The Rebuffining of assistants
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- The Wrench
- Joined: Sat Sep 12, 2020 4:06 am
- Byond Username: The Wrench
The Rebuffining of assistants
Jonathan Gupta wrote: ↑Sat Jan 22, 2022 6:32 pm all you godamn do is whine and complain come up with ideas, stop bitching for christs sake.
- dirk_mcblade
- Joined: Fri Feb 14, 2020 7:54 am
- Byond Username: Dirk_McBlade
Re: The Rebuffining of assistants
Based pr.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: The Rebuffining of assistants
you know what, i say go full throttle with this pr
give assistants a +20 percent speed buff while in maint, let them live there
give assistants a +20 percent speed buff while in maint, let them live there
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: The Rebuffining of assistants
Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- The Wrench
- Joined: Sat Sep 12, 2020 4:06 am
- Byond Username: The Wrench
Re: The Rebuffining of assistants
I would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Jonathan Gupta wrote: ↑Sat Jan 22, 2022 6:32 pm all you godamn do is whine and complain come up with ideas, stop bitching for christs sake.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: The Rebuffining of assistants
I would much rather there not be any fuck-off jobs and people get that part of things out of their system on antag rounds.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- The Wrench
- Joined: Sat Sep 12, 2020 4:06 am
- Byond Username: The Wrench
Re: The Rebuffining of assistants
That my good friend sounds like I know just the server for you…
Back to good faith for a moment, this is a game and taking it so serious is how you suck the fun out of it. No one is harmed because assistant exists as a low stress role.
(I was not referring to you as a dirty fuck by the by, I was referring to the assistant who stole my job)
Back to good faith for a moment, this is a game and taking it so serious is how you suck the fun out of it. No one is harmed because assistant exists as a low stress role.
(I was not referring to you as a dirty fuck by the by, I was referring to the assistant who stole my job)
Jonathan Gupta wrote: ↑Sat Jan 22, 2022 6:32 pm all you godamn do is whine and complain come up with ideas, stop bitching for christs sake.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: The Rebuffining of assistants
a lot of people take up engineer jobs the sole purpose of easy access to tools and insuls.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: The Rebuffining of assistants
this would be a decent idea for manuel, but even on any server, sometimes its nice to just kick back at the bar as an assistant and not have anything required of youVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- BeeSting12
- Joined: Sat Apr 16, 2016 1:11 am
- Byond Username: BeeSting12
- Github Username: BeeSting12
- Location: 'Murica
Re: The Rebuffining of assistants
Yeah I see this way to often, engineers running around doing fuckall while the SM delams and there's breaches everywhere.Kendrickorium wrote: ↑Fri Jun 09, 2023 8:36 pma lot of people take up engineer jobs the sole purpose of easy access to tools and insuls.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: The Rebuffining of assistants
I don't really see an issue with some jobs doing this as long as there's not something critical going on they could be doing. Engineers hanging out at the bar is perfectly okay if the engine's already running and there's no emergencies.Kendrickorium wrote: ↑Fri Jun 09, 2023 8:37 pmthis would be a decent idea for manuel, but even on any server, sometimes its nice to just kick back at the bar as an assistant and not have anything required of youVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Hell, on LRP, we can't even actually ban you for this as long as you're not command. There's no obligation to do your job as long as you're not actively ruining the round for everyone else. The closest thing I can imagine is Engineering refusing to set up the engine/solars but past that I don't care on LRP.
