ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.

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technokek
 
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Postby technokek » Mon Jun 14, 2021 5:25 pm #602936

Last edited by technokek on Sat Aug 21, 2021 12:46 pm, edited 1 time in total.
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Kassori
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Kassori » Mon Jun 14, 2021 8:49 pm #602946

Spears should have an extra tile of range, since that's what a spear is for.
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Pandarsenic
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Pandarsenic » Fri Jul 09, 2021 9:21 am #606259

Change the Crafting>Clothing tab into Crafting>Moth Food
(2:53:35 AM) scaredofshadows: how about head of robutts
A fair amount of https://tgstation13.org/wiki/Rules#Sili ... .29_Policy is my text. I hope it's been helpful to you all.

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sinfulbliss
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby sinfulbliss » Mon Jul 12, 2021 2:45 am #606579

Okay, ready for this banger?
Gateway is closed and exile implants are kind of useless now BUT WHAT IF,
there was a SUPER GULAG?
it's like gulag except it's IMPOSSIBLE to escape, and it's just like a big white room with empty toolboxes and medkits so when they get bored enough they just kill each other with them
you cant leave NO MATTER WHAT because exile-like "super gulag" implants and you only get THREE SUPER GULAG implants per round so you have to choose wisely

also it would have a public camera console people could watch it on for fun

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Omega_DarkPotato
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Omega_DarkPotato » Tue Jul 13, 2021 7:06 pm #606977

sinfulbliss wrote:Okay, ready for this banger?
Gateway is closed and exile implants are kind of useless now BUT WHAT IF,
there was a SUPER GULAG?
it's like gulag except it's IMPOSSIBLE to escape, and it's just like a big white room with empty toolboxes and medkits so when they get bored enough they just kill each other with them
you cant leave NO MATTER WHAT because exile-like "super gulag" implants and you only get THREE SUPER GULAG implants per round so you have to choose wisely

also it would have a public camera console people could watch it on for fun


have you considered simply killing them for a similar result
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wesoda25
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby wesoda25 » Tue Jul 20, 2021 9:54 pm #608133

Station trait where nanotrasen recruited a band of mercenaries to cut back on security costs. Comes in russian, syndicate, biker gang, and mountain man flavors.

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EuSouAFazenda
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby EuSouAFazenda » Tue Jul 20, 2021 11:51 pm #608140

New computer: Extrastation Communication.
With this console, you can post on the forums in-game. However you HAVE to post in-character otherwise you get banned both in-game and from the forums.
Nick-The-Lizard on Manuel, Corey Hall on Terry. As you can see, I'm only half insane.

Addust
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Addust » Mon Aug 30, 2021 7:22 pm #613109

14358217345097243095 syndicate lavalands connected to each other, encompassing a Z-level. there's also one leading to the station, creating a multi-Z-level structure

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Armhulen
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Armhulen » Tue Aug 31, 2021 7:05 am #613163

wesoda25 wrote:Station trait where nanotrasen recruited a band of mercenaries to cut back on security costs. Comes in russian, syndicate, biker gang, and mountain man flavors.

actually worth adding
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FantasticFwoosh
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby FantasticFwoosh » Tue Aug 31, 2021 7:28 am #613165

Frostpunk map, where the engine is a couple of heat exchange pipes over lowest third lavaland third layer, with a station built atop itself vertically in the middle of a Icebox volcanic crater.

The disposals go straight to a var edited super-lava-pit room, which is full of conveyor belts to doom your plushies.


Spoiler:
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atomic1fire
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby atomic1fire » Sun Sep 05, 2021 3:04 am #613921

Enchanter: A discount wizard for people who want to be a chill wizard but not get shot on sight by security.

Basically someone who's mere existance should annoy the chaplain, can chill with Curator, break cult toys when they're not being called a satanist by the chaplain and do unspecified research with magic.

cacogen
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby cacogen » Sun Sep 05, 2021 4:16 am #613924

Fors
Last edited by cacogen on Sun Sep 12, 2021 12:35 am, edited 1 time in total.
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Rohen_Tahir
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Rohen_Tahir » Sat Sep 11, 2021 3:53 pm #614558

-1 (negative one) threat dynamic "gamemode": riot control exercise.
Announced to everyone close to the beginning of the round or when arriving on the shuttle. The station is split into three teams:
- Everyone not mentioned below - Wins by exporting Ian on the supply shuttle. Everyone in the team gets paid equally into ID card account upon victory.
- Command and up to 2 security officers:
* Major victory - Member of command escaped with Ian (this works like a steal objective)
* Minor victory - Member of security escaped with Ian, or Ian escaped alone
* Everyone in this team gets paid every 10 minutes.
- Every security officer not in above team, Clowns and the Warden - Objective: ensure safety of everyone involved in exercise. No pay. Wins when either side wins if no universal loss condition is reached before that happens.

The exercise ends and everyone loses if:
- more than 30% of the crew (where people alive off-station don't count as crew, but people dead off-station still count as dead) is dead
- A Rev win occurs
- Alert level is elevated to delta
- more than 30% of the station is destroyed
- A heretic ascends
- Ian dies
- Ian leaves the station Z-level through means other than the shuttle
- Ian is marooned at roundend. In this specific case, the third team wins.
- There is no crew in the shuttle at roundend.

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Sun Sep 12, 2021 10:50 pm #614625

allow traitor clowns to attach their horn to a gun so it goes honk instead of bang

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Tearling
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Tearling » Mon Sep 13, 2021 7:49 am #614656

New server (Lets call it Neverland for now). Different ban database from main servers, only rule 7, 8, and 9 are permanent (Rule 1 permanent if IRL threats, doxing, etc.. are made), all other rules are max 1 week bans (Still punish based on rules as regular).
---Pros:
Acts as a containment server and would act as a good social experiment.
Might also help reform players that are banned from the main server if they figure out why toxic behavior is bad.
Would help my boy Beardbeard get his 33rd permanent ban.
---Cons:
Could cause old bad memories of old bad people to flare up if old toxicity is brought back.
Might also increase toxicity of other servers if it turns out being toxic is fun.
Would help my boy Beardbeard get his 33rd permanent ban.
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I tend to play as Elioxa Ottoen, also my youtube is called "Elioxa Ottoen" go check it out please I want viewers

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Rohen_Tahir
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Rohen_Tahir » Mon Sep 13, 2021 8:59 am #614660

Post-rev spawns NT-alligned tators that can blow up your PDA by looking at you, open any door easily and hypnotize people who have mindshields by touching them. They all start with nuke codes in their notes.

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Rohen_Tahir
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Rohen_Tahir » Mon Sep 13, 2021 9:00 am #614661

Let Ian use gloves of the north star.

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