ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.

Moderators: MisterPerson, Code Maintainers

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Farquaar
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Farquaar » Tue Nov 27, 2018 7:23 pm #457356

CosmicScientist wrote:
Code: Select all
/datum/bounty/item/chef/onionrings
   name = "Onion Rings"
   description = "Nanotrasen is remembering Saturn day. Ship onion rings to show the station's support."
   reward = 3000
   required_count = 3
   wanted_types = list(/obj/item/reagent_containers/food/snacks/onionrings)

No onyan rings.

This belongs on the git



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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Wed Nov 28, 2018 4:37 pm #457554

Apparently chloral hydrate may cause physical dependence in real life.

Make chloral really fucking powerful again but also addictive, with addiction greatly decreasing the drug's effects.
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DrunkenMatey
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DrunkenMatey » Wed Nov 28, 2018 9:33 pm #457631

How about having the lawyer start with a special exosuit slot item in his office. It would be an arm cast and sling and a leg cast. So if someone puts it on they have an arm in a cast and sling and a leg in a cast, which prevents them using one of their arms and limits them to walking; optionally could make it so the person wearing it cannot freely remove it, though I think it is kinda funnier if they can since the general idea is for the Lawyers clients to throw it on any time they are trying to sue another member of the crew (security) for assault.

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Mon Dec 03, 2018 10:32 am #458932

let people play spin the bottle with the bottle of mayhem, so it targets you and a random person in view

spin the battle

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Swindly » Fri Dec 07, 2018 4:26 am #460142

Add a tator item that allows people to craft the improvised weapons that would have been added to the game if they had not been overpowered.

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Sun Dec 09, 2018 8:34 am #460638

add glue so you can glue coins to the floor and anyone who bends over to try and pick them up gets stunned briefly

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Farquaar
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Farquaar » Sun Dec 09, 2018 5:24 pm #460768

Screemonster wrote:add glue so you can glue coins to the floor and anyone who bends over to try and pick them up gets stunned briefly

Why stun them? Just let them click over and over

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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Wed Dec 12, 2018 12:05 pm #461598

New Roundtype - No humans. Everyone is randomly assigned a random species, name and gender. After 30 minutes of extended play a CC Deathsquad arrives to wipe everyone out. Crew have to kill all Deathsquids and/or build/hijack a shuttle off the station. Cargo shuttle is blown up randomly after 2 or three orders.
Law 0: Secborg din do nuffin.

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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Wed Dec 12, 2018 4:03 pm #461635


Add one of those to the uplink. Single-shot only, pain in the ass to reload, still pretty loud, but deals enormous damage when fired point blank and executions with it are much quicker (and don't print notifications).
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Lumbermancer
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Lumbermancer » Wed Dec 12, 2018 4:05 pm #461636

Parapen?
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Wed Dec 12, 2018 5:03 pm #461651

Lumbermancer wrote:Parapen?

Except it injects lead.
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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Thu Dec 13, 2018 4:23 am #461826

DemonFiren wrote:
Add one of those to the uplink. Single-shot only, pain in the ass to reload, still pretty loud, but deals enormous damage when fired point blank and executions with it are much quicker (and don't print notifications).

honestly, "thing that lets you do the rapid execution without any text to the screen but it's loud as fuck" would be interesting
like it'd be obvious to anyone actually watching and paying attention, and about on a par with any other execution as far as the AI is concerned (since they don't get sounds or text notifications when people fight) but in a crowded room or something all you'd see is some fucker fall over with a loud bang and now you have to guess which of the people standing next to them just plugged them in the skull

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Lumbermancer » Thu Dec 13, 2018 11:29 am #461877

Why not give stechkin silencer by default, instead. More cool, less op.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Thu Dec 13, 2018 7:49 pm #461916

Making the Stechkin into a Welrod Mk3 or what ever with an integrated silencer would be pretty cool, having to manually chamber rounds and cock it, can disassemble it to look like working tools. Doesn't make a sound or generate 'x fired the gun' messages for the first dozen or so times its been fired.
Law 0: Secborg din do nuffin.

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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Sun Dec 16, 2018 8:27 am #462479

>first dozen times
Fine, but only if you add a 1-TC set of replaceable wipes.
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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Fri Dec 28, 2018 11:26 pm #465528

add a pAI combat upgrade for 20TC that lets it buy software that gives it the capabilities of a carded AI
and one program that lets it spoof PDA messages
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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Sat Dec 29, 2018 4:13 pm #465700

A melee wizard spell that requires a grab or a restrained target and lets you instantly remove their heart

the words are KALI MA

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Istoprocent1 » Sat Dec 29, 2018 4:38 pm #465704

Remove maintenance access from Assistants.
Hide Ancient Jumpsuit in the maintenance - wearer can act antagonistically towards other Assistants and is open for being treated as an antagonist. There can only be one!