- dirk_mcblade
- Joined: Fri Feb 14, 2020 7:54 am
- Byond Username: Dirk_McBlade
Re: The Rebuffining of assistants
Look if you play engineering dept to be captain save a hull then more power to you but the real ones spend their rounds in the turbine room or trying to push the sm engine until it delams. Maybe you should teach the assistants to use metal to fix breaches because that's glorified janitor work we're busy trying to make numbers go up.BeeSting12 wrote: ↑Fri Jun 09, 2023 8:42 pmYeah I see this way to often, engineers running around doing fuckall while the SM delams and there's breaches everywhere.Kendrickorium wrote: ↑Fri Jun 09, 2023 8:36 pma lot of people take up engineer jobs the sole purpose of easy access to tools and insuls.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- BeeSting12
- Joined: Sat Apr 16, 2016 1:11 am
- Byond Username: BeeSting12
- Github Username: BeeSting12
- Location: 'Murica
Re: The Rebuffining of assistants
Nah that's a good use of the engineering role. I was talking about the people who use engineering for the free tools/gloves and tide. Personally I don't mind fixing hull breaches as an engi it's just that if medical blows up it doesn't matter if it's fixed back to pristine condition, the shuttle will still be called.dirk_mcblade wrote: ↑Fri Jun 09, 2023 9:05 pmLook if you play engineering dept to be captain save a hull then more power to you but the real ones spend their rounds in the turbine room or trying to push the sm engine until it delams. Maybe you should teach the assistants to use metal to fix breaches because that's glorified janitor work we're busy trying to make numbers go up.BeeSting12 wrote: ↑Fri Jun 09, 2023 8:42 pmYeah I see this way to often, engineers running around doing fuckall while the SM delams and there's breaches everywhere.Kendrickorium wrote: ↑Fri Jun 09, 2023 8:36 pma lot of people take up engineer jobs the sole purpose of easy access to tools and insuls.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- conrad
- Joined: Mon Jan 09, 2023 11:57 am
- Byond Username: Conrad Thunderbunch
- Location: Set free
Re: The Rebuffining of assistants
Nice, an excuse to valid assistants for their livers.
I play the old man Ricky Paxton, and sometimes the borg Z.E.E.P.
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Armhulen wrote: ↑Thu Nov 30, 2023 11:08 pmThe Spessmen Times wrote:Prohibition agent Sam Salamander bragged that he could find a metacord in any server in under 30 minutes. In Bagil it took him 21 minutes. In Sybil 17 minutes, and Manuel just 11 minutes. But Terry set the record of 35 seconds. Sam asked an assistant on the arrivals shuttle where to get a discord invite, and the assistant linked him one.
RedBaronFlyer wrote: ↑Wed Feb 14, 2024 3:52 pmIt would somehow manage to pick Birdshot Station for headmin if we did that
- c4g
- Joined: Fri May 23, 2014 4:11 pm
- Byond Username: C4g
Re: The Rebuffining of assistants
assistant is what i roll when i know i've only got like 30 minutes tops and dont wanna waste a job slot when i have to leave after that. i get to run around, talk to people, play dressup, then find a cozy hole in maint to die inVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- sinfulbliss
- Joined: Thu Apr 04, 2019 8:53 am
- Byond Username: SinfulBliss
- Location: prisoner re-education chamber
Re: The Rebuffining of assistants
More like assistant NERF. Grey bull sips last 3 seconds longer, in exchange for deadly sabre damage.
Little did the coder know, this is merely an assistant buff since that sabre will now find its way into the grubby hands of the tide who wish to cause mayhem against their grey brothers and sisters
Little did the coder know, this is merely an assistant buff since that sabre will now find its way into the grubby hands of the tide who wish to cause mayhem against their grey brothers and sisters
Spoiler:
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: The Rebuffining of assistants
THE SABRE HUNGERS AND IT WILL BE SATED EITHER WAYsinfulbliss wrote: ↑Fri Jun 09, 2023 10:27 pm More like assistant NERF. Grey bull sips last 3 seconds longer, in exchange for deadly sabre damage.
Little did the coder know, this is merely an assistant buff since that sabre will now find its way into the grubby hands of the tide who wish to cause mayhem against their grey brothers and sisters
- zxaber
- In-Game Admin
- Joined: Mon Sep 10, 2018 12:00 am
- Byond Username: Zxaber
Re: The Rebuffining of assistants
Limit assistants to 3 per sec officer. We need more security players anyway.
