ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.
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Tokiko2
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Tokiko2 » #95022

Bottom post of the previous page:

Ability to smash the glass on glass panel doors to squeeze through them, even if you don't have access to the door or if it's bolted down.
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Scones
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Scones » #95032

cups/beakers break when you throw/drop them
plplplplp WOOOOooo hahahhaha
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #95195

Scones wrote:cups/beakers break when you throw/drop them
this half-way happens with lightbulbs already
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Tokiko2
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Tokiko2 » #95210

Scones wrote:cups/beakers break when you throw/drop them
Is this not a feature already? I remember dropping beakers when coughing and getting a flufftext about them breaking and splashing on the floor.
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Scones
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Scones » #95212

Tokiko2 wrote:
Scones wrote:cups/beakers break when you throw/drop them
Is this not a feature already? I remember dropping beakers when coughing and getting a flufftext about them breaking and splashing on the floor.

not on tg
plplplplp WOOOOooo hahahhaha
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #95213

Add a random event that causes the vision fog overlay to appear for every crewmember. Some time later, an ear-splitting air raid siren plays and spawns a couple of faithless next to every crewmember.
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Balut
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Balut » #95231

Xhuis wrote:
Anonmare wrote:-snip-
lusty xenos or no
I am like super fucking okay with NPC xenos that gibber 'hiss~' and use the old Valentines ERP stungrope intermixed with their usual xenostabs.
"Yeah, they're kick-ass robot pilots!" "But they sing and dance!" "They launch from a secret base..." "...that's right under the opera house!"
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Eaglendia
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Eaglendia » #95235

In addition to "passively" and "aggressively", players can now grab one another "suggestively".
mosquitoman wrote:or it could just fill the person with histamine, just like in real life!
This sounds like it could be a real thing now that I remembered that histamine exists. It'd screw over a random person even worse than appendicitis, with even more alignment of the stars required for it to occur. Sounds like great fun for everyone PR when?
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bandit
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Re: ITT: We make shitty suggestions and come up with poor id

Post by bandit » #95565

Space carp randomly chew through cables they encounter, including cables to the singularity emitters.
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admin feedback pls
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Wyzack
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Wyzack » #95568

Make a new medical pipe craftable from glass that lets you smoke pills instead of eating them. I just want to make a skeezy maintenence hobo who hits the crank pipe
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #95630

Add this fuckin' thing as a tatorweapon.
Wyzack wrote:Make a new medical pipe craftable from glass that lets you smoke pills instead of eating them. I just want to make a skeezy maintenence hobo who hits the crank pipe
wrong thread
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Miauw » #95706

bandit wrote:Space carp randomly chew through cables they encounter, including cables to the singularity emitters.
that'd never happen, tho
the singulo chamber is closed off last time i checked, and even if it wasnt they would get pulled in, and there are no exposed wires in engineering :V
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #95931

Give traitor AIs the ability to wirelessly emag machines and mobs by clicking them. This means a traitor AI could, with the help of one of its own borgs/human tratior/unsuspecting roboticist subvert unslaved borgs. You can pull shenanigans such as emaging APCs to appear Malf, emag doors for allowing greytide into restricted areas, sell contraband from the Syndicate to Cargo, and a bunch of other funny and dangerous things with various computers and machines!
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #95942

That's not half bad.

Also, here's another lizard-centric one: Reptilian genetics! (At least for the two big blocks.)
Instead of x-ray, lizards grow a pit organ, therefore get thermal vision (plus the ability to see mobs inside bins, pipes, tubes and lockers, as well as through chameleon projectors and stealth fields.)
And instead of HALK! they should, naturally, turn into Deathclaws.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Not-Dorsidarf » #95950

DemonFiren wrote:That's not half bad.

Also, here's another lizard-centric one: Reptilian genetics! (At least for the two big blocks.)
Instead of x-ray, lizards grow a pit organ, therefore get thermal vision (plus the ability to see mobs inside bins, pipes, tubes and lockers, as well as through chameleon projectors and stealth fields.)
And instead of HALK! they should, naturally, turn into Deathclaws.
0/10 not enough citrus face
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #96391

DemonFiren wrote:That's not half bad.

