Bottom post of the previous page:
The game can be fun past the 2000 hour barrier, and it doesn't just require antag rolling or becoming an admin/coder/non-player
Roleplay. A lot of the time nobody puts captain priority high, and you can get it consistently. Change your name to something unique and roleplay. Like being Captain Stone Cold, putting on the Championship belt from the vault, and talking about how you are Stomping’ mudholes in those syndi asses and walking ‘em dry.
Or be a HoP named Augustus Caesar. Hire people to make a legion, which is an alternative power centre. Say it's to protect the station from blue level threats, but remember, the legions answer to Caesar, not the Captain. And as HoP you can order all the arms and armor you want from Cargo, who are your subordinates.
There's the classic Clownshop, going clown and running a pawn shop. This has been a good gimmick in a lot of rounds, and the arguments tend to be whether or not the clown shop should sell the Nuclear Authentication Disk to the Syndicate, if they pay enough.
You can change the round, break the monotony singlehandledly, and have other people follow your lead