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- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Things that other servers use that we should use.
We used to have the bubble but powergamers like me would just wait for them to start typing and then beat them to death with a toolbox
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
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- Github Username: RaveRadbury
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- Contact:
Re: Things that other servers use that we should use.
We should bring it back for the chat box but not for the input bar.Stickymayhem wrote:We used to have the bubble but powergamers like me would just wait for them to start typing and then beat them to death with a toolbox
How's my administrating? Call 1-800-RADBURY
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- Joined: Fri Apr 17, 2020 10:07 am
- Byond Username: Ivuchnu
Re: Things that other servers use that we should use.
>implying this does not happenjust wait for them to start typing
Tator Tot exclaims "Hey!"
*clicks u with .357 twice*
I don't really think there's good fix for "talking gets you killed" meta.
- zxaber
- In-Game Admin
- Joined: Mon Sep 10, 2018 12:00 am
- Byond Username: Zxaber
Re: Things that other servers use that we should use.
I've been toying with this idea back and forth ever since I made the mediborg beaker holder. The only thing really stopping me is that engiborgs already have a ton of tools, and like four of them are materials tools. Though I suppose R-glass isn't really used much since the RCD can make reinforced windows (and you could just use the rod tool on the glass tool to make some if it was a dire need), so I could drop that in favor of a mats manipulator apparatus.Jack7D1 wrote: 2. Baystation: Cyborg magnetic manipulator, and plasteel synthesizer
Engineering cyborgs receive a magnetic manipulator. This allows them to pick up and place exotic floortiles and sheets. The plasteel synthesizer makes it possible to actually repair things like reinforced walls among other things.
I wouldn't give them a plasteel synthesizer, but they could use the mats manipulator to pick up plasteel and apply it to a wall.
- stan_albatross
- Joined: Sun Mar 22, 2020 10:58 pm
- Byond Username: Stan_albatross
- Location: London
Re: Things that other servers use that we should use.
Since this is a good general idea I'll add some of my own.
Goon : clicking INV with clothing item to quick swap.
Countless others : representation of stamina in UI by its own instead of in the health indicator.
CM : macros (within reason).
VG and a lot of others : updated TEG sprites
VG : shuttle construction
Goon : clicking INV with clothing item to quick swap.
Countless others : representation of stamina in UI by its own instead of in the health indicator.
CM : macros (within reason).
VG and a lot of others : updated TEG sprites
VG : shuttle construction
Karl Karlsson and never anything else
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- Joined: Fri Nov 10, 2017 12:16 am
- Byond Username: Tlaltecuhtli
Re: Things that other servers use that we should use.
>Goon : clicking INV with clothing item to quick swap.
we already have it but its unbound by default
>Countless others : representation of stamina in UI by its own instead of in the health indicator.
doesnt seem needed
>CM : macros (within reason).
we have keybinding why would you need macros other than shit like point-to-incospicious-box
>VG and a lot of others : updated TEG sprites
teg is cringe and should be removed
>VG : shuttle construction
there arent many people who know how shuttle code works but i think could be possible by just loading an 9x9 empty shuttle you can customize
we already have it but its unbound by default
>Countless others : representation of stamina in UI by its own instead of in the health indicator.
doesnt seem needed
>CM : macros (within reason).
we have keybinding why would you need macros other than shit like point-to-incospicious-box
>VG and a lot of others : updated TEG sprites
teg is cringe and should be removed
>VG : shuttle construction
there arent many people who know how shuttle code works but i think could be possible by just loading an 9x9 empty shuttle you can customize
- pugie
- Joined: Fri Jun 28, 2019 12:41 pm
- Byond Username: Doctor Brutality
Re: Things that other servers use that we should use.
Don't get hitIvuchnu wrote:>implying this does not happenjust wait for them to start typing
Tator Tot exclaims "Hey!"
*clicks u with .357 twice*
I don't really think there's good fix for "talking gets you killed" meta.
- Flatulent
- Forum Soft Banned
- Joined: Thu Nov 28, 2019 8:36 am
- Byond Username: FlatulentIndustrialist
- Location: Sao Paulo, Brazil
Re: Things that other servers use that we should use.
citadel flavor text so I could put mike boner anthology in it
Mothblocks, winter 2020, “successfully” preventing bagil death with relevant data wrote:You seem to be under the fallacy that reinforcing that Bagil is a TDM shithole where you must carry bolas and spears on you at all times, while looking for the next valid to hunt down is a positive change to the server. I don't. The data suggests other people don't.
imsxz wrote:I give up there’s too many furries
cacogen wrote:i asked oranges how often he plays and he deleted the post
cybersaber101 wrote:Welp, you guys let a terrymin become a headmin, thousand years of darkness.