- dirk_mcblade
- Joined: Fri Feb 14, 2020 7:54 am
- Byond Username: Dirk_McBlade
Re: The Rebuffining of assistants
Exactly. There's no point to fixing the station when people call the shuttle anyway. You just ruin your own round trying to fix things that people are too impatient to wait for. Plus engineers don't have any unique skills for rebuilding rooms. Anyone can fix a hull breach, build a canister, and then fill it outside of engineering.BeeSting12 wrote: ↑Fri Jun 09, 2023 9:20 pmNah that's a good use of the engineering role. I was talking about the people who use engineering for the free tools/gloves and tide. Personally I don't mind fixing hull breaches as an engi it's just that if medical blows up it doesn't matter if it's fixed back to pristine condition, the shuttle will still be called.dirk_mcblade wrote: ↑Fri Jun 09, 2023 9:05 pmLook if you play engineering dept to be captain save a hull then more power to you but the real ones spend their rounds in the turbine room or trying to push the sm engine until it delams. Maybe you should teach the assistants to use metal to fix breaches because that's glorified janitor work we're busy trying to make numbers go up.BeeSting12 wrote: ↑Fri Jun 09, 2023 8:42 pmYeah I see this way to often, engineers running around doing fuckall while the SM delams and there's breaches everywhere.Kendrickorium wrote: ↑Fri Jun 09, 2023 8:36 pma lot of people take up engineer jobs the sole purpose of easy access to tools and insuls.Adam Klein wrote: ↑Fri Jun 09, 2023 7:58 pmI would much rather have the assistant as the fuckoff job than the service department dude. It grinds my ass to dust every time a shitter takes a janitor job just to tide and break shit. Let me clean you dirty fuckVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Tcomms is the only thing I wouldn't expect normal players to know to fix, because I don't know how to fix it. Fuck tcomms.
- datorangebottle
- Joined: Thu Jan 10, 2019 9:53 am
- Byond Username: Datorangebottle
Re: The Rebuffining of assistants
I have a good argument against doing this.Vekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Forcing assistant mains to play other jobs will see them doing the same thing they normally do with a differently colored jumpsuit and more access, while depriving the station of a valuable job slot.
Source: I would do this.
Timberpoes wrote: ↑Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: ↑Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: ↑Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
sinfulbliss wrote: ↑I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: ↑Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
- TheFinalPotato
- Code Maintainer
- Joined: Sun Oct 13, 2019 7:58 am
- Byond Username: LemonInTheDark
Re: The Rebuffining of assistants
careful if you're too happy about it I'll just close it, it's a nerf, right???
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: The Rebuffining of assistants
assistant livers should make lizards puke when they eat them from all the maint gunk in em
- Fikou
- In-Game Game Master
- Joined: Sun Jun 10, 2018 8:38 am
- Byond Username: Fikou
- Github Username: Fikou
- Location: Dreamland
Re: The Rebuffining of assistants
we have 60 job slots and 130 players sometimesVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Do NOT press this button.
Spoiler:
- dirk_mcblade
- Joined: Fri Feb 14, 2020 7:54 am
- Byond Username: Dirk_McBlade
Re: The Rebuffining of assistants
Just make one job the designated overflow jobFikou wrote: ↑Sat Jun 10, 2023 7:48 amwe have 60 job slots and 130 players sometimesVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: The Rebuffining of assistants
Yeah, good point. I don't really have a solution for that.Fikou wrote: ↑Sat Jun 10, 2023 7:48 amwe have 60 job slots and 130 players sometimesVekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
-
- Joined: Tue Feb 09, 2021 7:31 pm
- Byond Username: Kubisopplay
Re: The Rebuffining of assistants
Okay vekter, I will take up slot of a real job to get borged, or to just walk around and try doing something in ghetto way.Vekter wrote: ↑Fri Jun 09, 2023 7:43 pm Put a time cap on assistants and force players to play something else after 30 hours, then implement interns for another 30 hours to indicate that someone's new to the game.