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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Thu Jan 10, 2019 9:00 am #468133

Add magma forges and other dorfy crafts that allow miners and lava land roles to create their own forts to fight over gloves.
Law 0: Secborg din do nuffin.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Zarniwoop » Thu Jan 10, 2019 9:50 pm #468217

Make it so people have to take regular, fully nude showers and will start getting people sick if they don't.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby somerandomguy » Fri Jan 11, 2019 12:07 am #468227

Zarniwoop wrote:Make it so people have to take regular, fully nude showers and will start getting people sick if they don't.

Wrong thread

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby datorangebottle » Sat Jan 19, 2019 2:38 pm #469996

Let's nerf literally everything in the game because it killed me.

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Mickyan
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Mickyan » Sat Jan 19, 2019 7:04 pm #470019

Add the bloody shoes, traitor item for janitor that never stops leaving bloody footprints
I play as Swanni, the brain-damaged moth.

Be nice to each other.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby somerandomguy » Sat Jan 19, 2019 7:24 pm #470028

Mickyan wrote:Add the bloody shoes, traitor item for janitor that never stops leaving bloody footprints

This actually sounds hilarious

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MisterPerson
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby MisterPerson » Sat Jan 19, 2019 8:16 pm #470034

somerandomguy wrote:
Mickyan wrote:Add the bloody shoes, traitor item for janitor that never stops leaving bloody footprints

This actually sounds hilarious


[slaughter demon intensifies]
I code for the code project and moderate the code sections of the forums. I haven't played in like 2 years so don't listen to my suggestions.

Why realism is stupid:
Spoiler:
Wiz, the project lead of Europa Universalis IV:

Immersion/flavor is playing a WW2 shooter and using a mosin-nagant instead of a laser gun - this is important.

Realism is playing a WW2 shooter and having to spend 2 months in hospital everytime you get shot - stupid and detrimental to gameplay. Nobody actually wants a realistic game, which is why realism arguments are so selectively used.
Source: http://forum.paradoxplaza.com/forum/ind ... t-19679470

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Farquaar
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Farquaar » Sat Jan 19, 2019 8:31 pm #470035

Mickyan wrote:Add the bloody shoes, traitor item for janitor that never stops leaving bloody footprints

Pure evil
I love it.

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Tue Jan 22, 2019 10:38 pm #470823

give sandals a throwforce of 100 but only if your character is a woman over 40 with a spanish name

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DemonFiren
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby DemonFiren » Wed Jan 23, 2019 8:58 am #470931

Screemonster wrote:give sandals a throwforce of 100 but only if your character is a woman over 40 with a spanish name

in the same vein, if you have a middle eastern name shoes thrown at the captain should hurt just as much
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Kierany9 » Wed Jan 23, 2019 11:25 am #470948

Screemonster wrote:give sandals a throwforce of 100 but only if your character is a woman over 40 with a spanish name


Esto

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Fri Feb 08, 2019 5:35 pm #475222

if a group of crewmembers all have riot shields give them the option to form up into a testudo

if they also have spears, anyone running into the testudo takes damage from the spear without having to actually click on them

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby D&B » Sat Feb 09, 2019 3:27 am #475372

Mickyan wrote:Add the bloody shoes, traitor item for janitor that never stops leaving bloody footprints


Gives you 3x speed BUT it also consumes your blood and leaves bloody footprints if activated
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?

J_Madison wrote:that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you

ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.

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Screemonster
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Screemonster » Sun Feb 10, 2019 1:52 am #475591

add emus as a job role / side antag

functionally identical to assistants but they're only unlocked when the hos, warden or captain are logged in from an australian IP address

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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Mon Feb 11, 2019 8:47 am #475791

Code a discord plays tg13 bot that discord users can spam commands at while the bot fumbles on the live server. For the bonus round the bot can play the AI.
Law 0: Secborg din do nuffin.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby nullbear » Wed Feb 13, 2019 8:50 pm #476360

Nerf everything so that every single department is crippled until science/cargo gets going.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby datorangebottle » Thu Feb 14, 2019 6:34 am #476515

nullbear wrote:Nerf everything so that every single department is crippled until science/cargo gets going.

