get batons, I'm not sure how guns would help you
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- DemonFiren
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Their kung fu is stronger than yours, faggot.
If you think you can fight stronger kung fu, think again.
If you think you can fight stronger kung fu, think again.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Tell us which bad man did this to you.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
this entire problem could have been solved by throwing a glass of water in front of the traitor.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
people have literally given you at least 5 or more methods of countering martial artists
that you can't think of these on your own time is your own problem of being creatively bankrupt.
Any player in ss13 has a vast arsenal of tools that can annihilate even the most prepared combatant, you just have to not be lazy and do a little bit of prep work which I know is anathema to those of you who just want to click things until they go horizontal
that you can't think of these on your own time is your own problem of being creatively bankrupt.
Any player in ss13 has a vast arsenal of tools that can annihilate even the most prepared combatant, you just have to not be lazy and do a little bit of prep work which I know is anathema to those of you who just want to click things until they go horizontal
- Anonmare
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Carp can be pretty bullshit on a lowpop round tho, it's way worse than no-slips ever could be and they're player-count restricted
Heck even double e-swords are player count restricted and they're the inferior version of carp
Heck even double e-swords are player count restricted and they're the inferior version of carp
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Replace carp in lowpop with the carp perks (no shooting but can't be shot either) but without the martial art.
An Evasion Implant of sorts :^)
An Evasion Implant of sorts :^)
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
SS13 is like an advanced version of rock-paper-scissors, there's counterplay for EVERYTHING you just have to not be a brainlet. So yeah it's impossible for most pubbies.oranges wrote:people have literally given you at least 5 or more methods of countering martial artists
that you can't think of these on your own time is your own problem of being creatively bankrupt.
Any player in ss13 has a vast arsenal of tools that can annihilate even the most prepared combatant, you just have to not be lazy and do a little bit of prep work which I know is anathema to those of you who just want to click things until they go horizontal
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
this sounds pretty coolCobby wrote:Replace carp in lowpop with the carp perks (no shooting but can't be shot either) but without the martial art.
An Evasion Implant of sorts :^)
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
I only ever use it for the evasion implant, those combos are too hard.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
15 damage punches and near instant grabs are also handy to have. but yeah the martial arts combo system is shit and should really be replaced with action buttons.Nabski wrote:I only ever use it for the evasion implant, those combos are too hard.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
that would get them nerfed once people actually started landing the combo's heh
- Yakumo_Chen
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
carp isn't that hard to deal with. You can still disarm them and knock them on their ass.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
I dunno guarantee'd disarm seems a pretty easy combo.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
I would take that trade off if they were actually seen. Right now pretty much no one uses any combo besides the disarm arm twist and MAYBE the knee to the chest stun.oranges wrote:that would get them nerfed once people actually started landing the combo's heh
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
No true carp user argument here but if you aren't using the stun you're not using carp properly in terms of trying to be antagonistic with it.
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- Yakumo_Chen
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
The grab stuns anyway so what's the point
- SpaceInaba
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
combos are easy if you memorize them just stop being bad I memorized the entire like 25 item sequence to max R&D, remembeing like four combos that either alternate or are only 3 hits long is the easiest thing ever and if you could insta special move people it would be super brokenDr_bee wrote:15 damage punches and near instant grabs are also handy to have. but yeah the martial arts combo system is shit and should really be replaced with action buttons.Nabski wrote:I only ever use it for the evasion implant, those combos are too hard.
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- Anonmare
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Add the wrestling belt to syndicate surplus crates
- CPTANT
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
What if they are traitorling?somerandomguy wrote:People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
yeah what if they become two antags at the same timeCPTANT wrote:What if they are traitorling?somerandomguy wrote:People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
wait whaaaat that's strong??
- CPTANT
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Hur durr, bullshit isn't a problem if it's only for traitorling.Armhulen wrote:yeah what if they become two antags at the same timeCPTANT wrote:What if they are traitorling?somerandomguy wrote:People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
wait whaaaat that's strong??
Also it doesn't really change the fact that it is just another iteration of stungloves or parasting.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
parasting put you in a coma so you couldn't speak, you can still do ;help dorms with martial arts.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Until they knock the wind out of youCobby wrote:parasting put you in a coma so you couldn't speak, you can still do ;help dorms with martial arts.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
I'm pretty sure rolling both traitor and ling got removedCPTANT wrote:Hur durr, bullshit isn't a problem if it's only for traitorling.Armhulen wrote:yeah what if they become two antags at the same timeCPTANT wrote:What if they are traitorling?somerandomguy wrote:People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
wait whaaaat that's strong??
Also it doesn't really change the fact that it is just another iteration of stungloves or parasting.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Happened to me just today after a wiz mulligannedPKPenguin321 wrote:I'm pretty sure rolling both traitor and ling got removedCPTANT wrote:Hur durr, bullshit isn't a problem if it's only for traitorling.Armhulen wrote:yeah what if they become two antags at the same timeCPTANT wrote:What if they are traitorling?somerandomguy wrote:People with martial arts don't also have a free revive/adrenalsCPTANT wrote:Whats the difference between parasting and getting stunned by undetectable martial arts and getting crit before you get back up?
wait whaaaat that's strong??
Also it doesn't really change the fact that it is just another iteration of stungloves or parasting.
- Davidchan
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Sleeping carp definitely needs to be toned down, for one more tc than a double esword you get better block, thats always on, is undetectable and doesn't have the same obnoxious sounds and can be used in direct conjunction with other bullshit.
