dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
imblyings wrote:We need to fix this by making all engineers spawn in solar rooms with nothing but a firesuit, a coffee and wire.
They can only escape by having the solar console detect power coming in otherwise the door doesn't open.
Jack7D1 wrote:After reviewing the history of our previous host(s) I conclude that MSO is our most favorable host to date. To remove him would be very unwise.
Jack7D1 wrote:I seem to be mistaken
MrStonedOne wrote:One round the ce couldn't get the pa running, ai was talking about how he was fucking with wires on the pa, how she didn't know what he was doing.
Captain sees me running by between maints, decked out in full graysuit gear, gloves, engi hard hat, flashlight, tool belt, mutitool and screw driver in my hand and says HEY!, you look competent.
I come in and all of the tiles near the pa are crowbar'ed up the wiring's been completely redone, wires shooting off to corners than going no where, only engi is the ce, and hes hitting random parts of the pa with wires.
I run the screw bar on the middle part (the only one that doesn't tell you visually if its been closed) oh look, it hasn't,
The collectors were filled and the containment was up, so i tell the ce to try it. he does, it turns on, yay!.
I noticed the green bar was running low on one so i say oh shit, powers fucked, i turn the pa off, and run to go setup the pacman, in the middle of this i notice in my chat log that he said "I don't know what hes talking about, generators are all up, and the blue bar is full"
Turns out he had turned the pa back on and around the time it popped the generators turned off. He goes to fix it and gets sucked in, (hadn't turned the pa off for this) it eats him, burst of pa goes off right as im trying to turn it down before it hits level 2 and can move, that and the engineer food does it, now its level two.
That was a quick round.
Psyentific wrote: go for your departmental head instead of your usual slot, if only so you can pick up slack and/or we have more people capable of calling the shuttle.
Neerti wrote:We don't actually ban for incompetence.
NikNakFlak wrote:Psy, you could always do engineering jobs. You only play cargo, one of the few jobs on the station that isnt needed.
Psyentific wrote:I could, yeah, but I don't really find engineering fun. Cargo gets a lot of the same tools, and can do the job for them (Mining hardsuit, RCD/metalsheets), but patching breaches and fixing wires is boring. Creating an autism fort is also kinda pointless. The reason I played cargo when I was new was because it was easy - Push da crates. The reason I still play cargo is because cargo is stupidly robust if you know how to use it right.
Durkel wrote:The biggest offender I've seen is someone going ((xDDDDD)) in fucking chat and That made my blood boil. .
Durkel wrote:I blame the new player surge. Been seeing loads of easy questions, fuckups, and ooc in ic.The biggest offender I've seen is someone going ((xDDDDD)) in fucking chat and That made my blood boil. Engineering only really needs one player to baby them, which SHOULD be the CE. Then again, there have been plenty of times I've seen the CE admit he doesn't know how to set up the singularity and just hopes his team doesn't need him.
Pretty much fuck everything. if you don't want your round ruined in five minutes then play engineer and do it yourself.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
KingLouisXIV wrote:It really, REALLY grinds my gears when that one guyi'm guilty of this too for shits and giggles in low pop absolutely insists on not setting up the singularity at all, instead trying to wire the solars first. This almost never works in time for people not to bitch about power issues.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
Oldman Robustin wrote:It's an established meme that coders don't play this game.
paprika wrote:My personal tip is to turn on all the emitters, then turn on the fields from the -inside- of the containment field so you can do it super quick and you're shielded from the emitter lasers by the field generators. It's risky because you can get trapped but you have ample time if you practice it enough.
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
miggles wrote:or uh
just
do it clockwise
with a literal 0% chance of risk, unless you slip out into space somehow
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Psyentific wrote: The reason I still play cargo is because cargo is stupidly robust if you know how to use it right.
ColonicAcid wrote:Waiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit.
So now being able to set up the engine makes you a competent engineer/CE?
Wow and I thought that was only 1/4 of the job! Also I laugh at the CE's who don't understand how Atmos works.
paprika wrote:miggles wrote:or uh
just
do it clockwise
with a literal 0% chance of risk, unless you slip out into space somehow
Clockwise starting from where?
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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