Also, here's another lizard-centric one: Reptilian genetics! (At least for the two big blocks.)
Instead of x-ray, lizards grow a pit organ, therefore get thermal vision (plus the ability to see mobs inside bins, pipes, tubes and lockers, as well as through chameleon projectors and stealth fields.)
And instead of HALK! they should, naturally, turn into Deathclaws.
Here's a good idea for a superpower for lizards: One that turns them into the superior race. :^)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: ITT: We make shitty suggestions and come up with poor id

Post by TheNightingale » #96406

PKPenguin321 wrote:
DemonFiren wrote:That's not half bad.

Also, here's another lizard-centric one: Reptilian genetics! (At least for the two big blocks.)
Instead of x-ray, lizards grow a pit organ, therefore get thermal vision (plus the ability to see mobs inside bins, pipes, tubes and lockers, as well as through chameleon projectors and stealth fields.)
And instead of HALK! they should, naturally, turn into Deathclaws.
Here's a good idea for a superpower for lizards: One that turns them into the superior race. :^)
But they already have that active...
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #96466

TheNightingale wrote:
PKPenguin321 wrote:
DemonFiren wrote:That's not half bad.

Also, here's another lizard-centric one: Reptilian genetics! (At least for the two big blocks.)
Instead of x-ray, lizards grow a pit organ, therefore get thermal vision (plus the ability to see mobs inside bins, pipes, tubes and lockers, as well as through chameleon projectors and stealth fields.)
And instead of HALK! they should, naturally, turn into Deathclaws.
Here's a good idea for a superpower for lizards: One that turns them into the superior race. :^)
But they already have that active...
They have the genetic defect variant, not the superpower, but I can see how you would be confused by that (what with you being a lizard and all). :^)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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TheNightingale
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Re: ITT: We make shitty suggestions and come up with poor id

Post by TheNightingale » #96519

No, no, what I'm saying is that lizards already have the 'sssuperior race' superpower. Humans don't, though, and because it doesn't show up on the Genetics console, you need to transplant a human brain into a lizard body to unlock it.

(And slightly more on-topic: an admin button that turns every player-controlled mob into a lizardperson, and every brainless mob into a normal lizard.)
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Xhuis » #96632

Saying 'ayy lmao' should instantly make you an abductor. Also, saying 'jet fuel can't melt steel beams' should spawn a steel beam and then a bottle of thermite labeled "Jet Fuel" next to it.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Miauw » #96743

If somebody builds a phazon, the shuttle should automatically be called and all the communication consoles should explode.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #96828

Silly Miauw, that's not how you spell HONK
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lumipharon
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Re: ITT: We make shitty suggestions and come up with poor id

Post by lumipharon » #96906

Paddy wagon mech.

Lightish armor/decent speed, can't use the big guns (just tasers, flashbang launcher, utility mods etc).
Has a capacity for X number of people (3-5, since a ripley can carry like 200 people). Bonus points if it can also hold securitrons/ED-209's.
You can drag people onto the mech to put them in, but only the pilot can let them out.

Mech comes along to crime scene, helps stun nerds/unleash a bunch of 209's.
Sec officers put cuffed criminal scum into the paddy wagon.
wagon fucks off back to brig and disgorges it's payload into brig cells.

No more worrying about losing prisoners on the way to the brig/holding multiple prisoners at once.
You could also use it as an APC, by carrying sec officers inside and droping them off ready for battle.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #97063

So, it's an armed clown car?
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Cheimon
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Cheimon » #97067

Honestly, I think a mech that could breach and clusterbang rooms, and also transport prisoners, would be pretty cool. For security, anyway. It's not unusual to need to fuck up a cult/gang/rev base.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #97068

>clusterbang

That's assuming Science won't keep those for themselves.
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non-lizard things:
Spoiler:
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OutspokenGolf
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Re: ITT: We make shitty suggestions and come up with poor id

