Bottom post of the previous page:
It's turning out better than I thought it was going to at first. It's obviously a first draft and there are a lot of issues but they're known and being addressed.The three biggest issues IMO are:
Item prices too high for basic stuff - This has been talked about a ton, and it sounds like the Bee is going to look into helping with the code for that.
Item prices too low for some stuff - An RCD is only 25$, it should be a lot more.
Lack of stuff to buy - This ties into the second issue. I've played Sec and assistant mostly since this was merged and every round as Sec I end with like 2k$ and nothing to buy.
Good items should cost more and be more accessible. Now anyone can buy items from vending machines if they have the money. Most of those machines should be more accessible and maybe have more stock in them. If they're gated behind restricted access doors it doesn't matter as much that anyone can purchase from them if they have the money. We should update tool storage to also have some department specific vending machines. Like the Engi-Vend and the medical vendor. Couple that with cheaper basic items and much more expensive good items and you'd get a lot more use out of the economy. An RCD should cost like 500$ to a non engineer.
I've found that the player base has been pretty receptive in game so far. There's always loud people who complain a lot but a lot of the players are going with it and it does generate some level of RP if you want it to. I've found that a lot of departments will pay assistants to actually assist(who would have thought). I've made some money collecting strange objects to sell to Science for like 50$ each.
One idea I think would be good is for the HOP's console to be able to send cargo currency to someone's account. This would allow the Captain or HOP to remotely pay someone for a service done for a department, and not have the funds necessarily come from a personal account. For example, lets say someone kills a bunch of space carp and brings back their meat. The chef doesn't make much money, but they could ping the HOP and ask them to pay the person some money directly to their account in exchange for the meat. If Science gets a lot of cargo points from a bomb HOP/Cap could send money to the people in question. The remote nature of the payments also gives the opportunity for lying and fraud, and then getting SEC involved which could be amusing.