remove omegastation from rotation

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Tlaltecuhtli
 
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remove omegastation from rotation

Unread postby Tlaltecuhtli » Tue Sep 04, 2018 1:05 pm #437358

its
- unmaintained/not updated to current code changes
- low pop servers and high pop servers hate it (look how terry fucking died after months of omegastation as default map)
- kills pop
- ugly
- quality > quantity



segundoblz
 
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Re: remove omegastation from rotation

Unread postby segundoblz » Tue Sep 04, 2018 1:39 pm #437361

pls

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Suicidalpickles
 
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Re: remove omegastation from rotation

Unread postby Suicidalpickles » Tue Sep 04, 2018 2:40 pm #437367

lets make more points here
>shitty techstorage that's in escape's maintenance because ???
>needlessly limits job slots, no viro/other command slots/etc
>ai upload/vault room with zero defense other than slippery foam ejectors
>no toxins
>a single chem dispenser
>no circuits (even though circuits are a shit)
>3 xenobio pens
>no genetics
>no holodeck
>little to no maintenance tunnels

why anybody would like this map bemuses me

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Denton
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Re: remove omegastation from rotation

Unread postby Denton » Fri Sep 07, 2018 9:05 pm #438123

I don't know any mappers that would be willing to sink time into fixing Omega's glaring structural issues.

If you're curious why I think that the map is beyond repair:

- The size doesn't work with bombs - you can destroy the entirety of medbay with a single bomb.
- It's missing entire areas - Viro, Genetics, a nanite lab, holodeck, toxins, proper tech storage, the gulag.
- Lack of head jobs means that A) early shuttle launching is almost always impossible, B) calling the shuttle is much harder due to lack of comms consoles and C) head items are stuffed into regular staff lockers.
- The AI upload has no turrets or windoors - in fact, most high security areas have rglass windows that you can just smash.
- There are no solars. This pretty much guarantees a round end if the SME blows up.
- Botany and the kitchen (the two areas that actually need to be adjacent to each other) are separated by a comically large hallway.

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Ayy Lemoh
 
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Re: remove omegastation from rotation

Unread postby Ayy Lemoh » Fri Sep 07, 2018 9:16 pm #438131

We had a lot of other stations before.

Maybe Ministation wasn't that bad?

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Doctor Pork
 
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Re: remove omegastation from rotation

Unread postby Doctor Pork » Sun Sep 16, 2018 1:58 pm #439909

Ayy Lemoh wrote:We had a lot of other stations before.

Maybe Ministation wasn't that bad?

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Cobby
 
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Re: remove omegastation from rotation

Unread postby Cobby » Sun Sep 16, 2018 2:29 pm #439919

We don’t need a lowpop map
purple man bad

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Enzar
 
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Re: remove omegastation from rotation

Unread postby Enzar » Tue Sep 18, 2018 12:00 pm #440232

>kills pop
so does box
>ugly
have you seen box
>quality > quantity
i don't see why that's a bad thing, also it's the opposite of box
>no holodeck
implying you need a holodeck
>little to no maintenance tunnels
maint as a whole is big enough when you compare it to the rest of the station, besides it's not just the tunnels that make good maint
>The size doesn't work with bombs
implying bombs work anywhere else and aren't just an automatic shuttle call
>Botany and the kitchen (the two areas that actually need to be adjacent to each other) are separated by a comically large hallway.
it's no hallway my man, it's the dining area
>We don’t need a lowpop map
implying box or meta work for 2-3 peep rounds

omega is superior to every other map ever created and i will 1v1 you in minecraft if you say otherwise
AKA Matthias Wood: HoS main, part-time greytider and generally a low-key shitter.

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Cobby
 
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Re: remove omegastation from rotation

Unread postby Cobby » Tue Sep 18, 2018 1:59 pm #440257

Box is good boi

2-3 people rounds don’t sound enjoyable. May as well go full on singleplayer if you’re not expecting to meet anyone, then you’ll at least be able to give yourself admin commands.

