Removed feature mourning thread
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- The Wrench
- Joined: Sat Sep 12, 2020 4:06 am
- Byond Username: The Wrench
Removed feature mourning thread
Let's all take a moment to reflect on the features of the sandbox of the past that made the game exciting to you.
I will go first and say Nanites, they were busted, but they were dynamic and helped counter the bullshit that was early wounds.
I will go first and say Nanites, they were busted, but they were dynamic and helped counter the bullshit that was early wounds.
Jonathan Gupta wrote: ↑Sat Jan 22, 2022 6:32 pm all you godamn do is whine and complain come up with ideas, stop bitching for christs sake.
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- Joined: Sat Apr 10, 2021 11:08 pm
- Byond Username: MooCow12
Re: Removed feature mourning thread
I think nanites were actually good for the game, they didnt impact direct combat much because they did little about stun batons (stun resist program didn`t even have much impact against the shove shove cuff grab grab combo), they highlighted problematic features when combined with them like hulk. They were mainly good at countering indirect combat/mass killing such as shitmos viruses while also being their own version of mass killing and having deceptively easy counterplay, they greatly enhanced the usefulness of diagnostic hud and made scouting out your target`s weaknesses all the more favorable.
I think one of the more notable removed features is the particle acceleration rifle that could be researched and simply printed by the security protolathe before the 45 minute mark every round, it was deemed niche / useless in normal combat and was mostly good at department sieges (defending the brig from revs) or fighting blob. Now its essentially soft removed from the game requiring both advanced military tech (rounds never last long enough to research that) and not one but TWO anomaly cores, this is an item that even when people could print it easily most people thought it was near useless and now its locked behind over an hour of research points and 2 anomaly cores, this item was essentially murdered and its murder was kept quiet.
I think one of the more notable removed features is the particle acceleration rifle that could be researched and simply printed by the security protolathe before the 45 minute mark every round, it was deemed niche / useless in normal combat and was mostly good at department sieges (defending the brig from revs) or fighting blob. Now its essentially soft removed from the game requiring both advanced military tech (rounds never last long enough to research that) and not one but TWO anomaly cores, this is an item that even when people could print it easily most people thought it was near useless and now its locked behind over an hour of research points and 2 anomaly cores, this item was essentially murdered and its murder was kept quiet.
List of my favorite TG Staff.
Spoiler:
- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
- Byond Username: RaveRadbury
- Github Username: RaveRadbury
- Location: BK ChatZone
- Contact:
Re: Removed feature mourning thread
Nanites could be brought back if they were balanced. The creator stated that they intended nanites to be really high-risk but they couldn't flesh it out enough and hoped someone else would. Time passed and there still weren't enough downsides to nanites. If you could come up with enough potential negatives I think nanites would have a fighting chance at a return.
How's my administrating? Call 1-800-RADBURY
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- JusticeGoat
- In-Game Admin
- Joined: Fri May 20, 2016 8:36 am
- Byond Username: JusticeGoat
Re: Removed feature mourning thread
i'll only like nanites if you could counter their spread with eva or biosuits
- bastardblaster
- Joined: Fri Oct 23, 2020 10:57 am
- Byond Username: BastardBlaster
- Location: Ionia, Runeterra
- Bawhoppennn
- Github User
- Joined: Wed Jan 14, 2015 11:42 pm
- Byond Username: Bawhoppennn
- Github Username: Bawhoppen
Re: Removed feature mourning thread
Stuns
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer! #ConcurForever
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Removed feature mourning thread
The biggest lolmoment was when fusion could occur at room temperature in pipes, you could do it with roundstart atmos as AI.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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- Joined: Sat Apr 10, 2021 11:08 pm
- Byond Username: MooCow12
Re: Removed feature mourning thread
No matter what downside you give them, if its in the form of counterplay that someone needs to learn then they will always be good a vast majority of the time. I`ve countered traitors using nanites to murderbone before and yes counterplay was meaningful and overwhelming when its done, I feel like a system like nanites doesnt really click for people and they think combat has to always be direct.RaveRadbury wrote: ↑Thu Jan 19, 2023 7:11 am Nanites could be brought back if they were balanced. The creator stated that they intended nanites to be really high-risk but they couldn't flesh it out enough and hoped someone else would. Time passed and there still weren't enough downsides to nanites. If you could come up with enough potential negatives I think nanites would have a fighting chance at a return.
