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leibniz wrote:these behaviors turn the game into a competetive objective hunt, it's boring and it's shit.
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
Dr_bee wrote:I still dont get why antags need any sort of protection from non-antags in the rules outside of maybe fucking over atmos so rogue AI's cant use it roundstart.
teepeepee wrote:is this even enforced? at the timezone I play on bagil every round a warden will fuck with the armory in some way, with one of them(won't snitch) consistently dumping the whole thing into the secure evidence closet
teepeepee wrote:is this even enforced? at the timezone I play on bagil every round a warden will fuck with the armory in some way, with one of them(won't snitch) consistently dumping the whole thing into the secure evidence closet
Jimmius wrote:you put the armory in a locker like a bitch nerd
capn_monkeypaw wrote:It's enforced all the time.
capn_monkeypaw wrote:I feel like a lot of you are forgetting that the armory is already fortified with r-walls, motion-sensing cameras and his Lord and Highness, Armsky of the Stunalots.
...and that you have a semiauto shotgun and egun in your locker.
...and you know fucking krav maga.
...and you need...more?
...at roundstart?
...lacking knowledge of any specific threat to the armory?
capn_monkeypaw wrote:I feel like a lot of you are forgetting that the armory is already fortified with r-walls, motion-sensing cameras and his Lord and Highness, Armsky of the Stunalots.
...and that you have a semiauto shotgun and egun in your locker.
...and you know fucking krav maga.
...and you need...more?
...at roundstart?
...lacking knowledge of any specific threat to the armory?
wesoda25 wrote:i had a dream that me and some friends were like in this tribal village and we were all doing cocaine around this massive bonfire and I kept seeing all these foreshadowing elements that we were gonna die but i just did more cocaine
OrdoM wrote:Argent, a swan argent over a saltire vert - the vert representing the vomit cast upon the floor by the vomitgoose
Shaps-cloud wrote:Double fucking r-walls for the armory? You're a lunatic
teepeepee wrote:Shaps-cloud wrote:Double fucking r-walls for the armory? You're a lunatic
cerestation(rip) had them
Screemonster wrote:how the fuck are you supposed to RP with a grille
Shaps-cloud wrote:Krav Maga loses to gun + space yes that's why you also have your shotgun and eguns.
There are 2 doors into the armory and windows you can shoot out if both are blocked
C4 is literally designed to do this one specific thing of course it's good at breaching
It honestly sounds like you won't be happy unless every single possible way for the warden to fuck up and lose is removed. Double fucking r-walls for the armory? You're a lunatic
The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
Arianya wrote:The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
Arianya wrote:The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
elyina wrote:It's debatable if this would apply to that rule or not. It's also not good to entirely dismiss something because it conflicts with a rule. The rules page isn't the bible, they aren't perfect or always right and what's good for the game. Hence why this subforum exists.
Kenteko wrote:RAW that means valid hunting is illegal. It obviously isn't. RAW it also means that, taken literally, everyone cannot in any way protect themselves from any action an antagonist can incur. No armoring up since that would hinder an antagonist from killing you. You also cannot pick up any high risk items, including the disk, because that would be hindering any antagonist that needs those.
knacker48 wrote:Arianya wrote:The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
So then are you allowed to reinforce or otherwise change the armory if you know that they are likely to attack it? For example if its a revs round can the heads fortify the armory to both protect themselves and prevent guns being taken by revs?
Arianya wrote:elyina wrote:It's debatable if this would apply to that rule or not. It's also not good to entirely dismiss something because it conflicts with a rule. The rules page isn't the bible, they aren't perfect or always right and what's good for the game. Hence why this subforum exists.
I was responding to OP who seemed confused as to why he was bwoinked.Kenteko wrote:RAW that means valid hunting is illegal. It obviously isn't. RAW it also means that, taken literally, everyone cannot in any way protect themselves from any action an antagonist can incur. No armoring up since that would hinder an antagonist from killing you. You also cannot pick up any high risk items, including the disk, because that would be hindering any antagonist that needs those.