The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you.
The only arguments I've heard against this are "SOUL", "You hate fun", and "People need a way to blow off steam/just goof off sometimes" and two of those are dumb and the third is fair but they could also just play a service job and screw around with that, at the very least they'd have some kind of direction to do something constructive.
Silicon main, enough said
Tell me how badly I fucked up here: viewtopic.php?f=37&t=32575
Tell me how badly I fucked up here: viewtopic.php?f=37&t=32575
- dirk_mcblade
- Joined: Fri Feb 14, 2020 7:54 am
- Byond Username: Dirk_McBlade
Re: The Rebuffining of assistants
Do we really have 60 assistants running around during peak times? Sounds unbearable.
- conrad
- Joined: Mon Jan 09, 2023 11:57 am
- Byond Username: Conrad Thunderbunch
- Location: Set free
Re: The Rebuffining of assistants
Part of the HoPs job is to assign staff to departments and adjust job slots (never gonna happen, impossible, byond reason)
I play the old man Ricky Paxton, and sometimes the borg Z.E.E.P.
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Tell me how'd I do here. ⋆ 𝒯𝒶𝓀𝒾𝓃𝑔 𝒶 𝓈𝒶𝒷𝒶𝓉𝒾𝒸𝒶𝓁. ⋆
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Armhulen wrote: ↑Thu Nov 30, 2023 11:08 pmThe Spessmen Times wrote:Prohibition agent Sam Salamander bragged that he could find a metacord in any server in under 30 minutes. In Bagil it took him 21 minutes. In Sybil 17 minutes, and Manuel just 11 minutes. But Terry set the record of 35 seconds. Sam asked an assistant on the arrivals shuttle where to get a discord invite, and the assistant linked him one.
RedBaronFlyer wrote: ↑Wed Feb 14, 2024 3:52 pmIt would somehow manage to pick Birdshot Station for headmin if we did that
- dirk_mcblade
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Re: The Rebuffining of assistants
A line of 60 assistants for the hop at peak to do administrative duty for free. I wouldn't wish that on my worst enemy and hop really is the janny spirit animal of ss13.
- NecromancerAnne
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- Location: Don't touch me, motherfucker...
Re: The Rebuffining of assistants
I'm not convinced it is the role that is the issue. I think it has more to do with a cultural phenomenon that pushes players to succeed, and that involves a degree of selfishness and kleptomania at the expense of others. I think that isn't a role specific action, or at the very least those who do use the assistant role while playing like that are doing so because they believe it is a courtesy to others to not deprive them of an actual job slot while they play the way they do. If you move them into another role, they may actually still play the way they did before. Certainly, I've encountered tiders in almost any role. Some of the worst ones I've ever encountered utilize roundstart gear to make this even easier, and utilizing the assistant role is seen more of a self-imposed restriction and statement of proficiency at what they do. Confirmation bias may be just affirming your belief that it is worse with assistants because of that aforementioned self-imposed restriction. Those people are already inclined to play like that, want to make it more difficult on themselves, and have become very good at it. If they can't do so via assistant, they'll do so however they see fit.Vekter wrote: ↑Fri Jun 09, 2023 7:43 pm The kind of people who do things like break random shit and start fights because they're bored do so because assistant has literally nothing to do that isn't "act like an idiot" unless you assist other jobs, at which point you might as well get to pick which job that is and get an indicator that other players should be helping you
I think this narrative is obscuring the real goal of that change to restrict/remove assistants. It is to have these players exit the game on their own volition who are currently behaving like tiders rather than stepping in to actively curtail tide culture. And the belief is that the issue is found entirely in those who take the assistant role, so taking away that role will push them out of the culture and the behaviour. It does not align with my own experiences dealing with players who act like this. All that assistant offers is absolutely nothing, which means how they act could be more indicative of their style of play in a vacuum rather than them playing to the role.
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