IMO nanites wern`t inherently op, they just demanded counterplay in certain scenarios where baton isnt an option, they made combat more about scouting what your opponent has more than ever and it all comes back to how info-war is an incredibly important part of this game and many of the items and antagonists are balanced by information/discretion.
TLDR: nanites have a deceptively low skill floor to counterplay, similar to abusing the endless amount of op cult powers as a cultist but some things are hard to grasp for a lot of players to learn on their own. Like always, balance will always be different depending on the players involved and what concepts they have a grasp/understanding of, a competent player can counter nanites and or play as a cultist and piss people off at how op cult is when the vast majority of cultist players are npcs.
List of my favorite TG Staff.
Spoiler:
- NamelessFairy
- In-Game Game Master
- Joined: Wed Jul 15, 2020 8:40 pm
- Byond Username: NamelessFairy
Re: Removed feature mourning thread
I mourn what I think are the obvious ones like Nanites and the alternate engines but to bring up one I don't hear talked about very often. Old cargo bounties were much more fun then the cubes. It was fun as a cargo tech to run around the station handing out bounty papers, regularly checking in with robotics to ask them how some of the more valuable bounties were coming along. It was a neat little interaction between cargo techs and the rest of the crew. That that has been reduced to throwing a cube at the cargo techs every so often which is just so meh by comparison.
- Qbmax32
- Joined: Sun Feb 19, 2017 4:05 am
- Byond Username: Qbmax32
- Github Username: qbmax32
- Location: in your walls
Re: Removed feature mourning thread
singulo, sandbox traitors
- RaveRadbury
- In-Game Game Master
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- Byond Username: RaveRadbury
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Re: Removed feature mourning thread
Agree, I miss cargo scavenger huntsNamelessFairy wrote: ↑Thu Jan 19, 2023 12:39 pm I mourn what I think are the obvious ones like Nanites and the alternate engines but to bring up one I don't hear talked about very often. Old cargo bounties were much more fun then the cubes. It was fun as a cargo tech to run around the station handing out bounty papers, regularly checking in with robotics to ask them how some of the more valuable bounties were coming along. It was a neat little interaction between cargo techs and the rest of the crew. That that has been reduced to throwing a cube at the cargo techs every so often which is just so meh by comparison.
How's my administrating? Call 1-800-RADBURY
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Removed feature mourning thread
Telescience. Yeah, it was imbalanced as fuck, but nothing was quite as fun as robbing the armory blind then using the teleporter to drop bombs in random places around the station.
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Removed feature mourning thread
bring back fat sprites so i can know when im fat instead of wondering why im walking slowly
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Removed feature mourning thread
Yeah, why did we remove that again? Clothing sprite issues or some shit?Super Aggro Crag wrote: ↑Thu Jan 19, 2023 4:13 pm bring back fat sprites so i can know when im fat instead of wondering why im walking slowly
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
- Tearling
- Joined: Thu Mar 11, 2021 4:40 pm
- Byond Username: Tearling
Re: Removed feature mourning thread
Could be a fun gimmick. Write up a bounty sheet and hand it out to the departments in return for rewards, maybe do this as Captain or HoP so you can pay the crew bonus wages for bounties?RaveRadbury wrote: ↑Thu Jan 19, 2023 3:33 pmAgree, I miss cargo scavenger huntsNamelessFairy wrote: ↑Thu Jan 19, 2023 12:39 pm I mourn what I think are the obvious ones like Nanites and the alternate engines but to bring up one I don't hear talked about very often. Old cargo bounties were much more fun then the cubes. It was fun as a cargo tech to run around the station handing out bounty papers, regularly checking in with robotics to ask them how some of the more valuable bounties were coming along. It was a neat little interaction between cargo techs and the rest of the crew. That that has been reduced to throwing a cube at the cargo techs every so often which is just so meh by comparison.
