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About this policyIncrease the hour requirements for the following roles : Captain, Head of Personnel, Head of Security, Chief Medical Officer, Research Director, Chief Engineer and AI.
Why this would be good for the game
Head roles are difficult. They offer a lot more possibilities, access, gear and authority than normal roles, but they come with a huge burden : responsabilities. It should be expected that head roles are competent in their departments, and overall knowledgeable about the various basic game mechanics. Too often, I see heads that don't fit these criterias, and that just pick the role for the added gear/access without trying to do their job as command, or failing at it and be a detriment to the department.
When I was a new player, I had unlocked some head roles BEFORE I was even proficient with the game's controls and basic mechanics, and I don't think that should be the case. We should enforce a longer learning period for new players before they can be command. This also serves as a period during which you can familiarize yourself with the rules, which would lead to a decrease in command grief/fuck-ups. A recent incident comes to mind, where a player with very low hours tried to play Captain as soon as they unlocked it, and started soft griefing by selling sec lockers and the armoury because they are not familiar with or even used to what a Head should act like.
As for AI, 20 hours is way too little to become used to silicon policy. I've seen a lot of new AI players fuck that up recently, and I think they would benefit from a longer learning period.
The actual changes
Current values :
You need fifteen hours in the corresponding department to play a job. That means you can be CE with fifteen hours in engineering. Captain only needs fifteen hours as any command role. AI needs fifteen hours as Silicon.
On a side note, you only need five hours as crew to unlock all sec jobs (Warden, Detective, SecOfficer). You need two hours as crew to unlock Cyborg. You need one hours as crew to unlock all research jobs.
I think it should be increased to at least fourty or fifty hours for command roles.
Thank you for your time reading this, I look forward to seeing everyone's opinion on this.