Naloac Headmin 3 and your out
- Naloac
- Joined: Mon Jan 28, 2019 10:21 pm
- Byond Username: Naloac
Naloac Headmin 3 and your out
Who
im Naloac aka Lepi Mewtera Terry player and admin with occasional visits to American servers aka headmin for two terms before this one
What Before
1- Changing all servers to dynamic.
2- To continue to get more admin trainers + admin candidates.
3- To encourage giving certain players namely event runners the abilities to run their own custom events
4- I want our bans to be public.
5- I want to cut out inactive admins coming back to ban someone then going inactive again.
6-Split MRP into its own admin base like TGMC
What Now
1- I want our bans to be public.
2-giving more autonomy for MRP and LRP admins on policy
3- I want to cut out inactive admins coming back to ban someone then going inactive again.
4- Id like to completely rewrite the admin training note as its become out of date
Why
1- I want our bans to be public.
To provide transparency in our systems id like to have all new bans to be public so players can know both what to look out for and to spot bad bans that may never end up being appealed and have them brought to the headmins, throughout my term I spent alot of time scrolling through all of the bans(/ being dm'd them) and checking to make sure they where not stretching the rules to fit a ban that it shouldnt have. Allowing players to see bans will both make this easier on headmins and mean more bad bans get spotted. In my current term we've gotten public permas but id like to change this to all bans.
2-giving more autonomy for MRP and LRP admins on policy
Iarge part of my problem from last term of headmins with little clue on what they are talking about on MRP has been solved with the introduction of policy bus. There was an idea floating around for having headmins select two people from LRP and MRP and have them specifically help in choosing policy for LRP or MRP. I think doing that for a term to see how it would go in having the policy process be more involved would stop my previous issue of having headmins who barely know what they are talking about at times.
3- I want to cut out inactive admins coming back to ban someone then going inactive again.
I want to continue the current work ive put in to this, we still have a decent portion of inactive admins that in my opinion should be deadminned for inactivity, or atleast have them retrained when they come back, having people come back after a large absence isnt great, I learnt the hard way when I got carpel tunnel that this game changes fast and in some ways this requires people who decide to become inactive to be helped forward.
4- Id like to completely rewrite the admin training note as its become out of date
The note that admin trainers use for training admins is becoming out of date, the buttons have moved, It doesnt include anything on dynamic and how it works and doesnt really fit into what we currently do as a server. Id like to remedy this by rewriting a large section of it. Im still one of the more active trainers but since then we've added a good few more and id like to actually finish this part with the help of others.
Bye
Also by the time these open for replies ill be on holiday
im Naloac aka Lepi Mewtera Terry player and admin with occasional visits to American servers aka headmin for two terms before this one
What Before
1- Changing all servers to dynamic.
2- To continue to get more admin trainers + admin candidates.
3- To encourage giving certain players namely event runners the abilities to run their own custom events
4- I want our bans to be public.
5- I want to cut out inactive admins coming back to ban someone then going inactive again.
6-Split MRP into its own admin base like TGMC
What Now
1- I want our bans to be public.
2-giving more autonomy for MRP and LRP admins on policy
3- I want to cut out inactive admins coming back to ban someone then going inactive again.
4- Id like to completely rewrite the admin training note as its become out of date
Why
1- I want our bans to be public.
To provide transparency in our systems id like to have all new bans to be public so players can know both what to look out for and to spot bad bans that may never end up being appealed and have them brought to the headmins, throughout my term I spent alot of time scrolling through all of the bans(/ being dm'd them) and checking to make sure they where not stretching the rules to fit a ban that it shouldnt have. Allowing players to see bans will both make this easier on headmins and mean more bad bans get spotted. In my current term we've gotten public permas but id like to change this to all bans.
