The AI going delta is A five night's at freddy's reference.
Let me lay it out:
![Image](https://i.snipboard.io/EKDwCQ.jpg)
as you can see, Malf AI is literally five nights at freddy's. I'm sure there are more similarities, but I'd rest my case otherwise.
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
play opus: echo of starsongSuper Aggro Crag wrote:This is what u get when u let people into your community
I feel like I've been having to read it for close to a year now? I think video essays did it to them. It's painful I think because it suggests a level of knowledge that isn't actually there. I doubt most developers have ever used it.Tlaltecuhtli wrote:when did ''gameplay loop'' become the new buzzword?
technokek wrote:Cannot prove this so just belive me if when say this
I was reading game dev books in the early teens and it was coming up then.cacogen wrote:I doubt most developers have ever used it.
most tlal post ive ever readTlaltecuhtli wrote:when did ''gameplay loop'' become the new buzzword?
game designers use the term "gameplay loop" often and have for years especially when referring to both individual mechanics and of the game as a wholecacogen wrote: I doubt most developers have ever used it.
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
I don't like using it because it reminds me that this is an actual video game, but mothblocks keeps bullying me into itcacogen wrote: I feel like I've been having to read it for close to a year now? I think video essays did it to them. It's painful I think because it suggests a level of knowledge that isn't actually there. I doubt most developers have ever used it.
technokek wrote:Cannot prove this so just belive me if when say this
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
technokek wrote:Cannot prove this so just belive me if when say this
Really? I find AI to be really low paced most of the time. I usually scroll the camera a bit. Asimov prevents meaningfully stopping harm happening anyway due to how restrictive it is.Helios wrote:AI has the highest APM requirement of any job. The entire time I am panning across the station, looking for trouble. Also setting all the intercoms to my private frequency, with the speaker off and microphone on, so I can get intelligence as well. If a threat to the station is located, my job is to lock it down with firelocks, report its location, and prevent human harm.
If you do your job as AI correctly, nobody dies.
It's a hard job to do. It's like pitching a perfect game
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
You gotta get more active with your door bolting/firelock usage. Antagonists can be in your area for a few seconds. If security mentions a criminal on their security line, locate him and report back where he is. Turning on the intercoms at HoP's office/chemistry is useful, because it tells you who the troublemakers are. The assistant who got all access, the Atmos Tech that got thermite from the chemist, all feeds into the threat profile of the crew, knowing who to trust and who to keep tabs on.CPTANT wrote:Really? I find AI to be really low paced most of the time. I usually scroll the camera a bit. Asimov prevents meaningfully stopping harm happening anyway due to how restrictive it is.Helios wrote:AI has the highest APM requirement of any job. The entire time I am panning across the station, looking for trouble. Also setting all the intercoms to my private frequency, with the speaker off and microphone on, so I can get intelligence as well. If a threat to the station is located, my job is to lock it down with firelocks, report its location, and prevent human harm.
If you do your job as AI correctly, nobody dies.
It's a hard job to do. It's like pitching a perfect game
I did stun a captain that was executing a nuke ops once, hilarity ensues when the entire station got mad when the ops got up, shot the captain and stole the disk.
No this is complete shit tier AI playing, you are not securities doormat. You aren't even on their side, you prevent harm, whatever side it comes from.Helios wrote: If security mentions a criminal on their security line, locate him and report back where he is.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
If the station runs smoothly, they'll be using tasers, not lasers, to apprehend criminals.CPTANT wrote:No this is complete shit tier AI playing, you are not securities doormat. You aren't even on their side, you prevent harm, whatever side it comes from.Helios wrote: If security mentions a criminal on their security line, locate him and report back where he is.
So you are busy because you ignore asimov and validhunt the entire round, got it.Helios wrote:If the station runs smoothly, they'll be using tasers, not lasers, to apprehend criminals.CPTANT wrote:No this is complete shit tier AI playing, you are not securities doormat. You aren't even on their side, you prevent harm, whatever side it comes from.Helios wrote: If security mentions a criminal on their security line, locate him and report back where he is.
If the station degrades sufficiently, as an AI you have to change your calculus, but if you are doing your job it never gets to that point. Security is on the station for a reason.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
If you send security officers to handle those threats, you are intentionally causing them to move near danger.Helios wrote:If trying to contain blood cults summoning their dark god through human sacrifice, or nuclear operatives trying to kill every single person on the station through a nuclear explosion is "validhunting", you aren't following Asimov yourself.
How proactively helpful I am heavily depends on the station pop. If every department is staffed, just chillin'. If there are big gaps, I try not to let them be miserable about "there's no power" or "there's nobody doing R&D" or the like.Farquaar wrote: If you're being helpful even when your laws don't obligate you to be, you aren't doing AI right.
As Mike Schmidt, I strive to do the absolute minimum number of tasks possible. I keep an eye out for animatronics with the door lights and opening the hall 2b camera to stall foxy and freddy, and I close the doors when bonnie or chica are there. That's it. If you're checking cameras even when the situation doesn't require you to be, you're going to run out of power.Farquaar wrote:As an AI, I strive to do the absolute minimum number of tasks possible. I keep an eye out for human harm, and I follow law 2 orders from humans. That's it.
If you're being helpful even when your laws don't obligate you to be, you aren't doing AI right.
How proactive I am checking cameras depends on how many animatronics are moving. If everyone is where they're supposed to be, just chillin'. If I don't know where any of them are, I try not to be miserable about "If I keep this up I'll run out of power" or "I can't be sure they aren't in the dining hall" or the like.Pandarsenic wrote: How proactively helpful I am heavily depends on the station pop. If every department is staffed, just chillin'. If there are big gaps, I try not to let them be miserable about "there's no power" or "there's nobody doing R&D" or the like.
*screams in your face* ahh! ahh!saprasam wrote:never played fnaf because im a massive pansy
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
never played AI because im a massive pansy (scared I'll get banned if I miss a law 2 order)saprasam wrote:never played fnaf because im a massive pansy
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
technokek wrote:Cannot prove this so just belive me if when say this
technokek wrote:Cannot prove this so just belive me if when say this
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