New Botany Plant (The Devourer)
- Lichling
- Joined: Sat May 03, 2014 7:38 am
New Botany Plant (The Devourer)
Hey guys, made a new icon for a plant you can get access to by emagging a seed vending machine or perhaps another method. The basic idea is when the plant hits it's final growth stage it acts like the weeds unlucky hydrotrays get stuck with (It can't be harvested from the tray.) Meaning it can only be killed with toxins/plant-b-gone. On top of that the plant can be fed items/players which will be devoured over time, probably around 30 seconds to a minute. (I created a chewing animation while this is happening.) While it chews it will do brute damage over time, I'd say a good number for it would be 10-20 brute every 5 seconds or so.
It would also be nice if it could have a friendship system like slimes have when it's fully grown so that maybe it could snatch up and eat those it isn't fond of. I imagine to get out of the plant you'd have to press the resist button (Maybe 5-10 seconds or so to escape.) I also created directionals for it as well as directional devouring animations for it just in case coders think it would make a cool mob for something else.
Anyways tell me what you guys think and perhaps any other ideas you'd have for it or ways to improve it.
It would also be nice if it could have a friendship system like slimes have when it's fully grown so that maybe it could snatch up and eat those it isn't fond of. I imagine to get out of the plant you'd have to press the resist button (Maybe 5-10 seconds or so to escape.) I also created directionals for it as well as directional devouring animations for it just in case coders think it would make a cool mob for something else.
Anyways tell me what you guys think and perhaps any other ideas you'd have for it or ways to improve it.
Last edited by Lichling on Sun Aug 24, 2014 1:21 am, edited 1 time in total.
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- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: New Botany Plant (The Devourer)
The "face" needs to be more detailed, I think. I like the idea.
- Lichling
- Joined: Sat May 03, 2014 7:38 am
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- Joined: Thu Apr 24, 2014 1:47 pm
- Byond Username: Callanrockslol
Re: New Botany Plant (The Devourer)
Only if it requires an insane level of stupid botany autism and RNG manipulation to make it actually grow, seeing these things fill up every space in botany and just eat everyone would be boring
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
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Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: New Botany Plant (The Devourer)
have none of you fuckers seen Little Shop of Horrors:
a) its growth mechanism should involve feeding it blood, via syringe or beaker or (when it's grown) people
b) no friendly audrey iis, that's both overpowered and not accurate
a) its growth mechanism should involve feeding it blood, via syringe or beaker or (when it's grown) people
b) no friendly audrey iis, that's both overpowered and not accurate
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: New Botany Plant (The Devourer)
A great base but the whole body needs to contract with each chew and a little more detail in the lips, maybe a bright green rather than red, would help too.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
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- Joined: Fri Apr 18, 2014 1:05 pm
- Byond Username: Dazbuzz
Re: New Botany Plant (The Devourer)
Love the idea. Jobs need specific traitory things to do. Stuff like this is great.
- Reimoo
- Joined: Wed Apr 23, 2014 2:58 pm
- Byond Username: Reimoo
Re: New Botany Plant (The Devourer)
Giving it lips and teeth is kinda creepy. Not in a good way either.
Idea is great, sprite just needs a little more work.
Idea is great, sprite just needs a little more work.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: New Botany Plant (The Devourer)
You're wrong.Reimoo wrote:Giving it lips and teeth is kinda creepy. Not in a good way either.
Idea is great, sprite just needs a little more work.
[youtube]Ovu0_VFJsBY[/youtube]
- iamgoofball
- Github User
- Joined: Fri Apr 18, 2014 5:50 pm
- Byond Username: Iamgoofball
- Github Username: Iamgoofball
Re: New Botany Plant (The Devourer)
This looks like a really crappy version of the man-eating plant from goon which is a nice looking version of the one from little shop of horrors.
traitor botanists don't have the time or ability to hide one of these and grow it. sec would just firebomb the entire room if they thought they saw one of these growing.
traitor botanists don't have the time or ability to hide one of these and grow it. sec would just firebomb the entire room if they thought they saw one of these growing.
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