Post by OutspokenGolf » #97301

I remember thinking of these and suggesting em a while ago ingame, but

Detcord - ???? TC

Looks like a cablecoil, looks like cable when placed, and even works like a wire. ignite it though and it'll go off along it's placed length in a couple of seconds, acting like a low yield explosive fuse. should knockdown/stun anyone on tiles it is under/adjacent to and has the bonus effect of causing any placed explosive bombs to go off. Don't know if it should be able to breach hull or not, or how much it should cost/how much you get. But i thought it was a rad idea. Also can be shaped (using maybe half of the reel) to punch through rwalls like a door knocking charge.

rigged cell - exactly like a cell injected with plasma, but easier to obtain if not in engineering / chem/ sci - 2 TC
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #97367

Yo guys all these posts up to like Lumi's have actually been decent ideas

Like seriously what the fuck are you doing in the bad ideas thread
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Cheimon
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Cheimon » #97407

This is the testing ground for ideas you personally think are awesome but know lots of other people will hate.

If you get 'this isn't a shitty suggestion' you know it was okay.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Xhuis » #97427

OutspokenGolf wrote:I remember thinking of these and suggesting em a while ago ingame, but

Detcord - ???? TC

Looks like a cablecoil, looks like cable when placed, and even works like a wire. ignite it though and it'll go off along it's placed length in a couple of seconds, acting like a low yield explosive fuse. should knockdown/stun anyone on tiles it is under/adjacent to and has the bonus effect of causing any placed explosive bombs to go off. Don't know if it should be able to breach hull or not, or how much it should cost/how much you get. But i thought it was a rad idea. Also can be shaped (using maybe half of the reel) to punch through rwalls like a door knocking charge.

rigged cell - exactly like a cell injected with plasma, but easier to obtain if not in engineering / chem/ sci - 2 TC
The detcord is actually neat, man.
Last edited by Xhuis on Tue Jun 23, 2015 1:07 am, edited 1 time in total.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #98064

Bluespace grenade launcher, lets you drop a grenade wherever the hell you target regardless of how much shit is in the way. Including through cameras.
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Tokiko2
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Tokiko2 » #98163

Syndicate/security magnet gun. Pulls metal objects towards you. Will also pull metal objects out of someone's hands and cause people wearing metal clothing (like armor) to fall down for a second.
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bandit
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Re: ITT: We make shitty suggestions and come up with poor id

Post by bandit » #98487

ANION STORM DETECTED

A handful of randomly chosen words in the AI's lawset are replaced by another random word (from the string of ion law words).
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Re: ITT: We make shitty suggestions and come up with poor id

Post by jaxy15 » #98493

Platinum slimes that come from splitting sepia slimes. When a platinum slime core is injected with plasma, it creates a chronofield like with a sepia slime, but instead of being able to throw or shoot things you can punch with no click delay.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by THE MIGHTY GALVATRON » #98530

Man Portable Mini-Singularity Launcher. Massive heavy weapon that fires a mini singularity in a straight line that destroys everything in it's path and explodes after some time. Gives out a massive amount of radiation to the user and those around him when it fired.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #98568

You mean, like a Blackstorm? Fuck yeah.

But that means we'll also need a Cain.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by mosquitoman » #98580

Sundowner's armor: deploy explosive shields and any shitter that attacks you in melee gets thrown away from you in a small explosion, but you can't move while they're deployed. Retract them and you're FUCKIN INVINCIBLE
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Re: ITT: We make shitty suggestions and come up with poor id

Post by spasticVerbalizer » #98584

New food item: The Dindu Muffin

Ingredients: broken zipties, any type of drink container, dough slice

When eaten (or forse fed), your skin color changes to black, you grow an afro, get permanently set to arrest and Beepsky summoned to your location, but you also are fully healed and get a speed boost.
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Scones
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Scones » #98595

Dueling Pistol set for the Captain and uppity greyshits to settle their disputes with.