Timberpoes wrote: ↑Fri Jan 27, 2023 12:41 am From my perspective, players just want to genuinely be listened to. And I don't mean it condescendingly, but to genuinely have their say and for admins to listen, process it and reply. Even if you don't give two shits about what the player is saying, even if you disagree with every part of what they say, players are less likely to leave an ahelp pissed off if you've listened to them and given a reply that directly addresses what they've told you.
- iwishforducks
- Joined: Sat Oct 17, 2020 4:48 pm
- Byond Username: Iwishforducks
Re: Removed feature mourning thread
1. old cargo bounties
2. nanites with a huge big star next to it
3. secret rounds
3.5. GREENSHIFTS
4. pubby
old cargo bounties were goated and were the quintessential example of inter-department cooperation. i never understood why we removed them in favor of what some might call tha “Gay Bounty Cube System” (those cubes LOVE being tossed around)
nanites i miss. somewhat. i think they were bullshit but i enjoyed creating them and i enjoyed abusing them. they had their counterplay. but overall i think the game is just as good without them as it is with them.
secret gamemodes. god bless. dynamic rounds are too long these days. i miss the days of when secret was sprinkled inbetween dynamic. also: ANNOUNCED GREENSHIFTS! these rounds always kicked ass (aside from when it would be two of them in a row) but I always enjoyed the occasional greenshift so I could do my own little space projects.
punby my beloved
2. nanites with a huge big star next to it
3. secret rounds
3.5. GREENSHIFTS
4. pubby
old cargo bounties were goated and were the quintessential example of inter-department cooperation. i never understood why we removed them in favor of what some might call tha “Gay Bounty Cube System” (those cubes LOVE being tossed around)
nanites i miss. somewhat. i think they were bullshit but i enjoyed creating them and i enjoyed abusing them. they had their counterplay. but overall i think the game is just as good without them as it is with them.
secret gamemodes. god bless. dynamic rounds are too long these days. i miss the days of when secret was sprinkled inbetween dynamic. also: ANNOUNCED GREENSHIFTS! these rounds always kicked ass (aside from when it would be two of them in a row) but I always enjoyed the occasional greenshift so I could do my own little space projects.
punby my beloved
im gay (and also play the moth “bugger”)
- Ziiro
- Joined: Sun Sep 23, 2018 5:12 pm
- Byond Username: Ziiro
- Github Username: Ziiro
- Location: Robotics
- Contact:
Re: Removed feature mourning thread
Cloning pods. I think that SS13 is at it's peak when death is fast, easy, and comical, and with the removal of cloning the direction of balancing/design heading the way of "Death and RR matters" has caused a cascade of issues in my eyes.
I loved being the savior when shit was hitting the fan by building a new cloning facility, upgrading it to T4 parts, and trying to bring back as much crew as I could scavenge.
I loved being the savior when shit was hitting the fan by building a new cloning facility, upgrading it to T4 parts, and trying to bring back as much crew as I could scavenge.
