This is an issue that I've noticed on Manuel that I think is worth discussing. While, the /tg/station setting is fairly malleable, the following facts are more or less set in stone.
1. Nanotrasen is an incompetent megacorporation that has little regard for employee welfare.
2. Aliens are targets of racism by a human majority, are treated like second-class citizens, and are forbidden from entering positions of power.
3. The station is a "nonsensical, metal death trap masquerading as a space station", where paranoia is the norm.
However, this isn't what I see on Manuel. Captains and HoPs regularly promote xenos to officer positions without a second thought. Racism towards xenos is treated as a shocking exception, rather than an unpleasant norm. The lore and game mechanics imply segregation and widespread xenophobia, but one is more likely to get beat up for calling a mothperson a bug than for speaking lizard in the presence of humans.
I get that being mean isn't fun for most people. But part of roleplaying is having flaws and dealing with flawed people. The Lifeweb wiki has the right idea when it talks about roleplaying a powerful Baron:
As someone who prefers playing an underdog, I could rewrite like so.
Either the setting be rewritten to be a harmonious pluralistic utopia (in which case humans automatically become the only race with no special advantages), or we should actually start roleplaying characters in a xenophobic world instead of huggable chat-room avatars. Discuss.