imblyings wrote:Your original rule 0 was triggered by personal observations and reports of you constantly stealing the spare ID during low pop and proceeding to get into all sorts of unnecessary conflict and validhunting. Lo and behold this incident continues to involve you trying to get the spare ID during lowpop rounds after having your ban lifted. Your priorities ingame are at odds with what benefits the server. I won't be lifting it. Headmins are aware and can post at their pleasure.
The game is pretty much entirely about the crew somehow miraculously overcoming the "unnecessary conflicts" that arise, to save the day or accomplish their goal in the end, or die trying. Players that create these situations are not the problem, they are the ones that make it more interesting than "Round X: nuke ops show up with their overpowered gear, kill half the crew, blow up station". The game would be boring as shit if people weren't constantly creating/getting themselves into confusing and crazy situations.
I wholly disagree with your charge of validhunting, though. The round that actually prompted my initial ban was when I was an assistant playing as a self-appointed security officer on a
3 HOUR SHIFT and ended up only killing 2 players, one who was a confirmed traitor and another who was a confirmed changeling. I assume what you're calling "validhunting" was the fact that I de-brained 2 scientists to check if they were changelings. I admit debraining them was a little much (and in my original appeal I even noted that I learned my lesson about it), but to call it validhunting is ignoring the fact that I had more than enough to go on to be suspicious of both of them. Both the traitor and the changeling were KNOWN THREATS and I was simply responding to them. And in the end, the actual changeling was the Xenobiologist (another guy in their very department) so all the reports and information that I had to go on, about a scientist dragging a body in the maint and the scientists cross-claiming ling on each other, was all legit.
That's all moot though, because it's not indicative of my playstyle at all. You say it's from "personal observations" of validhunting, can you actually mention any other examples of this kind of behavior? Because I specifically don't go out of my way to look for reasons to kill people, and I hate the people that do. Those players are the ACTUAL problem with this game, because they prevent others from actually playing the game. My going and looking for the spare isn't preventing anyone from doing anything, it's creating a situation for security to handle -- the intended IN-GAME SYSTEM designed specifically to deal with these kind of situations. Besides that, my notes reflect this. Any time I've been told about escalating badly in some situation, I've always tried to follow what the admins were telling me.
The important question is still yet to be answered though, how is what I did in violation of the terms of my probation? I didn't personally harm anyone in that round (except for throwing glass at an electrified grill inside my jail cell that shocked the dude that was shooting me with harm lasers), and I've been seriously cautious about fighting people to the point that I've avoided it almost full-stop.