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plplplplp WOOOOooo hahahhaha
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Babin
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Babin » #98663

Emag capability for sleepers.
Emagging a sleeper will randomly scramble its buttons, making it frustrating to use. Pressing the button for morphine might inject salbutamol instead. A player can use trial and error to figure out which buttons are which.
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #98670

spasticVerbalizer wrote:New food item: The Dindu Muffin

Ingredients: broken zipties, any type of drink container, dough slice

When eaten (or forse fed), your skin color changes to black, you grow an afro, get permanently set to arrest and Beepsky summoned to your location, but you also are fully healed and get a speed boost.
i laughed
drop the on-eaten effect and it might be a funny addition to cooking
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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bandit
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Re: ITT: We make shitty suggestions and come up with poor id

Post by bandit » #98710

Babin wrote:Emag capability for sleepers.
Emagging a sleeper will randomly scramble its buttons, making it frustrating to use. Pressing the button for morphine might inject salbutamol instead. A player can use trial and error to figure out which buttons are which.
wrong thread
"I don't see any difference between ERP and rape." -- erro

admin feedback pls
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Xhuis
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Xhuis » #99205

tablecraft 3 donuts and 1 frosted donut for one sheet of donut steel
this new metal can be used for walls, tables, etc. in addition to eating and functioning like a normal material
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Killbasa
Joined: Fri May 08, 2015 5:53 am
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Killbasa » #99227

Xhuis wrote:tablecraft 3 donuts and 1 frosted donut for one sheet of donut steel
this new metal can be used for walls, tables, etc. in addition to eating and functioning like a normal material
Donut mechs when
I play Trevor Glomps/Tire Justice.
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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #99235

Killbasa wrote:
Xhuis wrote:tablecraft 3 donuts and 1 frosted donut for one sheet of donut steel
this new metal can be used for walls, tables, etc. in addition to eating and functioning like a normal material
Donut mechs when
you need an original character to make use of this material
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PKPenguin321
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Joined: Tue Jul 01, 2014 7:02 pm
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #99254

Screemonster wrote:
Killbasa wrote:
Xhuis wrote:tablecraft 3 donuts and 1 frosted donut for one sheet of donut steel
this new metal can be used for walls, tables, etc. in addition to eating and functioning like a normal material
Donut mechs when
you need an original character to make use of this material
my character, Windguard Shadowsphere, is morbidly obese to the point where he has taken the shape of a ball
thanks to this he is able to fit into the legendary donut mech, a mech of unlimited power when armed with the sacred Snowflake Cannon (a weapon that makes people into unique original characters).
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #99276

My characters are original in that I am the first to steal real Argonians!

Now let me do this.
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non-lizard things:
Spoiler:
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THE MIGHTY GALVATRON
Joined: Wed Nov 12, 2014 10:17 pm
Byond Username: The Mighty Galvatron

Re: ITT: We make shitty suggestions and come up with poor id

Post by THE MIGHTY GALVATRON » #99301

Mimic closets.

Mimic shuttles.

Mimic everything.

It's like a mimic but a shuttle/closet. Eats people that get inside them and all that.
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #100368

obligatory post:
let's give humans mutant parts, like ears and tails
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #100375

Add silentanium. It can only be obtained by shaft mimers, is invisible to everyone else, and does not show up in ore redemption machines unless you're a mime.

Silentanium doors and airlocks make no noise when opened, silentanium walls are invisible, and of course the Reticence can now be built in Robotics, with the assembly options for parts and circuitry only being visible to mimes.
Silentanium floor tiles also look like space/the asteroid.
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non-lizard things:
Spoiler:
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #100380

DemonFiren wrote:Add silentanium. It can only be obtained by shaft mimers, is invisible to everyone else, and does not show up in ore redemption machines unless you're a mime.

Silentanium doors and airlocks make no noise when opened, silentanium walls are invisible, and of course the Reticence can now be built in Robotics, with the assembly options for parts and circuitry only being visible to mimes.
Silentanium floor tiles also look like space/the asteroid.
Wrong thread, this is "poor" ideas thread not the "Code it now!" ideas Thread.
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