It definitely shouldn’t be a consideration for keeping an unmaintained map in the code.
purple man bad

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iamgoofball
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Re: remove omegastation from rotation

Unread postby iamgoofball » Tue Sep 18, 2018 3:38 pm #440267

Enzar wrote:>kills pop
so does box
>ugly
have you seen box
>quality > quantity
i don't see why that's a bad thing, also it's the opposite of box
>no holodeck
implying you need a holodeck
>little to no maintenance tunnels
maint as a whole is big enough when you compare it to the rest of the station, besides it's not just the tunnels that make good maint
>The size doesn't work with bombs
implying bombs work anywhere else and aren't just an automatic shuttle call
>Botany and the kitchen (the two areas that actually need to be adjacent to each other) are separated by a comically large hallway.
it's no hallway my man, it's the dining area
>We don’t need a lowpop map
implying box or meta work for 2-3 peep rounds

omega is superior to every other map ever created and i will 1v1 you in minecraft if you say otherwise

It's not up to date with code and gameplay changes at all. It's gotta go, my man.

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Suicidalpickles
 
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Re: remove omegastation from rotation

Unread postby Suicidalpickles » Tue Sep 18, 2018 6:06 pm #440283

pubby does literally like the whole lowpop map thing like 10 times better than omega, without putting strangleholds on job slots/equipment/station areas

begone omega

factoryman942
 
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Re: remove omegastation from rotation

Unread postby factoryman942 » Tue Sep 18, 2018 8:47 pm #440292

Omega's the one with 2-wide corridors, isn't it? I dislike it just for that tbh

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zxaber
 
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Re: remove omegastation from rotation

Unread postby zxaber » Wed Sep 19, 2018 5:15 am #440378

Yes. It's the map of two-tile hallways and claustrophobia.
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BeeSting12
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Re: remove omegastation from rotation

Unread postby BeeSting12 » Wed Sep 19, 2018 6:01 pm #440446

Stickymayhem wrote:you're right!

Edward Sloan, THE LAW
Melanie Flowers, Catgirl
Borgasm, Cyborg
Spoiler:
OOC: Hunterh98: to be fair sloan is one of the, if not the, most robust folks on tg

DEAD: Schlomo Gaskin says, "sloan may be a faggot but he gets the job done"

DEAD: Rei Ayanami says, "YOU'RE EVERYWHERE WHERE BAD SHIT IS HAPPENING"
DEAD: Rei Ayanami says, "IT'S ALWAYS FUCKING EDWARD SLOAN"
oranges wrote:Bee sting is honestly the nicest admin, I look forward to seeing him as a headmin one day

Click here to make incoherent rants about my badminning.

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Denton
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Re: remove omegastation from rotation

Unread postby Denton » Thu Sep 20, 2018 3:50 pm #440601

Image

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BeeSting12
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Re: remove omegastation from rotation

Unread postby BeeSting12 » Thu Sep 20, 2018 5:14 pm #440610

F
Stickymayhem wrote:you're right!

Edward Sloan, THE LAW
Melanie Flowers, Catgirl
Borgasm, Cyborg
Spoiler:
OOC: Hunterh98: to be fair sloan is one of the, if not the, most robust folks on tg

DEAD: Schlomo Gaskin says, "sloan may be a faggot but he gets the job done"

DEAD: Rei Ayanami says, "YOU'RE EVERYWHERE WHERE BAD SHIT IS HAPPENING"
DEAD: Rei Ayanami says, "IT'S ALWAYS FUCKING EDWARD SLOAN"
oranges wrote:Bee sting is honestly the nicest admin, I look forward to seeing him as a headmin one day

Click here to make incoherent rants about my badminning.

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Anuv
 
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Re: remove omegastation from rotation

Unread postby Anuv » Thu Sep 20, 2018 5:41 pm #440615

Great work how about Box now
Image

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oranges
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Re: remove omegastation from rotation

Unread postby oranges » Thu Sep 20, 2018 9:57 pm #440651

in your fucking dreams lad
as she says in pain

Tlaltecuhtli
 
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Re: remove omegastation from rotation

Unread postby Tlaltecuhtli » Fri Sep 21, 2018 11:01 am #440807

haha fuck omega

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lmwevil
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Re: remove omegastation from rotation

Unread postby lmwevil » Fri Sep 21, 2018 2:02 pm #440839

informed headmins to lock the thread, it's resolved

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Arianya
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Re: remove omegastation from rotation

Unread postby Arianya » Fri Sep 21, 2018 2:03 pm #440840

I do what I want, the topic of this thread is now whether squids are bad.
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