And no, 'USE IED SPEAR' is not proper critism, having to munchkin to the most overpowered all access item in the game is not proper balance or borgs would be out right immune to anything that isn't a flash.
And no, 'USE IED SPEAR' is not proper critism, having to munchkin to the most overpowered all access item in the game is not proper balance or borgs would be out right immune to anything that isn't a flash.
Law 0: Secborg din do nuffin.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
double e-swords dont prevent you from using any ranged weapon in a game where ranged stuns are king and every sec officer has easy access to AOE stuns.Davidchan wrote:Sleeping carp definitely needs to be toned down, for one more tc than a double esword you get better block, thats always on, is undetectable and doesn't have the same obnoxious sounds and can be used in direct conjunction with other bullshit.
And no, 'USE IED SPEAR' is not proper critism, having to munchkin to the most overpowered all access item in the game is not proper balance or borgs would be out right immune to anything that isn't a flash.
Think before you speak.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
DE-sword deflect isn't active 24/7 once initialized or if some one manages to slip/disarm you. I can't disarm a sleeping carper and then kill him with his own fists if I outrobust him.Dr_bee wrote:double e-swords dont prevent you from using any ranged weapon in a game where ranged stuns are king and every sec officer has easy access to AOE stuns.
Heed your own advice.Think before you speak.
Law 0: Secborg din do nuffin.
- CPTANT
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Damn those ranged stuns sure work great against someone with sleeping carp.Dr_bee wrote:double e-swords dont prevent you from using any ranged weapon in a game where ranged stuns are king and every sec officer has easy access to AOE stuns.Davidchan wrote:Sleeping carp definitely needs to be toned down, for one more tc than a double esword you get better block, thats always on, is undetectable and doesn't have the same obnoxious sounds and can be used in direct conjunction with other bullshit.
And no, 'USE IED SPEAR' is not proper critism, having to munchkin to the most overpowered all access item in the game is not proper balance or borgs would be out right immune to anything that isn't a flash.
Think before you speak.
Anyway dealing with someone who is known to have martial arts isn't really my beef, it's the bullshit wind knocking that's just another iteration of parasting.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- DemonFiren
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
sleeping crap doesn't block flashbangs, gas grenades or pepperspray, does it?
can you deflect projectiles while stunned?
can you deflect projectiles while stunned?
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
You definitely can't deflect a harmbaton while stunnedDemonFiren wrote:sleeping crap doesn't block flashbangs, gas grenades or pepperspray, does it?
can you deflect projectiles while stunned?
- Yakumo_Chen
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
I think you can still block while stunned, but not while unconscious. It's a total non-issue anyway since one stun can easily mean a harmbaton to the face.
Most people don't even use carp to murderbone from what I see. Most of the time when I find out someone has carp, it's because they were unlucky enough to get into the middle of combat and a stray shot made the loud WHIFF noise and identified me to it. Even if it's murderbone, the WHIFF noise is a massive tell and anyone alerted is going to switch tactics to melee stuns.
Most people don't even use carp to murderbone from what I see. Most of the time when I find out someone has carp, it's because they were unlucky enough to get into the middle of combat and a stray shot made the loud WHIFF noise and identified me to it. Even if it's murderbone, the WHIFF noise is a massive tell and anyone alerted is going to switch tactics to melee stuns.
- Yakumo_Chen
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Messy logic. Carp is about as dangerous as a double esword if the carper gets stunned or slipped. Either way you can apply a large or sharp object directly to the face of the carper the same as an esworder.Davidchan wrote:DE-sword deflect isn't active 24/7 once initialized or if some one manages to slip/disarm you. I can't disarm a sleeping carper and then kill him with his own fists if I outrobust him.Dr_bee wrote:double e-swords dont prevent you from using any ranged weapon in a game where ranged stuns are king and every sec officer has easy access to AOE stuns.
Actually Double Esword has a much better block. It deflects all of security's main ranged weapons (and has a good chance of deflecting the revolver), and on top of that has a 75% melee block rate. You have an incredible advantage with dual sword on top of also being able to do a one-two with a taser because people with double swords can still use guns. Not only that but the reflect means anyone that dumb to fire a taser at you is going to probably eat it themselves.Davidchan wrote:Sleeping carp definitely needs to be toned down, for one more tc than a double esword you get better block, thats always on, is undetectable and doesn't have the same obnoxious sounds and can be used in direct conjunction with other bullshit..
Neither item can mute either, and as soon as you hear on the radio "GRIFF MURDERBONE CARP KILLING ME" you might as well be running around with a dual sword in your hands. Compared to a double sword, carp doesn't kill very fast so most people can death rattle a lot more text.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Just that, carp is a trashfire, CQC isn't as muchDemonFiren wrote:tbh traitors having sleeping carp is awful and they should get cqc instead
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
*weaken punches ur path*
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
Pneumatic cannon full of knives dummy.
They don't count as bullets because they're knives. Glass shards and metal rods work too because embedding.
They don't count as bullets because they're knives. Glass shards and metal rods work too because embedding.
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
add dual esword back to lowpop so people stop complaining about sleeping carp
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Re: Martial Artists all being able to deflect bullets 100% of the time is stupid
imo they should be able to deflect lasers but not actual bullets.
So a taser, e-gun or laser gun is useless but the detectives revolver or a shotgun would be good.
I mean unless it already works like this I dunno I don't play traitor much at all.
So a taser, e-gun or laser gun is useless but the detectives revolver or a shotgun would be good.
I mean unless it already works like this I dunno I don't play traitor much at all.
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