Suicidalpickles wrote:it was alright, the map was cool and all but the overwhelming pop sorta made me nervous to try anything tbh.
it was ok.
it was very hectic/difficult as SEC.
something like 50% of the people were legit trying to just have a good time and the other 50% were taking it as a license to tide and the SEC HQ was not designed to deal with that and that volume. it was like the alamo or some kind of zombie apocalypse minigame.
in the future SEC HQ really needs to have a lobby/doubleairlock like in normal stations to prevent people just running in, have more than two cells, have a way to set people to arrest without having them in vision (So hard to click through 20 people on your screen) and have timers. also needs to not be literally across the street from the disco so you drop everything and cant haul people into brig without them running off.
it did get better after the first 30 min or so when all the tards either got banned or bored.
.