2-giving more autonomy for MRP and LRP admins on policy
Iarge part of my problem from last term of headmins with little clue on what they are talking about on MRP has been solved with the introduction of policy bus. There was an idea floating around for having headmins select two people from LRP and MRP and have them specifically help in choosing policy for LRP or MRP. I think doing that for a term to see how it would go in having the policy process be more involved would stop my previous issue of having headmins who barely know what they are talking about at times.
3- I want to cut out inactive admins coming back to ban someone then going inactive again.
I want to continue the current work ive put in to this, we still have a decent portion of inactive admins that in my opinion should be deadminned for inactivity, or atleast have them retrained when they come back, having people come back after a large absence isnt great, I learnt the hard way when I got carpel tunnel that this game changes fast and in some ways this requires people who decide to become inactive to be helped forward.
4- Id like to completely rewrite the admin training note as its become out of date
The note that admin trainers use for training admins is becoming out of date, the buttons have moved, It doesnt include anything on dynamic and how it works and doesnt really fit into what we currently do as a server. Id like to remedy this by rewriting a large section of it. Im still one of the more active trainers but since then we've added a good few more and id like to actually finish this part with the help of others.
Bye
Also by the time these open for replies ill be on holiday
Timberpoes wrote: Lepi was right all along.
I Might Be an admin, You should leave me feedback: https://tgstation13.org/phpBB/viewtopic ... 37&t=24032
- MortoSasye
- Joined: Tue Jun 05, 2018 7:05 pm
- Byond Username: MortoSasye
- Contact:
Re: Naloac Headmin 3 and your out
How would being a headmin allow you to do the following different than a normal admin?: 4- Id like to completely rewrite the admin training note as its become out of date
What do you think of our current admin conduct rules?
What do you think of our current admin conduct rules?
- bastardblaster
- Joined: Fri Oct 23, 2020 10:57 am
- Byond Username: BastardBlaster
- Location: Ionia, Runeterra
Re: Naloac Headmin 3 and your out
you already mentioned wanting to cut down inactive admins last election, have you made any progress on that front yet?
- Domitius
- Joined: Sun Jul 07, 2019 3:30 am
- Byond Username: Domitius
- Github Username: DomitiusKnack
Re: Naloac Headmin 3 and your out
Naloac has been a dream to work with. They've done a great job of being available to everybody and reminding all of us that all of this is to have a good time. Would be delighted to see them lead us for a third term.
- Cimika
- Joined: Fri Apr 03, 2020 4:39 pm
- Byond Username: Cimika
Re: Naloac Headmin 3 and your out
While Naloac has been active, reasonable and helpful in many circumstances, I disagree with their conduct in some of the more recents incident they have had. Mainly their use of insults in tickets or in FNR. It's "Based" as a lot of people have said, but I find it damaging for our reputation.
Lepi, is there any chance you might be willing to reconsider your conduct relative to these in the future? I can't speak for everyone, but it matters to me.
Lepi, is there any chance you might be willing to reconsider your conduct relative to these in the future? I can't speak for everyone, but it matters to me.
Queen of the 2020 Summer Ball
Leave me a yelp review : https://tgstation13.org/phpBB/viewtopic ... 37&t=28792
Spoiler:
- sinfulbliss
- Joined: Thu Apr 04, 2019 8:53 am
- Byond Username: SinfulBliss
- Location: prisoner re-education chamber
Re: Naloac Headmin 3 and your out
I would also very much like to see this. What do you think that would entail doing specifically?Naloac wrote:2-giving more autonomy for MRP and LRP admins on policy
I actually was unaware this was a thing. Are there certain MRP-only admins and LRP-only admins currently? In my experience an admin who plays exclusively MRP can moderate on an LRP server, and vice versa - but I could be completely wrong.Naloac wrote:6-Split MRP into its own admin base like TGMC
Spoiler:
- Arianya
- In-Game Game Master
- Joined: Tue Nov 08, 2016 10:27 am
- Byond Username: Arianya
Re: Naloac Headmin 3 and your out
Thanks for your time writing up a platform - obviously as a 2 term headmin I feel your platforms could use some scrutiny since unlike other candidates you're running on things left undone - for whatever reason - and so it's worth asking what would be different in a third term that wasn't in the first two.Naloac wrote: What Now
1- I want our bans to be public.
