issues i'm probably never going to get around to reporting

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zaracka
 
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issues i'm probably never going to get around to reporting

Postby zaracka » Fri Aug 17, 2018 2:24 am #433328

kept track of issues I encountered while playing, most are trivial, some are subjective, others may have been already reported, some I never bothered testing so might not even exist

- using lava staff to make tile under blob core lava
- vitilo acts instantly after using a mulligan injection (instead of gradually)
- subtypes of ethanol don't work as cure for viruses
- being in disposals doesn't obscure your vision
- you can rest in time stop
- AI hud doesn't show mindshield and sometimes no health hud
- cult ghosts can't see regular ghosts (wiki says they should)
- damp rag doesn't clean fingerprints (could swear this used to be a thing)
- xenos cant whisper to mobs inside mechs
- if fulton beacons are overwritten by the emergency shuttle, if you try to teleport to them, you're stuck in a broken state
- giving yourself the DNA/genetics of someone who has DNA-locked their mech doesn't allow you to enter it
- traitor random job can be used to metagame someone is a traitor (they should get their preferred role instead)
- some chat channels don't automatically capitalize the first letter of the message
- you can heal yourself with a medbeam if you target your mouth
- crayon deletes itself on last use before drawing
- some vending machines have no way to be restocked (not listed in cargo)
- prosthetics sprites shrink/bug out after being picked up and dropped
- lesser drake transform spell cooldown is short (because it resets health to max)
- tachyon-doppler research array not constructable
- rped upgrades next tier instead of best tier
- no easy way to get rid of old machine parts/separate them from good parts in rped
- tile caution lines gone after replacing the tile
- sentient viruses can dump storage contents
- golems lose traitor status after changing shells
- santa in away mission can be traitor objective
- cult shards work on suicides
- sentient magicarps have the same name (make them numbered)
- cult ghosts can use manifest runes (STATUS_EFFECT_SUMMONEDGHOST not working)
- inducers can charge mechs that move away and are no longer adjacent (idea: bluespace inducers)
- toxins launch room cameras are sometimes unclickable
- spray paint and pie make non-human heads look human
- plasmamen can take blood deficiency quirk despite not having blood
- scanning things with Geiger counters on help intent hits them
- being drunk slurs commas
- being drunk makes c's into k's even when it's ch or pronounced s
- chem dispenser UI resizing itself while making chems
- scientist backpack doesn't have an inhand sprite
- miner backpack inhand sprite is security one
- geneticist has xenobio access but not r&d
- geneticist has science access, CMO doesn't
- secways are indestructible
- DNA/genetics mutations change your underwear
- cloners being able to clone non-organic beings
- you can use hotkeys (shift + b, shift + e) to take things out of your belt and backpack while unconscious or stunned or cuffed
- cyborg mesons are fullbright (make them consistent with the change that came to the non-cyborg versions)
- human riding a mulebot doesn't fall off it if stunned or killed
-


there's more, i'll edit them in later



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XDTM
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Re: issues i'm probably never going to get around to reporting

Postby XDTM » Fri Aug 17, 2018 9:11 am #433365

Subtypes of ethanol not working as a virus cure is intended
Patron of golems, virology, hallucinations and traumas. And now, nanites.

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obscolene
 
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Re: issues i'm probably never going to get around to reporting

Postby obscolene » Fri Aug 17, 2018 3:47 pm #433395

zaracka wrote:- xenos cant whisper to mobs inside mechs


buddy if there's a mech on your screen as a xeno you've got bigger problems to worry about
sc#4622 | everybodygangstauntilnig.ga (UPDATED FREQUENTLY)

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Nabski
 
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Re: issues i'm probably never going to get around to reporting

Postby Nabski » Fri Aug 17, 2018 4:33 pm #433401

You gotta get both the SE and UI's to get in a DNA locked mech, unless this bugged out in the last few days.
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Denton
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Re: issues i'm probably never going to get around to reporting

Postby Denton » Fri Aug 17, 2018 5:19 pm #433408

Secways aren't indestructable, they just have 300 health with high armor and no damage indicators

Okay I take that back, forget ever breaking one lmao
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Bawhoppennn
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Re: issues i'm probably never going to get around to reporting

Postby Bawhoppennn » Mon Sep 10, 2018 7:08 am #438772

- no easy way to get rid of old machine parts/separate them from good parts in rped

I think you can switch the mode to picking up by type, drop everything, then only click on one of the good parts each. Still not the best though.

- geneticist has xenobio access but not r&d
- geneticist has science access, CMO doesn't

I believe these are both intended.
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Supermichael777
 
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Re: issues i'm probably never going to get around to reporting

Postby Supermichael777 » Wed Sep 12, 2018 11:49 pm #439399

Traitor random job is intentional, its for traitor-blacklisted roles.
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TheWiznard
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Re: issues i'm probably never going to get around to reporting

Postby TheWiznard » Thu Sep 13, 2018 12:58 am #439414

zaracka wrote:- AI hud doesn't show mindshield and sometimes no health hud


https://github.com/tgstation/tgstation/issues/16754
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PostThis post was deleted by ComradeNecron on Tue Sep 18, 2018 12:09 pm.
Reason: F O R M A T I N G

PostThis post was deleted by ComradeNecron on Tue Sep 18, 2018 12:10 pm.

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ComradeNecron
 
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Re: issues i'm probably never going to get around to reporting

Postby ComradeNecron » Tue Sep 18, 2018 12:12 pm #440235

zaracka wrote:- you can heal yourself with a medbeam if you target your mouth


feature, wasn't this a taunt in tf2?

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kevinz000
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Re: issues i'm probably never going to get around to reporting

Postby kevinz000 » Wed Sep 19, 2018 10:48 am #440410

reporting an issue takes like 5 seconds and this is unreadable aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

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DrunkenMatey
 
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Re: issues i'm probably never going to get around to reporting

Postby DrunkenMatey » Thu Nov 29, 2018 10:25 pm #457826

If you break an ai integrity restoring computer after putting an ai in it from an intelicard, it spawns an ai core. Not sure if it puts it over the computer or replaces the computer.

somerandomguy
 
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Re: issues i'm probably never going to get around to reporting

Postby somerandomguy » Fri Nov 30, 2018 1:09 pm #457966

DrunkenMatey wrote:If you break an ai integrity restoring computer after putting an ai in it from an intelicard, it spawns an ai core. Not sure if it puts it over the computer or replaces the computer.

You can altclick the tile to find out if it's under it

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MisterPerson
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Re: issues i'm probably never going to get around to reporting

Postby MisterPerson » Sat Dec 01, 2018 12:20 am #458080

There's a sticky explaining the proper place to report bugs. This isn't it.
I code for the code project and moderate the code sections of the forums. I haven't played in like 2 years so don't listen to my suggestions.

Why realism is stupid:
Spoiler:
Wiz, the project lead of Europa Universalis IV:

Immersion/flavor is playing a WW2 shooter and using a mosin-nagant instead of a laser gun - this is important.

Realism is playing a WW2 shooter and having to spend 2 months in hospital everytime you get shot - stupid and detrimental to gameplay. Nobody actually wants a realistic game, which is why realism arguments are so selectively used.
Source: http://forum.paradoxplaza.com/forum/ind ... t-19679470


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