- bastardblaster
- Joined: Fri Oct 23, 2020 10:57 am
- Byond Username: BastardBlaster
- Location: Ionia, Runeterra
Re: Removed feature mourning thread
insulated gloves might as well be everywhere again for how utterly nerfed they are
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Removed feature mourning thread
So we used to have skintones on a gradient system, but that was removed when a spriter decided we should just have pre-set skintones. They removed fat sprites because it'd be extra work to sprite them for every skin tone. However, they were also colorblind so people ended up spawning in like, baby diarrhea green. It was a weird time. Then they said "we can't have fat sprites because it would clip through jumpsuits" and i said "just add really unflattering brightly colored XXL jumpsuits in the dorms and make them the only clothes fatties can wear" but that idea was too good so they never did itVekter wrote: ↑Thu Jan 19, 2023 4:24 pmYeah, why did we remove that again? Clothing sprite issues or some shit?Super Aggro Crag wrote: ↑Thu Jan 19, 2023 4:13 pm bring back fat sprites so i can know when im fat instead of wondering why im walking slowly
- stewydeadmike
- Joined: Fri Apr 03, 2020 7:05 pm
- Byond Username: Stewydeadmike
- Location: Right here
Re: Removed feature mourning thread
I miss being able to gild hydroponic trays with gaia. Micromanaging plant nutrients for an hour and a half gets tedious and I liked being able to set it and forget it so I could focus on doing cool stuff instead. Also it makes it a lot harder to actually share plants with the rest of the crew since you can't just leave a tray out in the hall without it dying in five minutes.
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Removed feature mourning thread
cant you turn them gold now by just ctrl clicking and it makes em take more power or is that something elsestewydeadmike wrote: ↑Thu Jan 19, 2023 8:11 pm I miss being able to gild hydroponic trays with gaia. Micromanaging plant nutrients for an hour and a half gets tedious and I liked being able to set it and forget it so I could focus on doing cool stuff instead. Also it makes it a lot harder to actually share plants with the rest of the crew since you can't just leave a tray out in the hall without it dying in five minutes.
- stewydeadmike
- Joined: Fri Apr 03, 2020 7:05 pm
- Byond Username: Stewydeadmike
- Location: Right here
Re: Removed feature mourning thread
you can yeah but it still consumes nutrients so you still have to keep an eye on it.Super Aggro Crag wrote: ↑Thu Jan 19, 2023 8:17 pmcant you turn them gold now by just ctrl clicking and it makes em take more power or is that something elsestewydeadmike wrote: ↑Thu Jan 19, 2023 8:11 pm I miss being able to gild hydroponic trays with gaia. Micromanaging plant nutrients for an hour and a half gets tedious and I liked being able to set it and forget it so I could focus on doing cool stuff instead. Also it makes it a lot harder to actually share plants with the rest of the crew since you can't just leave a tray out in the hall without it dying in five minutes.
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
- stairmaster
- Joined: Wed Oct 13, 2021 1:13 am
- Byond Username: Stairmaster
Re: Removed feature mourning thread
I MISS STATIC TRAITOR
- datorangebottle
- Joined: Thu Jan 10, 2019 9:53 am
- Byond Username: Datorangebottle
Re: Removed feature mourning thread
hook 'em up to plumbing so that they're auto-fed nutrients.stewydeadmike wrote: ↑Thu Jan 19, 2023 8:21 pmyou can yeah but it still consumes nutrients so you still have to keep an eye on it.Super Aggro Crag wrote: ↑Thu Jan 19, 2023 8:17 pmcant you turn them gold now by just ctrl clicking and it makes em take more power or is that something elsestewydeadmike wrote: ↑Thu Jan 19, 2023 8:11 pm I miss being able to gild hydroponic trays with gaia. Micromanaging plant nutrients for an hour and a half gets tedious and I liked being able to set it and forget it so I could focus on doing cool stuff instead. Also it makes it a lot harder to actually share plants with the rest of the crew since you can't just leave a tray out in the hall without it dying in five minutes.
Timberpoes wrote: ↑Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: ↑Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: ↑Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
sinfulbliss wrote: ↑I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: ↑Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
- kayozz
- Joined: Sun Dec 11, 2022 8:56 pm
- Byond Username: Kayozz11
Re: Removed feature mourning thread
Perhaps a solution to that is to have them researchable or purchasable for a large amount of credits later in the round?Ziiro wrote: ↑Thu Jan 19, 2023 5:16 pm Cloning pods. I think that SS13 is at it's peak when death is fast, easy, and comical, and with the removal of cloning the direction of balancing/design heading the way of "Death and RR matters" has caused a cascade of issues in my eyes.