This is very elaborate exercise in trying to ignore the part of the rule that says "without reasonable prior cause"knacker48 wrote:Arianya wrote:The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
So then are you allowed to reinforce or otherwise change the armory if you know that they are likely to attack it? For example if its a revs round can the heads fortify the armory to both protect themselves and prevent guns being taken by revs?
If you have reasonable prior cause (such as known/confirmed revolutionaries on station) it's fair game! Note that code blue/roundstart threat report is not generally regarded as "reasonable" because it happens every round except for announced extended and is non-specific.
Kenteko wrote:Arianya wrote:elyina wrote:It's debatable if this would apply to that rule or not. It's also not good to entirely dismiss something because it conflicts with a rule. The rules page isn't the bible, they aren't perfect or always right and what's good for the game. Hence why this subforum exists.
I was responding to OP who seemed confused as to why he was bwoinked.Kenteko wrote:RAW that means valid hunting is illegal. It obviously isn't. RAW it also means that, taken literally, everyone cannot in any way protect themselves from any action an antagonist can incur. No armoring up since that would hinder an antagonist from killing you. You also cannot pick up any high risk items, including the disk, because that would be hindering any antagonist that needs those.
This is very elaborate exercise in trying to ignore the part of the rule that says "without reasonable prior cause"knacker48 wrote:Arianya wrote:The Rules wrote:Non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
So then are you allowed to reinforce or otherwise change the armory if you know that they are likely to attack it? For example if its a revs round can the heads fortify the armory to both protect themselves and prevent guns being taken by revs?
If you have reasonable prior cause (such as known/confirmed revolutionaries on station) it's fair game! Note that code blue/roundstart threat report is not generally regarded as "reasonable" because it happens every round except for announced extended and is non-specific.
If Code Blue is not reasonable then putting on body armor of any kind is against the RAW. That is literally the point I made above because you have no idea what threat is ahead. Likewise, wearing sunglasses of any kind is against the RAW because the only tool at the traitor's disposal would be a (hypno)flash.
The rule cannot, at all, be taken in a literal stance by any sane person because if you do, every single round all of sec + QM would get bwoinked for having sunglasses, any doctor that makes med sunglasses would get bwoinked, HoP and Captain would get bwoinked for armor (and sunglasses) and every head would be bwoinked for moving their HR item. RAW is irrelevant unless you're a silicon and I'm pretty sure none of us are. Operate under RAI please.
leibniz wrote:Putting on your equipment is normal, not even sure what you are trying to say here or what's the point of inventing these ridiculous scenarios.
Kenteko wrote:leibniz wrote:Putting on your equipment is normal, not even sure what you are trying to say here or what's the point of inventing these ridiculous scenarios.
I know sarcasm doesn't transfer to text, but the entire point is that taking rules verbatim as written is a folly at best and stupidity at worst. If we took the posted rule literally, doing almost anything that would better yourself would be (inadvertently) hindering an antagonist. This is why we use intent and why posting the rules and declaring them law is just silly. Cobby's interpretation is very likely more akin to what is being discussed here, i.e. the spirit of the law.
teepeepee wrote:capn_monkeypaw wrote:It's enforced all the time.
not night/late night bagil, it would seem
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
Denton wrote:Each armory starts with rwalls, motion-sensitive cameras inside and outside, as well as Armsky on most maps.
Then you have a dedicated job for protecting it that starts with a compact shotgun, krav maga gloves, as well as the whole armory itself.
Honestly if more wardens stayed inside and protected the armory instead of valid hunting, there would be far fewer robberies.
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
NoxVS wrote:I don’t think sec actually gets alerted when camera alarms are set off.
The rwalls can be destroyed with ease with C4, thermite, a sonic jackhammer, a hulk, etc. Armsky won’t stop them from picking up a gun which can then be used to destroy the last line of defense the armory has.