Vekter wrote:I jerk off Nist a bit too much but he's honestly one of the best silicon players on the server. B.O.R.G.O. is also pretty good.
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- Joined: Tue Oct 29, 2019 2:00 am
- Byond Username: Jack7D1
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Things that other servers use that we should use.
fuck talking bubbles no one gets to know how slow I am at typing
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Things that other servers use that we should use.
1) Ehhhhh. This feels like one of those things people say is an issue but it really doesn't happen very often.
2) God yes please.
3) This only works on Bay and CM because their expectations for RP are much higher. On here someone will just kneecap you when you start typing.
4) Yeah this is neat
2) God yes please.
3) This only works on Bay and CM because their expectations for RP are much higher. On here someone will just kneecap you when you start typing.
4) Yeah this is neat
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
- RaveRadbury
- In-Game Game Master
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- Byond Username: RaveRadbury
- Github Username: RaveRadbury
- Location: BK ChatZone
- Contact:
Re: Things that other servers use that we should use.
Make #3 a config or at least test merge it on MRP because I think it would be a great addition.
How's my administrating? Call 1-800-RADBURY
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- Joined: Fri Apr 17, 2020 10:07 am
- Byond Username: Ivuchnu
Re: Things that other servers use that we should use.
Speech bubbles could be replaced with hotkey to make your character exclaim "Hey!" (or mime out appropriate alternative when genetically mute or with mime muteness thing), being cleaner way to attract attention of someone running in halls as opposed to spamming shift+middleclick. Could be configurable.
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Things that other servers use that we should use.
having it as a config seems like a no brainerRaveRadbury wrote:Make #3 a config or at least test merge it on MRP because I think it would be a great addition.
Limey wrote:its too late.
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- Joined: Tue Oct 29, 2019 2:00 am
- Byond Username: Jack7D1
Re: Things that other servers use that we should use.
Added #5
Also I think that we should try to move Manuel closer to bay in certain directions. However to be fair though I'd be down for HRP on the TG codebase.
I'm also very keen on the idea of combining a hot super matter with the TEG. Like Baystation does
Also I think that we should try to move Manuel closer to bay in certain directions. However to be fair though I'd be down for HRP on the TG codebase.
I'm also very keen on the idea of combining a hot super matter with the TEG. Like Baystation does
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: Things that other servers use that we should use.
That's already the intended goal. It might be awhile before it happens since it's such a big project though.Jack7D1 wrote:Added #5
Also I think that we should try to move Manuel closer to bay in certain directions. However to be fair though I'd be down for HRP on the TG codebase.
I'm also very keen on the idea of combining a hot super matter with the TEG. Like Baystation does
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- stan_albatross
- Joined: Sun Mar 22, 2020 10:58 pm
- Byond Username: Stan_albatross
- Location: London
Re: Things that other servers use that we should use.
[quote="Tlaltecuhtli"
>Countless others : representation of stamina in UI by its own instead of in the health indicator.
doesnt seem needed
>CM : macros (within reason).
we have keybinding why would you need macros other than shit like point-to-incospicious-box
>VG and a lot of others : updated TEG sprites
teg is cringe and should be removed
[/quote]
1. It's annoying to not know if you are taking real (toxin) damage / just stamina damage, particularly from SME hallucinations as often you get irradiated, think it's just stamina damage from hallucinations, then go into crit
2. I was thinking more along the lines of departmental frequency macros which auto-add .h or whatever to your message without needing to type it in. Also pick-up-xyz macros could be useful for ops and the like if they set it to their primary just for the single round. Just a thought.
3. TEG has had the same shitty old sprite for ages and it needs an update and love. TEG best engine.
>Countless others : representation of stamina in UI by its own instead of in the health indicator.
doesnt seem needed
>CM : macros (within reason).
we have keybinding why would you need macros other than shit like point-to-incospicious-box
>VG and a lot of others : updated TEG sprites
teg is cringe and should be removed
[/quote]
1. It's annoying to not know if you are taking real (toxin) damage / just stamina damage, particularly from SME hallucinations as often you get irradiated, think it's just stamina damage from hallucinations, then go into crit
2. I was thinking more along the lines of departmental frequency macros which auto-add .h or whatever to your message without needing to type it in. Also pick-up-xyz macros could be useful for ops and the like if they set it to their primary just for the single round. Just a thought.
3. TEG has had the same shitty old sprite for ages and it needs an update and love. TEG best engine.
Karl Karlsson and never anything else
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- In Game PermaBanned
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- Byond Username: ATHATH
Re: Things that other servers use that we should use.
fulpstation: beefmen
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