I loved being the savior when shit was hitting the fan by building a new cloning facility, upgrading it to T4 parts, and trying to bring back as much crew as I could scavenge.
NOBODY CARES ABOUT YOUR GREENTEXT
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Removed feature mourning thread
de problem is dat de heads of staff just get pre-scan and set to auto clone so if dey die dey just respawnkayozz wrote: ↑Fri Jan 20, 2023 1:44 amPerhaps a solution to that is to have them researchable or purchasable for a large amount of credits later in the round?Ziiro wrote: ↑Thu Jan 19, 2023 5:16 pm Cloning pods. I think that SS13 is at it's peak when death is fast, easy, and comical, and with the removal of cloning the direction of balancing/design heading the way of "Death and RR matters" has caused a cascade of issues in my eyes.
I loved being the savior when shit was hitting the fan by building a new cloning facility, upgrading it to T4 parts, and trying to bring back as much crew as I could scavenge.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: Removed feature mourning thread
get out.RaveRadbury wrote: ↑Thu Jan 19, 2023 7:11 am Nanites could be brought back if they were balanced. The creator stated that they intended nanites to be really high-risk but they couldn't flesh it out enough and hoped someone else would. Time passed and there still weren't enough downsides to nanites. If you could come up with enough potential negatives I think nanites would have a fighting chance at a return.
swarmers.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: Removed feature mourning thread
your ass is now replaced by talented medical doctors in this 8 bit simulation game. people. who do things. the replacement of cloning was a fantastic step in the direction. fuck you for not getting this.Ziiro wrote: ↑Thu Jan 19, 2023 5:16 pm Cloning pods. I think that SS13 is at it's peak when death is fast, easy, and comical, and with the removal of cloning the direction of balancing/design heading the way of "Death and RR matters" has caused a cascade of issues in my eyes.
I loved being the savior when shit was hitting the fan by building a new cloning facility, upgrading it to T4 parts, and trying to bring back as much crew as I could scavenge.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
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- Joined: Tue Jul 20, 2021 2:06 am
- Byond Username: Heyhey69
Re: Removed feature mourning thread
Hivemind, IIRC the coder got bullied off the server or something leading to its demise.
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- Joined: Wed Nov 18, 2020 7:55 pm
- Byond Username: Realthoman_
Re: Removed feature mourning thread
surely you jest
- Itseasytosee2me
- Joined: Sun Feb 21, 2021 1:14 am
- Byond Username: Rectification
- Location: Space Station 13
Re: Removed feature mourning thread
Hive mind was a better antagonist than heretic at least in concept by a long shot. I have distant dreams of reviving it at least in spirit in some capacity, perhaps merged with the spiritual successor of the cortical borer.
- Sincerely itseasytosee
See you later
See you later
- Itseasytosee2me
- Joined: Sun Feb 21, 2021 1:14 am
- Byond Username: Rectification
- Location: Space Station 13
Re: Removed feature mourning thread
Not to diss heretic too hard, I think its a positive addition to the game overall.
- Sincerely itseasytosee
See you later
See you later
- Capsandi
- Joined: Sat Jan 26, 2019 10:59 pm
- Byond Username: Capsandi
Re: Removed feature mourning thread
tasers cause their sounds are nicer. Disabler hits sound like I'm being spat on
Lower your tone with me if your tracked play time doesn't look like this:Timonk wrote:You have clearly never seen his dickWesoda25 wrote:Genuinely think they should be blacklisted.
Flatulent wrote:of course you can change religion doing it while islamic however makes you lose your head from happiness
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: Removed feature mourning thread
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: Removed feature mourning thread
- Indie-ana Jones
- Joined: Mon Aug 26, 2019 6:15 pm
- Byond Username: Indie-ana Jones
Re: Removed feature mourning thread
Clock cult. I really liked the aesthetic.
