QuartzCrystal wrote:So what is the point? There is practically no difference between communicating with someone you're doing an event with either through PMs ingame or talking on TS.
Other than being logged
QuartzCrystal wrote:
There is a difference however between selecting someone for an event from ingame and through TS however, but apparently everyone wants to dwell on the communication issue and not the unfun event/unfair way of selecting someone for an event issues. You guys are talking about metacomms as if someone gained an advantage or disadvantage in the game through this event, which doesn't appear to be the case.
I'm not hung up on anything, I think the favoritism/horrible event/being "organized" out of game is worse than the sum of its parts, which are all pretty shitty individually already.
QuartzCrystal wrote:
Here's a serious question: If tedward1337 and kod came up with an event idea and had to communicate on TS for it (or somewhere else outside of the game to facilitate quick communication) and the event was objectively fun and good (however you imagine this) would this be an issue still?
I don't think it's even comparable at all. This wasn't an "event." It was someone logging on and telling his friend he could break the rules and making it so no players could stop him from griefing.
For the sake of argument though, I'd rather him not do it that way, or at least be upfront about it. "Hey we came up with this cool story and made the server fun for everyone" is vastly different than silently fucking everything up and then denying it ever happened.
QuartzCrystal wrote:
What if tedward1337 came up with the event and pulled someone at random from deadchat and then asked them to get on TS to facilitate the event?
Different order, different issue. Again, asking first would be better. Would still probably be kind of odd. And there was no fucking event to facilitate, there was no VOIP coordination at all needed to spam heal on someone.
Why do I need to make rulings on all these hypothetical scenarios where tedward used teamspeak for the good of all instead of talking about what happened?
It's not bad that an admin "meta-communicated" with a player, it's bad that they chose a player for an event through the meta-communication not through the game (as in, by virtue of being on TS their chances of being involved in fun increased which isn't fair to those not on TS) and it's bad that the event wasn't fun.
So you agree it's bad but want to argue semantics about which part is bad because of which part?
Anyway I promised myself I wouldn't get drawn into huge arguments about SS13, so let's just wait and see what the headmins say now.
Amnestik wrote:Is it possible for us to get the full logs of this round? I've heard multiple admins say prior to this incident that logs are available on request.
Sure. Do I just scrub IPs or what?