BUT THIS IS A GOOD IDEA HEUHEUEHHEUEEUEHUEUEHEUEU

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MisterPerson
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby MisterPerson » Mon Feb 25, 2019 6:55 am #479146

Ghost rubber ducky: It honks every time a ghost passes over it. Inspiration.
I code for the code project and moderate the code sections of the forums. I haven't played in like 2 years so don't listen to my suggestions.

Why realism is stupid:
Spoiler:
Wiz, the project lead of Europa Universalis IV:

Immersion/flavor is playing a WW2 shooter and using a mosin-nagant instead of a laser gun - this is important.

Realism is playing a WW2 shooter and having to spend 2 months in hospital everytime you get shot - stupid and detrimental to gameplay. Nobody actually wants a realistic game, which is why realism arguments are so selectively used.
Source: http://forum.paradoxplaza.com/forum/ind ... t-19679470

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby datorangebottle » Mon Feb 25, 2019 8:25 am #479166

But that's an excellent idea.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby confused rock » Wed Feb 27, 2019 4:40 pm #479902

Digitigrade legs should be a -1 quirk
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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Wed Mar 06, 2019 10:26 am #481409

Give the clown a full security get up including a hailer mask and baton + cuffs. But if he picks any of it up, the mine, captain and all of security "feel a dark presence perverting the silence around them."
Law 0: Secborg din do nuffin.

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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby ThanatosRa » Thu Mar 07, 2019 2:27 am #481549

A geriatric trait that makes one unable to get back up without assistance if you fall.
my forum gimmick is that no one knows who i am
Strips-the-Flesh - Beleaguered and worn out lizard surgeon.
Chrysanthemum Thorne - Creepy robotics wench.
Diogenes Tate - Philosopher Assistant.

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Farquaar
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Farquaar » Thu Mar 07, 2019 3:33 am #481571

ThanatosRa wrote:A geriatric trait that makes one unable to get back up without assistance if you fall.

Unironically good idea

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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby ThanatosRa » Thu Mar 07, 2019 4:24 am #481591

Farquaar wrote:
ThanatosRa wrote:A geriatric trait that makes one unable to get back up without assistance if you fall.

Unironically good idea

I've fallen and i can't get up.
my forum gimmick is that no one knows who i am
Strips-the-Flesh - Beleaguered and worn out lizard surgeon.
Chrysanthemum Thorne - Creepy robotics wench.
Diogenes Tate - Philosopher Assistant.

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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Thu Mar 07, 2019 8:55 am #481625

Life aler or when?
Law 0: Secborg din do nuffin.

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confused rock
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby confused rock » Thu Mar 07, 2019 4:42 pm #481664

Lifeweb unironically has that and it’s neat, I wish I could figure out how to add it. There sometimes you’ll “forget how to stand” and have to use a chair or a friend to get up. Lifeweb doesn’t differentiate between resting and knocked down so
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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby ThanatosRa » Fri Mar 08, 2019 1:38 am #481755

Davidchan wrote:Life aler or when?

Life alert should be a thing R&D can develop to help those in need who get knocked over by sending an alert to medbay but can only be used by people with the trait.
my forum gimmick is that no one knows who i am
Strips-the-Flesh - Beleaguered and worn out lizard surgeon.
Chrysanthemum Thorne - Creepy robotics wench.
Diogenes Tate - Philosopher Assistant.

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Davidchan
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Davidchan » Sat Mar 09, 2019 5:16 pm #481889

Delay antag selection on a random timer so that traitors aren't selected until 15-25 minutes into the round, so anyone trying to play the antag lottery has to be productive for at least that long before getting muh valids.
Law 0: Secborg din do nuffin.

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actioninja
 
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby actioninja » Mon Mar 11, 2019 3:43 am #482150

Have AI still be one entity IC but be controlled by 5-7 players at the same time.

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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby wesoda25 » Mon Mar 11, 2019 4:04 am #482154

Keep xenobiology in the game
just imagine someone remarkable @ me in discord and said something witty

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Mickyan
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby Mickyan » Tue Mar 12, 2019 3:18 pm #482542

Add nunchucks, every attack automatically switches them to the opposite hand, if the other hand is full you hit yourself in the head and get stunned
I play as Swanni, the brain-damaged moth.

Be nice to each other.

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oranges
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Postby oranges » Tue Mar 12, 2019 11:14 pm #482634

stickied this thread
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