- bastardblaster
- Joined: Fri Oct 23, 2020 10:57 am
- Byond Username: BastardBlaster
- Location: Ionia, Runeterra
Re: Removed feature mourning thread
whom*Kendrickorium wrote: ↑Fri Jan 20, 2023 9:34 pmmay i point out gay johnson
(which i hate)
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- Joined: Sat Apr 10, 2021 11:08 pm
- Byond Username: MooCow12
Re: Removed feature mourning thread
Sci before experisci, points were fun to go around and collect now you`re forced to afk at a computer in order to make sure you nab the tech you want, the gameplay loop for experisci is restricted to fighting over who gets to spend the points while before then you could easily find something to do to earn your own points on pieces of paper that you could redeem at a sci console and quickly spend on a tech you wanted.
Also who would have thought that one of the main sources of points, THE E.X.P.E.R.I.M.E.N.T.O.R. would become obsoleted by EXPERI-sci, you literally cant do anything with it anymore to go down the research tree faster.
Its actually depressing that we went backwards from being able to earn points to being forced to stare at a console and wait.
Also who would have thought that one of the main sources of points, THE E.X.P.E.R.I.M.E.N.T.O.R. would become obsoleted by EXPERI-sci, you literally cant do anything with it anymore to go down the research tree faster.
Its actually depressing that we went backwards from being able to earn points to being forced to stare at a console and wait.
List of my favorite TG Staff.
Spoiler:
- Qbmax32
- Joined: Sun Feb 19, 2017 4:05 am
- Byond Username: Qbmax32
- Github Username: qbmax32
- Location: in your walls
Re: Removed feature mourning thread
1hit batons
hybrid tazers (my beloved)
buckshot for riot shotguns
hybrid tazers (my beloved)
buckshot for riot shotguns
- NecromancerAnne
- In-Game Admin
- Joined: Mon Sep 03, 2018 6:55 pm
- Byond Username: NecromancerAnne
- Location: Don't touch me, motherfucker...
Re: Removed feature mourning thread
Hivemind lives rent free in my head as exactly what I want as an antag with 'magic', but yet the execution of the antag was...really hit or miss. I truly did not like how they operated, because often it was a landslide crushing of the hiveminds, or one guy got pink gang by doing literally nothing antagonistic for 10 minutes and ascended.Itseasytosee2me wrote: ↑Fri Jan 20, 2023 6:59 pm Hive mind was a better antagonist than heretic at least in concept by a long shot. I have distant dreams of reviving it at least in spirit in some capacity, perhaps merged with the spiritual successor of the cortical borer.
Very cool concept but utterly rubbish implementation. Some of the powers ruled but were hampered severely by the antagonists immense weakness to mindshield implants.
My best idea for an implementation is as a ling variant. Rather than face stealing, you're literally body swapping and setting people on fire. Just a massive Scanner's reference. (Lings are psychic already too)
- Qbmax32
- Joined: Sun Feb 19, 2017 4:05 am
- Byond Username: Qbmax32
- Github Username: qbmax32
- Location: in your walls
Re: Removed feature mourning thread
does anyone remember overthrow
- TheLoLSwat
- Joined: Thu Nov 17, 2022 9:56 pm
- Byond Username: TheLoLSwat
- Location: Captain's Office
Re: Removed feature mourning thread
i came just to say but atleast we have flashbangs as single use tasers kinda :((
also old revs was fun because the focus was entirely on the revolution for both sides and rev rounds felt heavier
insulated gloves nerf is based as hell though
Nanotrasen Pro Wrestling (NTPW) Showcases! (more coming soon)
Zombe Anna vs P.O.M Patel (NEW!)
Eugine Adrian Hynes vs SILICON (w/ Wolf Muddler) (NEW!)
Pepper Mint vs P.O.M Patel
Jonathon Gupta vs Axle Brady
Lisa Green vs Sunshine Day
Zombe Anna vs P.O.M Patel (NEW!)