2-giving more autonomy for MRP and LRP admins on policy
3- I want to cut out inactive admins coming back to ban someone then going inactive again.
4- Id like to completely rewrite the admin training note as its become out of date
Public Bans
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Frequently playing as Aria Bollet on Bagil & Scary Terry
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
- NikNakFlak
- In-Game Admin
- Joined: Thu Apr 17, 2014 5:08 pm
- Byond Username: NikNakflak
Re: Naloac Headmin 3 and your out
I don't like Naloac as headmin and don't like their conduct. I haven't really seen any inactive admins come back and make bad bans enough for it to be a specific problem or instance. I found them mostly just snarky and rude to deal with and otherwise just came off as bleck when seeing their public interactions. No opinion or care about points 1, 2, or 4. Just putting them towards the bottom and wanted to speak up about it.
- Naloac
- Joined: Mon Jan 28, 2019 10:21 pm
- Byond Username: Naloac
Re: Naloac Headmin 3 and your out
I feel like the large increase in the amount of trainers has gotten rid of the idea that we even need many of the inactive jannies, but sadly no its something everyone has to agree on so ill keep bringing it up till it can actually happen.ardentarclight wrote:you already mentioned wanting to cut down inactive admins last election, have you made any progress on that front yet?
As a headmin I regularly went through notes and bans from admins to see what was good and what was bad conduct. right now I feel like our admin conduct rules are fine its a problem of enforcement.MortoSasye wrote:How would being a headmin allow you to do the following different than a normal admin?: 4- Id like to completely rewrite the admin training note as its become out of date
What do you think of our current admin conduct rules?
we love domiDomitius wrote:Naloac has been a dream to work with. They've done a great job of being available to everybody and reminding all of us that all of this is to have a good time. Would be delighted to see them lead us for a third term.
the type of person who warrants that response are the type who dont deserve us being serious with them the best thing to do with those sort of people who want to waste our time is to simply tell them to "fuck off" I say this as a person who used to like to do stuff like this because it was funny. Making people spend time on you being stupid is funny for alot of people which again the best way to shut it down it down is to not take them seriously.Cimika wrote:While Naloac has been active, reasonable and helpful in many circumstances, I disagree with their conduct in some of the more recents incident they have had. Mainly their use of insults in tickets or in FNR. It's "Based" as a lot of people have said, but I find it damaging for our reputation.
Lepi, is there any chance you might be willing to reconsider your conduct relative to these in the future? I can't speak for everyone, but it matters to me.
1- We had an idea awhile ago that never got implemented of having admins help actually decide policy for the servers they are most active on by actually allowing them to vote on topics the idea never came to fruition but Id like it tosinfulbliss wrote:I would also very much like to see this. What do you think that would entail doing specifically?Naloac wrote:2-giving more autonomy for MRP and LRP admins on policy
I actually was unaware this was a thing. Are there certain MRP-only admins and LRP-only admins currently? In my experience an admin who plays exclusively MRP can moderate on an LRP server, and vice versa - but I could be completely wrong.Naloac wrote:6-Split MRP into its own admin base like TGMC
2- MRP and LRP only admins exists very much so many LRP admins wont ever touch MRP simply from a lack of interest or a dislike of the rules of that style of play. MRP only admins focus on topics that are obviously MRP only so having them on a LRP server means they bring the MRP mindset and the same goes for LRP admins. In my opinion you need a decent amount of playtime on a server to actually understand all of the rules.
Timberpoes wrote: Lepi was right all along.
I Might Be an admin, You should leave me feedback: https://tgstation13.org/phpBB/viewtopic ... 37&t=24032
Who is online
Users browsing this forum: No registered users