Shotgun speedloaders

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Aeri
 
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Shotgun speedloaders

Postby Aeri » Sat Jul 18, 2020 12:09 am #569934

Using shotguns is a fucking pain in the ass because you have to take out your box of lethals manually click six shells out of the box, into your hand, and into the shotgun.


My suggestion is speedloaders, they're a real thing what that exists and such.

https://cdn.discordapp.com/attachments/ ... 03863.jpeg
https://cdn.discordapp.com/attachments/ ... PAS-12.png

And they make it way less awful to load a shotgun. I'm not a smart girl but I feel like these wouldn't be the most difficult thing to program.



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Cobby
 
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Re: Shotgun speedloaders

Postby Cobby » Sat Jul 18, 2020 12:34 am #569937

the clunkiness is part of their balance, it will need to be addressed in tandem with speed loaders
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Re: Shotgun speedloaders

Postby PepperPrepper » Sat Jul 18, 2020 12:40 am #569938

If you really don't want to deal with unloading shells from boxes, you could just go and steal the bartender's bandoleer.

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Re: Shotgun speedloaders

Postby NecromancerAnne » Sat Jul 18, 2020 12:41 am #569939

Bulldogs are special because of their magazine, not just their size. Speedloaders are not that far off from the same functionality.

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Istoprocent1
 
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Re: Shotgun speedloaders

Postby Istoprocent1 » Sun Jul 19, 2020 4:20 pm #570073

"Lets buff a thing thats already pretty cancerous." - how about we don't?

Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same.

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Super Aggro Crag
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Re: Shotgun speedloaders

Postby Super Aggro Crag » Sun Jul 19, 2020 5:23 pm #570079

why should syndicate tech be one step ahead? they're a bunch of retards who don't know how to run a plasma research station and rely on sending people to steal cans of the purple fart gas
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Re: Shotgun speedloaders

Postby trollbreeder » Sun Jul 19, 2020 7:10 pm #570087

Super Aggro Crag wrote:why should syndicate tech be one step ahead? they're a bunch of retards who don't know how to run a plasma research station and rely on sending people to steal cans of the purple fart gas

They compensate for being dumbasses by bringing in bigger guns.
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Super Aggro Crag
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Re: Shotgun speedloaders

Postby Super Aggro Crag » Sun Jul 19, 2020 7:32 pm #570091

they dont even have pulse rifles :roll:
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Fikou
 
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Re: Shotgun speedloaders

Postby Fikou » Sun Jul 19, 2020 8:15 pm #570102

Super Aggro Crag wrote:they dont even have pulse rifles :roll:

who cares about 2 shotting pulse rifles when you have 1 shotting l6 saws :roll:
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oranges
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Re: Shotgun speedloaders

Postby oranges » Mon Jul 20, 2020 1:11 am #570124

Istoprocent1 wrote:"Lets buff a thing thats already pretty cancerous." - how about we don't?

Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same.

Have to agree with istoprocent

you hate to see it

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terranaut
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Re: Shotgun speedloaders

Postby terranaut » Mon Jul 20, 2020 11:54 am #570168

reminder that bandoliers are craftable and you can press shift-e to get a shell out of it and just mash shift-e and mouse1 to reload pretty fast
you can also put the shotgun in one hand, look into your backpack, alt-click on the box to get a shell out of it and put it into the shotgun
reloading a shotgun is definitely slower than a magazine fed weapon, but not by much if you use the the systems that are in place to the fullest
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Re: Shotgun speedloaders

Postby SkeletalElite » Mon Jul 20, 2020 11:57 pm #570265

What if the speed loaders were bulky so you can't carry them around in your bag, that way it helps with the clunkiness of reloading shotguns, but it's still clunky to do in a fight

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Re: Shotgun speedloaders

Postby cybersaber101 » Tue Jul 21, 2020 4:36 am #570278

terranaut wrote:reminder that bandoliers are craftable and you can press shift-e to get a shell out of it and just mash shift-e and mouse1 to reload pretty fast
you can also put the shotgun in one hand, look into your backpack, alt-click on the box to get a shell out of it and put it into the shotgun
reloading a shotgun is definitely slower than a magazine fed weapon, but not by much if you use the the systems that are in place to the fullest


Well shit, thanks for the tip friend.
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Re: Shotgun speedloaders

Postby Naloac » Tue Jul 21, 2020 9:32 am #570292

terranaut wrote:reminder that bandoliers are craftable and you can press shift-e to get a shell out of it and just mash shift-e and mouse1 to reload pretty fast
you can also put the shotgun in one hand, look into your backpack, alt-click on the box to get a shell out of it and put it into the shotgun
reloading a shotgun is definitely slower than a magazine fed weapon, but not by much if you use the the systems that are in place to the fullest


fool, you've taught the masses the cancerous method of reloading
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MisterPerson
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Re: Shotgun speedloaders

Postby MisterPerson » Wed Jul 22, 2020 7:54 am #570376

oranges wrote:
Istoprocent1 wrote:"Lets buff a thing thats already pretty cancerous." - how about we don't?

Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same.

Have to agree with istoprocent

you hate to see it


Using a clunky UI as a balance tool is bad design.
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NecromancerAnne
 
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Re: Shotgun speedloaders

Postby NecromancerAnne » Wed Jul 22, 2020 10:48 am #570389

Naloac wrote:
terranaut wrote:reminder that bandoliers are craftable and you can press shift-e to get a shell out of it and just mash shift-e and mouse1 to reload pretty fast
you can also put the shotgun in one hand, look into your backpack, alt-click on the box to get a shell out of it and put it into the shotgun
reloading a shotgun is definitely slower than a magazine fed weapon, but not by much if you use the the systems that are in place to the fullest


fool, you've taught the masses the cancerous method of reloading


Works horridly if you suffer any amount of input lose however. I can't get it to work myself because sometimes I just lose clicks and bag my ammo or palm my gun.

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skoglol
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Re: Shotgun speedloaders

Postby skoglol » Wed Jul 22, 2020 3:01 pm #570400

MisterPerson wrote:Using a clunky UI as a balance tool is bad design.


I agree with this in principle, but there should still be a difference between rummaging through a box in your backpack and getting a shell from a bandolier. Right now we got instant hotkeys to fill that purpose. On the flip side, shells directly in backpack would work just as well as a bandolier.

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oranges
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Re: Shotgun speedloaders

Postby oranges » Thu Jul 23, 2020 2:38 am #570450

It's not a clunky ui, they were always like this, we didn't add an arbitrary restriction on purpose.


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