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Jonathon Gupta vs Axle Brady
Lisa Green vs Sunshine Day
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Re: Removed feature mourning thread
>talented doctorsKendrickorium wrote: ↑Fri Jan 20, 2023 6:00 pm your ass is now replaced by talented medical doctors in this 8 bit simulation game. people. who do things. the replacement of cloning was a fantastic step in the direction. fuck you for not getting this.
lmao, ok
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Re: Removed feature mourning thread
This. Experisci was a mistake.MooCow12 wrote: ↑Sat Jan 21, 2023 1:37 am Sci before experisci, points were fun to go around and collect now you`re forced to afk at a computer in order to make sure you nab the tech you want, the gameplay loop for experisci is restricted to fighting over who gets to spend the points while before then you could easily find something to do to earn your own points on pieces of paper that you could redeem at a sci console and quickly spend on a tech you wanted.
Also who would have thought that one of the main sources of points, THE E.X.P.E.R.I.M.E.N.T.O.R. would become obsoleted by EXPERI-sci, you literally cant do anything with it anymore to go down the research tree faster.
Its actually depressing that we went backwards from being able to earn points to being forced to stare at a console and wait.
People were calling for a Science rework for years, some people thought it was too difficult, while others thought it was too power-gamey. So what was the solution? Make it hard for science to do research for other departments (Thereby making them even more power-gamey), while also making it more difficult to get into (by making it more complicated). Also lock some fun tools like RCDs behind experiments that less than 10% of the playerbase know how to do. (Like RCDs and the BZ experiment)
Thankfully they toned it down but still...
Timberpoes wrote: ↑Fri Jan 27, 2023 12:41 am From my perspective, players just want to genuinely be listened to. And I don't mean it condescendingly, but to genuinely have their say and for admins to listen, process it and reply. Even if you don't give two shits about what the player is saying, even if you disagree with every part of what they say, players are less likely to leave an ahelp pissed off if you've listened to them and given a reply that directly addresses what they've told you.
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Re: Removed feature mourning thread
Botany DNA manipulator.
Microwaves being able to cook everything. (Bring it back, chef is suffering under the yoke of the oven and griddle)
Private ordering whatever you wanted. (Technically a bug fix, but makes cargo have nothing to offer players or removes potential for gimmicks)
Families. (I will always consider families better than revolution, despite having no lore and being wholesale ripped off from other IPs)
Old traitors.
Old Cryo. (Seriously, who thought it was a good idea to force atmos into it, and then force you to be asleep for it to work?)
Microwaves being able to cook everything. (Bring it back, chef is suffering under the yoke of the oven and griddle)
Private ordering whatever you wanted. (Technically a bug fix, but makes cargo have nothing to offer players or removes potential for gimmicks)
Families. (I will always consider families better than revolution, despite having no lore and being wholesale ripped off from other IPs)
Old traitors.
Old Cryo. (Seriously, who thought it was a good idea to force atmos into it, and then force you to be asleep for it to work?)
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Re: Removed feature mourning thread
Funfact, cryoxadone always had a healing modifier if the person being healed by it was asleep so there was already a reason to want someone to be asleep when they were cryo`d but ghilker decided that wasnt enough (or he literally just didn`t know how cryoxadone worked) and went as far as breaking lumi slime person`s dark blue minor ability by making it so you have to be asleep to benefit at all from it, just to enforce his n2o cryotube gimmick.BrianBackslide wrote: ↑Sat Jan 21, 2023 11:46 pm
Old Cryo. (Seriously, who thought it was a good idea to force atmos into it, and then force you to be asleep for it to work?)
Just ask xenobio for some slime jelly you can even make pyroxadone at round start, then heat cryotubes up, you dont need to be asleep to heal from pyroxadone but you do heal extra fast if youre on fire.
Prolly just a 95 pyroxadone 5 chloraltrifluide cryotube mix will do, just strip people naked before putting them in cryo.
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